Player Matchup

Thor
Thor
DuskWillbc456
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,271 Elo+
Party 1
Freya
Freya
GarbageFetus69
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,128 Elo+
Party 1
Thanatos
Thanatos
ThePowerOfStark
Thanatos
Level 47
God Stats
0W - 2L
1,479 SR
Queue Stats
2W - 7L
1,097 Elo+
Party 1
Team Averages
Level 29
1,493 SR
1,165 Elo+

VS

Team Averages
Level 67
1,482 SR
1,523 Elo+
Anubis
Anubis
CameronsAHoe
Anubis
Level 24
God Stats
20W - 13L
1,565 SR
Queue Stats
47W - 41L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
MiDaOsIrIs
Cthulhu
Level 115
God Stats
7W - 14L
1,375 SR
Queue Stats
158W - 156L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
SirPenniless
Danzaburou
Level 62
God Stats
17W - 11L
1,506 SR
Queue Stats
89W - 76L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,517
578
736
10,867
3,008
Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 0
6,993
538
1,820
12,091
2,618
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
11
0 / 5 / 1
7,326
564
4,500
9,853
3,049
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
15 / 0 / 4
10,817
832
9,783
4,010
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
MiDaOsIrIs
Cthulhu
12
3 / 2 / 9
8,907
685
5,741
9,133
10,002
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SirPenniless
Danzaburou
14
3 / 0 / 17
10,377
798
7,663
6,314
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
21
21
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
15
0
4
17
L
1
7
0
0.14
L
0
9
0
0
W
Cthulhu
MiDaOsIrIs
Cthulhu
3
2
9
3.75
W
Danzaburou
SirPenniless
Danzaburou
3
0
17
11.5
L
Thanatos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,056
Damage
23,187
32,811
Taken
19,457
8,675
Mitigated
14,784
5,348
Healing
4,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,783
106
144
1,210
4,010
1,998
890
305
3,705
21,740
0
L
736
0
0
0
10,867
3,008
0
4,680
5,916
0
16,345
L
1,820
455
10
1,094
12,091
2,618
0
5,624
6,086
12,253
0
W
Cthulhu
MiDaOsIrIs
Cthulhu
5,741
398
385
1,245
9,133
10,002
0
847
8,286
25,183
0
W
Danzaburou
SirPenniless
Danzaburou
7,663
1,771
0
1,424
6,314
2,784
2,189
668
5,646
0
41,549
L
Thanatos
4,500
1,072
0
4,244
9,853
3,049
0
4,511
5,285
0
27,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,836
Gold Earned
30,101
97
Minions Killed
126
0
Camps Cleared
0
590,800
Distance Traveled
676,006
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,817
832
31
2
0
211,832
0
L
Thor
7,517
578
23
2
0
194,202
1
L
Freya
6,993
538
25
2
0
159,115
0
W
Cthulhu
8,907
685
37
3
0
206,691
0
W
Danzaburou
10,377
798
58
4
0
257,483
2
L
Thanatos
7,326
564
49
4
0
237,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role