Player Matchup

Danzaburou
Danzaburou
FunayPQD
Danzaburou
Level 49
God Stats
31W - 53L
1,634 SR
Queue Stats
363W - 413L
1,495 Elo+
Solo
Ne Zha
Ne Zha
Lucas LopesBR10
Ne Zha
Level 145
God Stats
6W - 3L
1,663 SR
Queue Stats
400W - 362L
1,495 Elo+
Party 3
Geb
Geb
WaterReeare
Geb
Level 118
God Stats
15W - 15L
1,700 SR
Queue Stats
446W - 425L
1,490 Elo+
Party 3
Neith
Neith
xSuicideee
Neith
Level 45
God Stats
25W - 19L
1,577 SR
Queue Stats
123W - 109L
1,505 Elo+
Party 3
Scylla
Scylla
zSavioli
Scylla
Level 108
God Stats
5W - 7L
1,544 SR
Queue Stats
329W - 287L
1,442 Elo+
Party 3
Team Averages
Level 93
1,624 SR
1,486 Elo+

VS

Team Averages
Level 60
1,570 SR
1,476 Elo+
Izanami
Izanami
Ar7hUr 8r 8R
Izanami
Level 119
God Stats
5W - 7L
1,467 SR
Queue Stats
115W - 117L
1,434 Elo+
Solo
Merlin
Merlin
CarambaNaoTem
Merlin
Level 29
God Stats
18W - 16L
1,593 SR
Queue Stats
149W - 157L
1,502 Elo+
Party 1
Nemesis
Nemesis
GeroooM
Nemesis
Level 44
God Stats
15W - 26L
1,593 SR
Queue Stats
256W - 254L
1,448 Elo+
Party 2
Fafnir
Fafnir
PistoleiroMbM
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 176L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
xBACO2003x
Kuzenbo
Level 68
God Stats
11W - 7L
1,699 SR
Queue Stats
649W - 582L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FunayPQD
Danzaburou
14
2 / 4 / 3
8,390
524
9,162
11,199
4,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
7 / 4 / 8
9,409
588
11,627
13,847
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 9
7,390
462
5,120
10,596
7,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
15
0 / 1 / 6
8,474
530
4,102
7,715
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
zSavioli
Scylla
16
9 / 0 / 6
9,913
620
16,483
7,873
3,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ar7hUr 8r 8R
Izanami
13
2 / 4 / 2
8,021
501
9,018
9,824
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 2
7,962
498
4,293
10,429
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
GeroooM
Nemesis
14
3 / 3 / 3
8,420
526
7,430
14,266
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 6
7,731
483
6,656
14,977
14,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
xBACO2003x
Kuzenbo
16
4 / 3 / 1
9,109
569
7,041
13,289
12,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
19
Kills
11
11
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ar7hUr 8r 8R
Izanami
2
4
2
0.75
L
2
6
2
0.5
W
Danzaburou
FunayPQD
Danzaburou
2
4
3
0.88
L
Nemesis
GeroooM
Nemesis
3
3
3
1.5
W
7
4
8
2.75
L
0
3
6
1
W
1
2
9
2.75
L
Kuzenbo
xBACO2003x
Kuzenbo
4
3
1
1.5
W
Neith
0
1
6
3
W
Scylla
zSavioli
Scylla
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,494
Damage
34,438
51,230
Taken
62,785
21,808
Mitigated
40,858
15,037
Healing
12,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ar7hUr 8r 8R
Izanami
9,018
5,201
257
2,928
9,824
4,252
1,303
4,407
5,417
0
63,569
L
4,293
509
0
1,965
10,429
3,548
384
5,124
5,305
42,251
0
W
Danzaburou
FunayPQD
Danzaburou
9,162
6,240
0
3,335
11,199
4,088
1,023
5,799
5,400
0
48,044
L
Nemesis
GeroooM
Nemesis
7,430
3,117
0
1,073
14,266
5,645
0
3,544
10,722
0
58,209
W
11,627
4,676
0
2,798
13,847
4,906
0
5,017
8,830
0
63,412
L
6,656
2,537
0
2,268
14,977
14,505
0
6,291
8,686
13,713
0
W
5,120
1,325
0
1,339
10,596
7,149
42
3,187
7,409
19,460
0
L
Kuzenbo
xBACO2003x
Kuzenbo
7,041
1,372
0
4,444
13,289
12,908
0
2,479
10,810
51,671
0
W
Neith
4,102
1,791
0
4,308
7,715
2,258
2,535
1,376
6,339
0
55,313
W
Scylla
zSavioli
Scylla
16,483
2,160
0
3,257
7,873
3,407
89
2,611
5,262
65,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,576
Gold Earned
41,243
458
Minions Killed
419
0
Camps Cleared
0
1,487,989
Distance Traveled
1,514,986
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,021
501
115
7
0
265,889
6
L
Merlin
7,962
498
100
6
0
264,387
1
W
Danzaburou
8,390
524
93
6
0
257,853
0
L
Nemesis
8,420
526
106
7
0
369,746
2
W
Ne Zha
9,409
588
109
7
0
326,188
4
L
Fafnir
7,731
483
12
1
0
284,287
5
W
Geb
7,390
462
21
1
0
295,761
0
L
Kuzenbo
9,109
569
86
5
0
330,677
6
W
Neith
8,474
530
118
7
0
284,149
1
W
Scylla
9,913
620
117
7
0
324,038
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role