Player Matchup

Ravana
Ravana
AzuRNemesiS
Ravana
Level 21
God Stats
21W - 15L
1,719 SR
Queue Stats
266W - 241L
1,513 Elo+
Solo
Izanami
Izanami
CazzoDiCane
Izanami
Level 65
God Stats
4W - 3L
1,608 SR
Queue Stats
13W - 9L
1,558 Elo+
Party 3
Jormungandr
Jormungandr
DieBala
Jormungandr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,668 Elo+
Party 3
Artio
Artio
Porcodiaz
Artio
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,378 Elo+
Party 3
Agni
Agni
Siuuum
Agni
Level 16
God Stats
1W - 1L
1,321 SR
Queue Stats
13W - 5L
1,540 Elo+
Party 3
Team Averages
Level 24
1,529 SR
1,531 Elo+

VS

Team Averages
Level 22
1,527 SR
1,495 Elo+
Nemesis
Nemesis
Honeyblisss
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,212 Elo+
Solo
Artemis
Artemis
Isiad
Artemis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ares
Ares
Judejeppe
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,630 Elo+
Party 2
Zeus
Zeus
canya
Zeus
Level 29
God Stats
0W - 1L
1,266 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
slazen
Izanami
Level 27
God Stats
2W - 2L
1,870 SR
Queue Stats
16W - 10L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
8 / 1 / 1
7,480
680
4,734
5,593
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
CazzoDiCane
Izanami
10
5 / 0 / 3
6,566
597
3,982
5,348
1,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
DieBala
Jormungandr
13
5 / 0 / 4
7,602
691
6,467
7,031
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Artio
Porcodiaz
Artio
8
0 / 1 / 6
5,725
520
2,675
8,494
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Siuuum
Agni
11
7 / 1 / 5
6,883
626
8,908
5,650
1,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Honeyblisss
Nemesis
4
0 / 6 / 0
4,049
368
719
5,818
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Isiad
Artemis
8
1 / 7 / 1
4,985
453
2,104
6,885
2,066
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ares
6
0 / 4 / 2
4,839
440
2,646
7,657
3,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
canya
Zeus
8
1 / 6 / 1
4,913
447
3,220
6,587
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
slazen
Izanami
8
1 / 3 / 1
5,638
513
4,538
5,484
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
25
Kills
3
3
Deaths
26
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
8
1
1
8.5
W
Izanami
CazzoDiCane
Izanami
5
0
3
6.5
W
Jormungandr
DieBala
Jormungandr
5
0
4
7
L
Nemesis
Honeyblisss
Nemesis
0
6
0
0
L
Artemis
Isiad
Artemis
1
7
1
0.21
L
Ares
0
4
2
0.25
W
Artio
Porcodiaz
Artio
0
1
6
3
W
Agni
Siuuum
Agni
7
1
5
9.5
L
Zeus
canya
Zeus
1
6
1
0.25
L
Izanami
slazen
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,766
Damage
13,227
32,116
Taken
32,431
14,747
Mitigated
10,389
14,672
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
4,734
1,384
0
2,066
5,593
2,061
0
715
4,865
0
43,114
W
Izanami
CazzoDiCane
Izanami
3,982
3,004
0
1,332
5,348
1,410
1,122
1,167
4,159
0
36,896
W
Jormungandr
DieBala
Jormungandr
6,467
929
0
3,908
7,031
5,338
176
244
6,747
43,657
0
L
Nemesis
Honeyblisss
Nemesis
719
326
0
298
5,818
1,542
0
2,314
3,422
0
4,303
L
Artemis
Isiad
Artemis
2,104
1,133
0
722
6,885
2,066
112
4,766
1,904
0
12,341
L
Ares
2,646
144
40
1,649
7,657
3,471
0
3,536
4,028
7,714
0
W
Artio
Porcodiaz
Artio
2,675
457
248
3,864
8,494
4,146
0
2,061
6,337
18,482
0
W
Agni
Siuuum
Agni
8,908
522
0
3,254
5,650
1,792
202
1,682
3,782
35,439
0
L
Zeus
canya
Zeus
3,220
931
143
682
6,587
1,852
0
3,763
2,780
17,648
0
L
Izanami
slazen
Izanami
4,538
3,204
0
897
5,484
1,458
0
3,143
2,247
0
22,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,256
Gold Earned
24,424
334
Minions Killed
140
0
Camps Cleared
0
1,105,684
Distance Traveled
962,536
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,480
680
78
7
0
192,317
3
W
Izanami
6,566
597
74
7
0
193,876
1
W
Jormungandr
7,602
691
101
9
0
236,638
4
L
Nemesis
4,049
368
13
1
0
200,434
2
L
Artemis
4,985
453
20
2
0
181,829
1
L
Ares
4,839
440
6
1
0
195,625
0
W
Artio
5,725
520
28
3
0
229,185
1
W
Agni
6,883
626
53
5
0
253,668
3
L
Zeus
4,913
447
34
3
0
195,324
1
L
Izanami
5,638
513
67
6
0
189,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role