Player Matchup

Rama
Rama
Githerson
Rama
Level 16
God Stats
4W - 2L
1,793 SR
Queue Stats
15W - 24L
1,341 Elo+
Solo
Vamana
Vamana
RibeiroPT123
Vamana
Level 17
God Stats
24W - 13L
1,500 SR
Queue Stats
81W - 78L
1,337 Elo+
Solo
Bakasura
Bakasura
Vester2
Bakasura
Level 27
God Stats
10W - 7L
1,500 SR
Queue Stats
88W - 77L
1,399 Elo+
Party 1
Scylla
Scylla
sworddicc
Scylla
Level 19
God Stats
7W - 8L
1,389 SR
Queue Stats
74W - 83L
1,399 Elo+
Party 1
Cerberus
Cerberus
tijibusse24
Cerberus
Level 14
God Stats
2W - 1L
1,869 SR
Queue Stats
17W - 18L
1,360 Elo+
Solo
Team Averages
Level 19
1,610 SR
1,367 Elo+

VS

Team Averages
Level 42
1,558 SR
1,482 Elo+
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Blekhh
Sylvanus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 3
Thanatos
Thanatos
CheEeTah
Thanatos
Level 64
God Stats
1W - 0L
1,538 SR
Queue Stats
20W - 26L
1,454 Elo+
Party 3
Gilgamesh
Gilgamesh
G0ld3nn-_-
Gilgamesh
Level 108
God Stats
37W - 42L
1,431 SR
Queue Stats
512W - 515L
1,385 Elo+
Party 2
Chiron
Chiron
McKillerG
Chiron
Level 6
God Stats
8W - 18L
1,819 SR
Queue Stats
11W - 25L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 3 / 1
5,138
367
2,356
6,293
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vamana
12
2 / 2 / 0
7,061
504
6,307
10,358
4,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Vester2
Bakasura
9
1 / 7 / 2
5,738
410
2,681
11,003
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
sworddicc
Scylla
10
2 / 5 / 1
6,300
450
5,112
7,353
1,908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
tijibusse24
Cerberus
10
4 / 4 / 4
6,830
488
7,903
11,667
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 1 / 4
8,078
577
8,063
9,341
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Blekhh
Sylvanus
10
2 / 4 / 4
7,509
536
4,305
11,000
7,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
CheEeTah
Thanatos
12
9 / 2 / 2
8,069
576
5,801
11,129
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
G0ld3nn-_-
Gilgamesh
13
4 / 2 / 1
8,040
574
7,319
8,655
8,289
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
McKillerG
Chiron
10
1 / 1 / 6
6,482
463
5,962
6,825
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
21
21
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
4
7
W
Sylvanus
Blekhh
Sylvanus
2
4
4
1
W
Thanatos
CheEeTah
Thanatos
9
2
2
5
W
Gilgamesh
G0ld3nn-_-
Gilgamesh
4
2
1
2.25
L
Rama
0
3
1
0.17
W
Chiron
McKillerG
Chiron
1
1
6
4
L
Vamana
2
2
0
1
L
Bakasura
Vester2
Bakasura
1
7
2
0.29
L
Scylla
sworddicc
Scylla
2
5
1
0.5
L
Cerberus
tijibusse24
Cerberus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,359
Damage
31,450
46,674
Taken
46,950
21,136
Mitigated
25,421
11,766
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,063
802
835
4,897
9,341
3,743
274
4,547
4,491
41,057
0
W
Sylvanus
Blekhh
Sylvanus
4,305
1,625
388
2,660
11,000
7,861
434
4,950
5,903
19,645
0
W
Thanatos
CheEeTah
Thanatos
5,801
1,591
0
9,669
11,129
3,606
0
1,675
9,386
0
38,745
W
Gilgamesh
G0ld3nn-_-
Gilgamesh
7,319
1,302
0
223
8,655
8,289
2,077
731
7,894
0
45,283
L
Rama
2,356
1,243
0
607
6,293
1,433
260
1,666
4,627
0
15,759
W
Chiron
McKillerG
Chiron
5,962
2,787
404
2,853
6,825
1,922
1,394
2,195
4,592
0
28,378
L
Vamana
6,307
2,775
0
2,997
10,358
4,673
612
2,512
7,846
2,926
25,982
L
Bakasura
Vester2
Bakasura
2,681
1,706
0
3,405
11,003
4,246
0
2,759
8,244
0
20,361
L
Scylla
sworddicc
Scylla
5,112
1,208
0
929
7,353
1,908
558
2,551
4,802
23,366
0
L
Cerberus
tijibusse24
Cerberus
7,903
1,095
0
3,828
11,667
8,876
0
2,880
8,787
23,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
38,178
234
Minions Killed
330
0
Camps Cleared
0
1,219,974
Distance Traveled
1,187,470
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,078
577
77
6
0
276,712
0
W
Sylvanus
7,509
536
46
3
0
234,070
0
W
Thanatos
8,069
576
75
5
0
235,797
0
W
Gilgamesh
8,040
574
94
7
0
231,238
0
L
Rama
5,138
367
27
2
0
202,306
1
W
Chiron
6,482
463
38
3
0
209,653
0
L
Vamana
7,061
504
67
5
0
265,566
0
L
Bakasura
5,738
410
45
3
0
260,868
1
L
Scylla
6,300
450
38
3
0
224,974
0
L
Cerberus
6,830
488
57
4
0
266,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role