Player Matchup

Pele
Pele
FrankMLGpro69
Pele
Level 17
God Stats
5W - 9L
1,209 SR
Queue Stats
25W - 41L
1,220 Elo+
Party 1
Gilgamesh
Gilgamesh
RunFastMcNasty15
Gilgamesh
Level 68
God Stats
29W - 27L
1,439 SR
Queue Stats
577W - 639L
1,370 Elo+
Party 1
Hades
Hades
Sc300_Tofu
Hades
Level 14
God Stats
41W - 49L
1,589 SR
Queue Stats
210W - 233L
1,326 Elo+
Party 1
Cupid
Cupid
Simon07132562
Cupid
Level 25
God Stats
11W - 14L
1,363 SR
Queue Stats
217W - 217L
1,352 Elo+
Solo
Scylla
Scylla
hardyparty1230
Scylla
Level 27
God Stats
7W - 7L
1,443 SR
Queue Stats
21W - 29L
1,379 Elo+
Solo
Team Averages
Level 30
1,408 SR
1,329 Elo+

VS

Team Averages
Level 19
1,457 SR
1,270 Elo+
Neith
Neith
ArozeBeat45
Neith
Level 28
God Stats
1W - 9L
1,253 SR
Queue Stats
230W - 257L
1,346 Elo+
Party 2
Ra
Ra
MATROXx64
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 185L
1,213 Elo+
Party 3
Tyr
Tyr
Onyx Omen8
Tyr
Level 22
God Stats
23W - 18L
1,751 SR
Queue Stats
79W - 89L
1,344 Elo+
Party 2
Fenrir
Fenrir
Zahid Gamer Lol
Fenrir
Level 15
God Stats
9W - 19L
1,266 SR
Queue Stats
225W - 342L
1,141 Elo+
Party 3
Cthulhu
Cthulhu
xXfatalFrogXx
Cthulhu
Level 28
God Stats
1W - 2L
1,516 SR
Queue Stats
30W - 35L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
7,085
545
4,868
8,726
2,951
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
13
4 / 2 / 5
7,812
601
6,259
7,720
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
13
8 / 0 / 5
8,397
646
7,756
7,051
4,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 2 / 9
7,587
584
6,163
6,473
1,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 2
7,400
569
5,596
5,394
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 0
6,955
535
6,387
8,097
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 8 / 1
4,796
369
1,627
5,839
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 2
5,823
448
5,232
10,554
11,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 6 / 0
4,234
326
433
4,075
1,217
Cthulhu
8
1 / 4 / 0
5,377
414
4,103
9,702
4,401
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
28
Kills
7
7
Deaths
29
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
4
3
2
1.67
L
0
8
1
0.06
L
1
6
2
0.33
W
Gilgamesh
4
2
5
3.25
W
Hades
8
0
5
10.5
W
5
2
9
4.75
L
0
6
0
0
W
7
0
2
8
L
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,642
Damage
17,782
35,364
Taken
38,267
16,246
Mitigated
21,543
10,403
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,387
3,052
0
660
8,097
3,228
924
3,246
4,827
0
29,970
W
4,868
2,004
0
616
8,726
2,951
849
664
8,062
0
34,316
L
1,627
551
0
0
5,839
1,573
58
2,447
3,240
10,443
0
L
5,232
927
0
1,172
10,554
11,124
0
1,228
9,290
0
19,673
W
Gilgamesh
6,259
2,101
0
2,129
7,720
5,822
1,088
171
7,549
0
37,000
W
Hades
7,756
911
0
3,190
7,051
4,225
2,079
1,540
5,511
38,636
0
W
6,163
3,900
575
2,355
6,473
1,776
1,672
1,875
4,598
0
33,935
L
433
293
0
195
4,075
1,217
0
1,934
2,141
0
2,614
W
5,596
403
0
1,538
5,394
1,472
275
1,444
3,914
30,725
0
L
Cthulhu
4,103
558
0
606
9,702
4,401
0
4,069
5,417
16,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
27,185
333
Minions Killed
140
0
Camps Cleared
0
1,240,047
Distance Traveled
1,023,388
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,955
535
53
4
0
204,660
1
W
Pele
7,085
545
72
6
0
262,437
0
L
Ra
4,796
369
17
1
0
224,156
0
L
Tyr
5,823
448
36
3
0
230,162
2
W
Gilgamesh
7,812
601
69
5
0
255,139
0
W
Hades
8,397
646
76
6
0
238,096
0
W
Cupid
7,587
584
61
5
0
236,072
4
L
Fenrir
4,234
326
3
0
0
93,174
1
W
Scylla
7,400
569
55
4
0
248,303
1
L
Cthulhu
5,377
414
31
2
0
271,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role