Player Matchup

Anhur
Anhur
DeadHakuba
Anhur
Level 157
God Stats
1W - 1L
1,801 SR
Queue Stats
80W - 70L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
JuanitoDiaz1998
Sun Wukong
Level 12
God Stats
4W - 3L
1,625 SR
Queue Stats
14W - 9L
1,608 Elo+
Party 1
Yemoja
Yemoja
Miguelito2
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,713 Elo+
Party 1
Kukulkan
Kukulkan
Ninjasquad1
Kukulkan
Level 28
God Stats
1W - 2L
1,614 SR
Queue Stats
82W - 71L
1,522 Elo+
Solo
Tiamat
Tiamat
SSANDRO
Tiamat
Level 100
God Stats
3W - 4L
1,643 SR
Queue Stats
100W - 103L
1,546 Elo+
Party 1
Team Averages
Level 61
1,637 SR
1,595 Elo+

VS

Team Averages
Level 27
1,651 SR
1,582 Elo+
Janus
Janus
BARTOO1411
Janus
Level 18
God Stats
3W - 1L
1,576 SR
Queue Stats
56W - 60L
1,428 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spy52301
Ah Muzen Cab
Level 63
God Stats
8W - 5L
1,633 SR
Queue Stats
109W - 115L
1,547 Elo+
Party 2
Skadi
Skadi
TheGamer315
Skadi
Level 26
God Stats
19W - 3L
2,022 SR
Queue Stats
78W - 56L
1,593 Elo+
Solo
Sol
Sol
mikeybo24
Sol
Level 28
God Stats
7W - 8L
1,526 SR
Queue Stats
302W - 225L
1,663 Elo+
Solo
Khepri
Khepri
omnixgodx12x
Khepri
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 12L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
7 / 6 / 2
11,835
1,076
23,108
18,813
5,967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
JuanitoDiaz1998
Sun Wukong
16
0 / 4 / 3
8,915
810
2,734
10,665
10,671
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Miguelito2
Yemoja
16
1 / 1 / 3
9,415
856
3,953
7,495
8,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Ninjasquad1
Kukulkan
15
1 / 2 / 6
9,486
862
7,223
6,915
2,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
SSANDRO
Tiamat
17
1 / 4 / 8
10,689
972
9,633
13,179
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

156

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
2 / 0 / 5
9,781
889
3,878
2,969
1,354
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Spy52301
Ah Muzen Cab
18
6 / 3 / 6
11,602
1,055
12,468
8,303
3,476
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 9
10,877
989
13,676
9,979
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 0 / 9
11,625
1,057
18,967
8,880
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
17
1 / 5 / 12
10,194
927
4,400
18,350
20,821
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
10
Kills
17
17
Deaths
10
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
2
0
5
4.5
L
Anhur
7
6
2
1.33
L
Sun Wukong
JuanitoDiaz1998
Sun Wukong
0
4
3
0.38
L
Yemoja
Miguelito2
Yemoja
1
1
3
2.5
L
Kukulkan
Ninjasquad1
Kukulkan
1
2
6
2
L
Tiamat
SSANDRO
Tiamat
1
4
8
1.25
W
Ah Muzen Cab
Spy52301
Ah Muzen Cab
6
3
6
3
W
4
2
9
4.25
W
4
0
9
8.5
W
Khepri
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,651
Damage
53,389
57,067
Taken
48,481
35,642
Mitigated
32,454
5,346
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
3,878
142
0
39
2,969
1,354
0
1,080
1,889
18,821
0
L
Anhur
23,108
9,668
0
1,812
18,813
5,967
0
8,400
10,413
0
57,026
L
Sun Wukong
JuanitoDiaz1998
Sun Wukong
2,734
510
0
0
10,665
10,671
0
3,818
6,847
0
7,115
L
Yemoja
Miguelito2
Yemoja
3,953
481
1,199
192
7,495
8,539
0
4,023
3,472
10,669
0
L
Kukulkan
Ninjasquad1
Kukulkan
7,223
658
32
281
6,915
2,541
0
2,377
4,538
22,368
0
L
Tiamat
SSANDRO
Tiamat
9,633
819
0
1,830
13,179
7,924
0
8,627
4,552
39,219
0
W
Ah Muzen Cab
Spy52301
Ah Muzen Cab
12,468
5,771
0
2,088
8,303
3,476
0
4,299
4,004
0
33,789
W
13,676
7,777
0
1,744
9,979
3,709
0
4,364
5,615
0
30,472
W
18,967
6,749
0
3,863
8,880
3,094
0
3,700
5,180
59,503
0
W
Khepri
4,400
316
0
0
18,350
20,821
0
7,366
10,984
9,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,340
Gold Earned
54,079
216
Minions Killed
241
9
Camps Cleared
8
882,122
Distance Traveled
959,820
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,781
889
36
3
0
103,852
0
L
Anhur
11,835
1,076
67
6
4
215,845
1
L
Sun Wukong
8,915
810
14
1
0
159,597
1
L
Yemoja
9,415
856
13
1
0
148,968
0
L
Kukulkan
9,486
862
40
4
1
148,402
0
L
Tiamat
10,689
972
82
7
4
209,310
0
W
Ah Muzen Cab
11,602
1,055
47
4
3
229,065
2
W
Skadi
10,877
989
41
4
2
215,860
0
W
Sol
11,625
1,057
99
9
3
211,244
3
W
Khepri
10,194
927
18
2
0
199,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role