Player Matchup

Bakasura
Bakasura
BloodshedBen
Bakasura
Level 28
God Stats
3W - 3L
1,653 SR
Queue Stats
68W - 149L
1,466 Elo+
Party 2
Medusa
Medusa
Buren101
Medusa
Level 29
God Stats
5W - 7L
1,672 SR
Queue Stats
115W - 109L
1,555 Elo+
Party 4
Ganesha
Ganesha
ItzJaeger
Ganesha
Level 22
God Stats
13W - 20L
1,511 SR
Queue Stats
261W - 398L
1,369 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mullbaki
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Solo
Hel
Hel
TransphobiaBad
Hel
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,408 Elo+
Party 4
Team Averages
Level 21
1,567 SR
1,501 Elo+

VS

Team Averages
Level 20
1,352 SR
1,443 Elo+
Olorun
Olorun
MARTiOCO
Olorun
Level 7
God Stats
1W - 0L
1,266 SR
Queue Stats
5W - 5L
1,424 Elo+
Party 3
Chaac
Chaac
RandiSPB
Chaac
Level 12
God Stats
3W - 2L
1,563 SR
Queue Stats
20W - 13L
1,521 Elo+
Party 1
Loki
Loki
herodesama
Loki
Level 8
God Stats
5W - 6L
1,199 SR
Queue Stats
14W - 19L
1,305 Elo+
Party 1
Neith
Neith
mrtrabu
Neith
Level 9
God Stats
2W - 1L
1,519 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 3
Scylla
Scylla
thenietzsche
Scylla
Level 65
God Stats
1W - 1L
1,213 SR
Queue Stats
29W - 19L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BloodshedBen
Bakasura
11
2 / 5 / 0
6,453
587
1,508
7,225
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Buren101
Medusa
11
3 / 1 / 2
6,297
572
4,566
6,317
1,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
ItzJaeger
Ganesha
9
0 / 0 / 2
5,835
530
1,567
5,240
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Mullbaki
Morgan Le Fay
8
0 / 6 / 1
5,052
459
2,028
6,085
1,858
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,573
507
4,983
8,049
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MARTiOCO
Olorun
10
0 / 0 / 2
5,724
520
2,616
3,910
1,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
RandiSPB
Chaac
11
5 / 2 / 7
7,316
665
7,024
7,911
4,299
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 1 / 6
7,146
650
3,532
6,301
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
mrtrabu
Neith
9
1 / 2 / 0
5,480
498
2,370
6,385
1,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
13
6 / 1 / 3
7,693
699
5,846
4,616
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
17
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BloodshedBen
Bakasura
2
5
0
0.4
L
Medusa
Buren101
Medusa
3
1
2
4
L
Ganesha
ItzJaeger
Ganesha
0
0
2
1
W
Olorun
MARTiOCO
Olorun
0
0
2
1
L
Morgan Le Fay
Mullbaki
Morgan Le Fay
0
6
1
0.08
W
Chaac
RandiSPB
Chaac
5
2
7
4.25
L
0
5
1
0.1
W
5
1
6
8
W
Neith
mrtrabu
Neith
1
2
0
0.5
W
Scylla
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,652
Damage
21,388
32,916
Taken
29,123
12,023
Mitigated
10,657
7,150
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BloodshedBen
Bakasura
1,508
990
0
1,983
7,225
2,816
916
1,217
6,008
0
30,480
L
Medusa
Buren101
Medusa
4,566
744
0
250
6,317
1,733
0
2,053
4,264
0
32,347
L
Ganesha
ItzJaeger
Ganesha
1,567
111
0
1,996
5,240
3,135
0
1,298
3,942
17,064
0
W
Olorun
MARTiOCO
Olorun
2,616
941
55
1,399
3,910
1,161
1,155
1,185
2,725
20,225
3,453
L
Morgan Le Fay
Mullbaki
Morgan Le Fay
2,028
389
0
288
6,085
1,858
196
1,102
4,983
13,908
0
W
Chaac
RandiSPB
Chaac
7,024
976
0
2,911
7,911
4,299
678
2,821
4,925
1,312
31,678
L
4,983
0
604
2,029
8,049
2,481
0
3,007
5,042
28,645
0
W
3,532
1,154
0
2,912
6,301
2,410
0
465
5,828
0
28,485
W
Neith
mrtrabu
Neith
2,370
920
0
3,142
6,385
1,540
0
1,489
4,896
0
26,158
W
Scylla
5,846
311
0
559
4,616
1,247
583
2,742
1,874
39,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
33,359
231
Minions Killed
305
0
Camps Cleared
0
1,114,822
Distance Traveled
1,087,118
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,453
587
75
7
0
255,115
0
L
Medusa
6,297
572
67
6
0
221,858
0
L
Ganesha
5,835
530
10
1
0
240,209
1
W
Olorun
5,724
520
51
5
0
213,110
3
L
Morgan Le Fay
5,052
459
23
2
0
188,204
1
W
Chaac
7,316
665
58
5
0
221,383
3
L
Hel
5,573
507
56
5
0
209,436
1
W
Loki
7,146
650
65
6
0
239,933
0
W
Neith
5,480
498
47
4
0
189,052
2
W
Scylla
7,693
699
84
8
0
223,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role