Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Goudify
Achilles
Level 126
God Stats
3W - 3L
1,475 SR
Queue Stats
357W - 238L
1,667 Elo+
Party 2
Sol
Sol
PlatinumSlug
Sol
Level 49
God Stats
4W - 2L
1,612 SR
Queue Stats
304W - 189L
1,721 Elo+
Party 2
Xbalanque
Xbalanque
PriserBudweiser
Xbalanque
Level 125
God Stats
6W - 1L
1,811 SR
Queue Stats
170W - 128L
1,633 Elo+
Party 2
Khepri
Khepri
SoapShane
Khepri
Level 83
God Stats
3W - 7L
1,448 SR
Queue Stats
25W - 26L
1,550 Elo+
Party 2
Team Averages
Level 108
1,569 SR
1,614 Elo+

VS

Team Averages
Level 53
1,627 SR
1,532 Elo+
Sylvanus
Sylvanus
ElfinKage
Sylvanus
Level 26
God Stats
3W - 2L
1,609 SR
Queue Stats
3W - 3L
1,469 Elo+
Solo
Nox
Nox
LuckyGhost
Nox
Level 126
God Stats
10W - 12L
1,632 SR
Queue Stats
279W - 252L
1,583 Elo+
Party 1
Chaac
Chaac
Sverxcici
Chaac
Level 18
God Stats
10W - 11L
1,633 SR
Queue Stats
26W - 29L
1,488 Elo+
Solo
Izanami
Izanami
danieljml
Izanami
Level 68
God Stats
39W - 29L
1,654 SR
Queue Stats
295W - 271L
1,578 Elo+
Party 1
Loki
Loki
zunkerbolt
Loki
Level 27
God Stats
1W - 4L
1,609 SR
Queue Stats
69W - 63L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 0 / 2
7,907
791
6,008
3,312
1,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
Goudify
Achilles
14
2 / 1 / 2
7,584
758
5,458
5,455
4,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 0 / 4
8,036
804
9,157
3,127
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
PriserBudweiser
Xbalanque
14
0 / 0 / 4
6,991
699
9,053
7,536
3,648
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
SoapShane
Khepri
13
1 / 0 / 4
7,278
728
2,756
4,361
4,849
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElfinKage
Sylvanus
13
0 / 1 / 1
6,338
634
3,771
10,015
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 0 / 0
6,513
651
2,997
3,243
1,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Sverxcici
Chaac
12
1 / 3 / 0
6,656
666
4,243
9,111
4,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
danieljml
Izanami
15
0 / 2 / 1
7,123
712
2,635
7,453
3,292
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 1
5,976
598
2,113
6,958
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
1
1
Deaths
8
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
L
Sylvanus
ElfinKage
Sylvanus
0
1
1
0.5
W
Achilles
Goudify
Achilles
2
1
2
3
L
0
0
0
0
W
2
0
4
4
W
Xbalanque
PriserBudweiser
Xbalanque
0
0
4
2
W
Khepri
SoapShane
Khepri
1
0
4
3
L
Chaac
Sverxcici
Chaac
1
3
0
0.33
L
Izanami
danieljml
Izanami
0
2
1
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,432
Damage
15,759
23,791
Taken
36,780
16,466
Mitigated
20,116
5,537
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,008
2,009
0
423
3,312
1,763
0
864
2,448
0
27,719
L
Sylvanus
ElfinKage
Sylvanus
3,771
452
2,463
4,304
10,015
8,014
0
2,859
7,156
13,435
2,485
W
Achilles
Goudify
Achilles
5,458
693
0
1,025
5,455
4,702
1
958
4,497
0
23,907
L
2,997
538
0
1,243
3,243
1,547
0
1,461
1,782
24,018
0
W
9,157
1,376
0
1,665
3,127
1,504
1,743
677
2,450
41,995
0
W
Xbalanque
PriserBudweiser
Xbalanque
9,053
3,569
0
2,424
7,536
3,648
848
2,516
5,020
0
28,800
W
Khepri
SoapShane
Khepri
2,756
104
0
0
4,361
4,849
0
2,184
2,177
13,658
0
L
Chaac
Sverxcici
Chaac
4,243
202
0
2,765
9,111
4,496
0
3,600
5,511
0
19,094
L
Izanami
danieljml
Izanami
2,635
1,016
0
795
7,453
3,292
0
1,996
5,457
0
39,479
L
2,113
356
0
0
6,958
2,767
0
2,340
4,618
0
8,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
32,606
273
Minions Killed
248
10
Camps Cleared
7
1,075,985
Distance Traveled
975,735
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,907
791
55
6
5
222,510
0
L
Sylvanus
6,338
634
33
3
1
189,648
1
W
Achilles
7,584
758
51
5
1
241,756
3
L
Nox
6,513
651
61
6
3
215,489
2
W
Sol
8,036
804
98
10
2
214,557
7
W
Xbalanque
6,991
699
51
5
2
188,620
1
W
Khepri
7,278
728
18
2
0
208,542
3
L
Chaac
6,656
666
43
4
2
164,081
1
L
Izanami
7,123
712
98
10
1
191,626
1
L
Loki
5,976
598
13
1
0
214,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role