Player Matchup

Anubis
Anubis
Arisharkk
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 97L
1,345 Elo+
Solo
Bakasura
Bakasura
DeathsAspects
Bakasura
Level 20
God Stats
1W - 3L
1,182 SR
Queue Stats
80W - 72L
1,496 Elo+
Party 3
Sun Wukong
Sun Wukong
HaIvlk
Sun Wukong
Level 8
God Stats
4W - 6L
1,192 SR
Queue Stats
11W - 16L
1,098 Elo+
Party 3
Hachiman
Hachiman
Speebin
Hachiman
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,333 Elo+
Party 1
Ymir
Ymir
fartsniffer476
Ymir
Level 5
God Stats
5W - 3L
1,514 SR
Queue Stats
5W - 4L
1,366 Elo+
Party 1
Team Averages
Level 13
1,378 SR
1,327 Elo+

VS

Team Averages
Level 19
1,619 SR
1,477 Elo+
Nu Wa
Nu Wa
ArcaneCataclysm
Nu Wa
Level 23
God Stats
10W - 9L
1,619 SR
Queue Stats
117W - 151L
1,358 Elo+
Party 2
Neith
Neith
KingOutlaw21x
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
KleberzonSama
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Solo
Cerberus
Cerberus
ShadowMonarch97
Cerberus
Level 29
God Stats
3W - 4L
1,535 SR
Queue Stats
139W - 178L
1,400 Elo+
Party 2
Loki
Loki
kamku
Loki
Level 29
God Stats
6W - 2L
1,940 SR
Queue Stats
46W - 57L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arisharkk
Anubis
19
15 / 0 / 18
13,384
637
22,573
14,636
7,709
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
DeathsAspects
Bakasura
19
16 / 4 / 8
12,982
618
25,320
20,452
7,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HaIvlk
Sun Wukong
16
6 / 0 / 10
11,175
532
8,481
14,185
8,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Speebin
Hachiman
15
8 / 4 / 12
11,230
535
9,838
12,137
4,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 2 / 13
11,333
540
9,185
19,207
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 10 / 3
9,241
440
11,233
15,807
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 13 / 3
7,708
367
5,759
15,603
4,937
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
KleberzonSama
Sun Wukong
13
0 / 8 / 2
8,622
411
4,858
14,840
7,221
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
12
1 / 12 / 6
8,701
414
7,405
26,342
23,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
kamku
Loki
13
1 / 8 / 4
8,721
415
5,927
17,107
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
51
Kills
8
10
Deaths
51
61
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Anubis
Arisharkk
Anubis
15
0
18
24
W
Bakasura
DeathsAspects
Bakasura
16
4
8
5
W
Sun Wukong
HaIvlk
Sun Wukong
6
0
10
11
L
2
13
3
0.27
L
Sun Wukong
KleberzonSama
Sun Wukong
0
8
2
0.13
L
Cerberus
1
12
6
0.33
W
Hachiman
Speebin
Hachiman
8
4
12
3.5
W
6
2
13
6.25
L
Loki
kamku
Loki
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,397
Damage
35,182
80,617
Taken
89,699
45,790
Mitigated
45,375
29,003
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,233
2,393
0
452
15,807
3,545
0
7,517
7,714
38,502
0
W
Anubis
Arisharkk
Anubis
22,573
1,267
953
10,597
14,636
7,709
2,986
4,576
10,060
114,959
0
W
Bakasura
DeathsAspects
Bakasura
25,320
19,027
0
4,344
20,452
7,096
2,253
5,646
13,854
0
119,558
W
Sun Wukong
HaIvlk
Sun Wukong
8,481
1,723
0
5,614
14,185
8,588
2,467
2,193
11,992
0
46,249
L
5,759
3,552
0
465
15,603
4,937
0
5,314
10,149
0
25,242
L
Sun Wukong
KleberzonSama
Sun Wukong
4,858
1,585
0
482
14,840
7,221
460
5,139
9,661
0
32,843
L
Cerberus
7,405
1,033
0
5,196
26,342
23,963
0
11,361
13,344
28,673
0
W
Hachiman
Speebin
Hachiman
9,838
7,304
0
3,778
12,137
4,488
768
2,829
9,308
0
51,661
W
9,185
1,739
0
3,717
19,207
17,909
770
5,405
12,530
37,366
0
L
Loki
kamku
Loki
5,927
661
0
3,854
17,107
5,709
0
2,785
14,046
0
58,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,104
Gold Earned
42,993
510
Minions Killed
326
0
Camps Cleared
0
1,962,011
Distance Traveled
1,641,060
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,241
440
67
3
0
346,522
1
W
Anubis
13,384
637
154
7
0
379,834
4
W
Bakasura
12,982
618
152
7
0
455,655
0
W
Sun Wukong
11,175
532
91
4
0
392,656
0
L
Neith
7,708
367
46
2
0
277,240
0
L
Sun Wukong
8,622
411
62
3
0
347,970
3
L
Cerberus
8,701
414
50
2
0
308,239
2
W
Hachiman
11,230
535
67
3
0
365,121
2
W
Ymir
11,333
540
46
2
0
368,745
2
L
Loki
8,721
415
101
5
0
361,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role