Player Matchup

Cthulhu
Cthulhu
GOOSE122774
Cthulhu
Level 27
God Stats
6W - 7L
1,400 SR
Queue Stats
76W - 83L
1,382 Elo+
Party 1
Hun Batz
Hun Batz
PeanutGoneBoom
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 182L
1,346 Elo+
Solo
Aphrodite
Aphrodite
Pineaple3232
Aphrodite
Level 12
God Stats
6W - 3L
1,692 SR
Queue Stats
12W - 13L
1,444 Elo+
Party 1
Scylla
Scylla
TerryLigma
Scylla
Level 29
God Stats
69W - 69L
1,504 SR
Queue Stats
100W - 127L
1,367 Elo+
Solo
Ra
Ra
thebotking4128
Ra
Level 16
God Stats
2W - 2L
1,289 SR
Queue Stats
21W - 34L
1,269 Elo+
Solo
Team Averages
Level 22
1,477 SR
1,362 Elo+

VS

Team Averages
Level 14
1,401 SR
1,261 Elo+
Cabrakan
Cabrakan
Chamonoites
Cabrakan
Level 27
God Stats
1W - 7L
1,290 SR
Queue Stats
179W - 221L
1,348 Elo+
Solo
Loki
Loki
SapoMaligno
Loki
Level 10
God Stats
1W - 3L
1,413 SR
Queue Stats
1W - 6L
1,190 Elo+
Solo
Heimdallr
Heimdallr
Sin_Leviathan
Heimdallr
Level 17
God Stats
4W - 6L
1,529 SR
Queue Stats
29W - 37L
1,329 Elo+
Solo
Tiamat
Tiamat
dragojerry
Tiamat
Level 13
God Stats
0W - 3L
1,273 SR
Queue Stats
4W - 8L
1,254 Elo+
Solo
Thor
Thor
stalcum76790
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GOOSE122774
Cthulhu
16
8 / 3 / 14
13,055
593
15,425
26,542
19,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
19
3 / 2 / 7
12,634
574
5,568
13,581
6,344
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
Pineaple3232
Aphrodite
16
3 / 2 / 16
11,646
529
5,176
10,666
12,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
TerryLigma
Scylla
19
16 / 5 / 3
14,218
646
13,907
17,043
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 7 / 8
12,033
547
9,739
11,592
4,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chamonoites
Cabrakan
8
1 / 5 / 3
7,385
336
1,298
9,727
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
13 / 5 / 2
11,699
532
11,798
15,378
5,304
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Sin_Leviathan
Heimdallr
15
4 / 12 / 3
9,428
429
18,051
17,239
6,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
dragojerry
Tiamat
15
1 / 9 / 2
8,786
399
8,397
15,986
9,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 9 / 3
6,780
308
3,263
8,052
2,910
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
39
Kills
19
19
Deaths
40
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chamonoites
Cabrakan
1
5
3
0.5
W
Cthulhu
GOOSE122774
Cthulhu
8
3
14
5
W
Hun Batz
3
2
7
3.25
W
Aphrodite
Pineaple3232
Aphrodite
3
2
16
5.5
L
13
5
2
2.8
L
Heimdallr
Sin_Leviathan
Heimdallr
4
12
3
0.46
W
Scylla
TerryLigma
Scylla
16
5
3
3.5
L
Tiamat
dragojerry
Tiamat
1
9
2
0.22
L
0
9
3
0.17
W
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,815
Damage
42,807
79,424
Taken
66,382
49,049
Mitigated
31,624
28,624
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chamonoites
Cabrakan
1,298
251
0
932
9,727
7,870
0
6,555
2,816
10,084
0
W
Cthulhu
GOOSE122774
Cthulhu
15,425
1,327
357
9,093
26,542
19,367
1,726
2,005
24,537
55,255
0
W
Hun Batz
5,568
4,146
60
30
13,581
6,344
2,339
707
12,874
0
92,017
W
Aphrodite
Pineaple3232
Aphrodite
5,176
1,346
4,356
5,665
10,666
12,222
2,104
2,008
8,658
22,353
0
L
11,798
5,284
0
2,859
15,378
5,304
570
8,076
7,196
0
44,579
L
Heimdallr
Sin_Leviathan
Heimdallr
18,051
10,509
0
0
17,239
6,297
58
11,981
4,912
0
52,767
W
Scylla
TerryLigma
Scylla
13,907
3,969
0
5,314
17,043
6,247
8,285
3,929
13,114
81,119
0
L
Tiamat
dragojerry
Tiamat
8,397
1,250
0
2,625
15,986
9,243
147
11,073
4,595
38,079
0
L
3,263
1,055
0
28
8,052
2,910
0
5,226
2,616
0
13,093
W
9,739
1,759
924
2,825
11,592
4,869
3,371
1,227
10,365
50,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,586
Gold Earned
44,078
551
Minions Killed
221
0
Camps Cleared
0
2,015,247
Distance Traveled
1,406,163
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,385
336
19
1
0
167,665
0
W
Cthulhu
13,055
593
74
3
0
441,435
1
W
Hun Batz
12,634
574
166
8
0
366,699
0
W
Aphrodite
11,646
529
63
3
0
371,713
1
L
Loki
11,699
532
63
3
0
356,381
2
L
Heimdallr
9,428
429
63
3
0
314,974
2
W
Scylla
14,218
646
160
7
0
385,683
1
L
Tiamat
8,786
399
63
3
0
377,265
0
L
Thor
6,780
308
13
1
0
189,878
1
W
Ra
12,033
547
88
4
0
449,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role