Player Matchup

Cthulhu
Cthulhu
Barnd00r5
Cthulhu
Level 29
God Stats
81W - 49L
1,552 SR
Queue Stats
195W - 181L
1,439 Elo+
Party 1
Bellona
Bellona
Craeg
Bellona
Level 51
God Stats
5W - 2L
1,617 SR
Queue Stats
90W - 95L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
Mombot3100
Baron Samedi
Level 28
God Stats
21W - 19L
1,486 SR
Queue Stats
151W - 143L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Swartz4
Kukulkan
Level 29
God Stats
87W - 86L
1,460 SR
Queue Stats
393W - 364L
1,473 Elo+
Solo
Artemis
Artemis
abigailrenee101
Artemis
Level 7
God Stats
13W - 10L
1,347 SR
Queue Stats
34W - 41L
1,403 Elo+
Party 2
Team Averages
Level 29
1,492 SR
1,426 Elo+

VS

Team Averages
Level 20
1,586 SR
1,475 Elo+
Fenrir
Fenrir
AVD77
Fenrir
Level 13
God Stats
2W - 3L
1,526 SR
Queue Stats
29W - 38L
1,333 Elo+
Solo
Danzaburou
Danzaburou
Crazzyjmd
Danzaburou
Level 28
God Stats
44W - 41L
1,668 SR
Queue Stats
324W - 362L
1,470 Elo+
Party 3
Eset
Eset
Walbold
Eset
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
414W - 441L
1,493 Elo+
Party 3
Guan Yu
Guan Yu
Zpkn_TimMello
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,528 Elo+
Solo
Ymir
Ymir
wreckage777
Ymir
Level 23
God Stats
3W - 3L
1,734 SR
Queue Stats
246W - 279L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Barnd00r5
Cthulhu
20
5 / 1 / 22
14,533
1,038
16,042
28,370
29,597
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Craeg
Bellona
20
17 / 6 / 14
15,932
1,138
32,022
23,587
15,865
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mombot3100
Baron Samedi
20
4 / 0 / 16
13,349
954
11,544
8,118
6,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Swartz4
Kukulkan
20
11 / 3 / 17
14,592
1,042
35,106
16,107
7,235
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 9 / 24
14,067
1,005
18,332
19,296
6,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AVD77
Fenrir
20
10 / 7 / 6
14,940
1,067
21,141
18,981
10,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Crazzyjmd
Danzaburou
20
4 / 6 / 9
14,892
1,064
31,689
27,208
11,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Walbold
Eset
19
4 / 3 / 7
13,507
965
16,358
11,437
4,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
19
1 / 14 / 7
12,258
876
13,924
29,200
36,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
0 / 10 / 9
12,040
860
6,778
34,262
42,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
57
40
Kills
19
19
Deaths
40
93
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AVD77
Fenrir
10
7
6
1.86
W
Cthulhu
Barnd00r5
Cthulhu
5
1
22
16
W
Bellona
Craeg
Bellona
17
6
14
4
L
Danzaburou
Crazzyjmd
Danzaburou
4
6
9
1.42
W
Baron Samedi
Mombot3100
Baron Samedi
4
0
16
12
W
Kukulkan
Swartz4
Kukulkan
11
3
17
6.5
L
Eset
Walbold
Eset
4
3
7
2.5
L
Guan Yu
1
14
7
0.32
W
3
9
24
1.67
L
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,046
Damage
89,890
95,478
Taken
121,088
65,634
Mitigated
105,133
17,789
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AVD77
Fenrir
21,141
1,747
0
377
18,981
10,350
0
5,566
13,415
0
27,361
W
Cthulhu
Barnd00r5
Cthulhu
16,042
2,322
322
4,531
28,370
29,597
0
6,867
21,503
40,376
0
W
Bellona
Craeg
Bellona
32,022
17,320
297
1,894
23,587
15,865
0
4,755
18,832
0
59,621
L
Danzaburou
Crazzyjmd
Danzaburou
31,689
15,910
0
3,090
27,208
11,930
0
16,936
10,272
0
77,422
W
Baron Samedi
Mombot3100
Baron Samedi
11,544
1,280
3,660
2,191
8,118
6,177
0
2,992
5,126
31,424
0
W
Kukulkan
Swartz4
Kukulkan
35,106
3,314
1,420
1,914
16,107
7,235
0
3,871
12,236
53,423
0
L
Eset
Walbold
Eset
16,358
1,191
407
940
11,437
4,621
0
6,492
4,945
48,463
0
L
Guan Yu
13,924
2,785
1,164
4,569
29,200
36,120
0
13,692
15,508
0
30,709
W
18,332
10,825
0
1,560
19,296
6,760
0
4,651
14,645
0
35,535
L
6,778
1,082
0
0
34,262
42,112
0
20,006
14,256
17,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,473
Gold Earned
67,637
262
Minions Killed
235
12
Camps Cleared
6
1,221,005
Distance Traveled
1,301,694
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,940
1,067
12
1
0
286,499
0
W
Cthulhu
14,533
1,038
63
5
2
291,965
0
W
Bellona
15,932
1,138
58
4
9
259,847
0
L
Danzaburou
14,892
1,064
95
7
3
252,169
0
W
Baron Samedi
13,349
954
44
3
0
214,989
0
W
Kukulkan
14,592
1,042
51
4
0
260,619
1
L
Eset
13,507
965
76
5
0
254,479
0
L
Guan Yu
12,258
876
28
2
2
244,318
0
W
Artemis
14,067
1,005
46
3
1
193,585
0
L
Ymir
12,040
860
24
2
1
264,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role