Player Matchup

Artemis
Artemis
Built2Shreds
Artemis
Level 158
God Stats
37W - 32L
1,534 SR
Queue Stats
396W - 433L
1,476 Elo+
Solo
Chronos
Chronos
Tyrexous
Chronos
Level 88
God Stats
0W - 2L
1,308 SR
Queue Stats
139W - 154L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
liljelli
Cthulhu
Level 107
God Stats
1W - 5L
1,165 SR
Queue Stats
106W - 126L
1,479 Elo+
Party 2
Team Averages
Level 118
1,336 SR
1,482 Elo+

VS

Team Averages
Level 67
1,660 SR
1,469 Elo+
Anubis
Anubis
DaMexWhoCan
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,343 Elo+
Solo
Sylvanus
Sylvanus
GreedyIllusion
Sylvanus
Level 29
God Stats
8W - 4L
1,667 SR
Queue Stats
121W - 117L
1,520 Elo+
Party 1
Loki
Loki
superepicmickey
Loki
Level 106
God Stats
5W - 3L
1,812 SR
Queue Stats
37W - 34L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Built2Shreds
Artemis
11
2 / 3 / 0
7,041
704
5,741
6,558
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Tyrexous
Chronos
9
0 / 6 / 2
5,963
596
4,873
7,828
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
liljelli
Cthulhu
9
0 / 4 / 3
6,268
627
4,974
13,825
5,916
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 1 / 6
8,140
814
9,627
6,364
3,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
2 / 1 / 9
7,835
784
6,730
11,259
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
6 / 1 / 6
8,192
819
6,593
7,300
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
2
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
Built2Shreds
Artemis
2
3
0
0.67
W
Anubis
5
1
6
8
W
Sylvanus
2
1
9
6.5
L
Chronos
Tyrexous
Chronos
0
6
2
0.17
L
Cthulhu
liljelli
Cthulhu
0
4
3
0.38
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,588
Damage
22,950
28,211
Taken
24,923
9,785
Mitigated
15,526
2,969
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Built2Shreds
Artemis
5,741
1,688
0
313
6,558
2,096
0
3,191
3,367
0
24,370
W
Anubis
9,627
275
0
2,496
6,364
3,073
667
3,792
2,572
32,161
0
W
Sylvanus
6,730
3,050
3,664
4,714
11,259
9,706
260
3,768
7,491
15,043
0
L
Chronos
Tyrexous
Chronos
4,873
1,842
0
815
7,828
1,773
0
4,870
2,958
14,948
0
L
Cthulhu
liljelli
Cthulhu
4,974
534
80
1,761
13,825
5,916
0
8,296
5,529
14,696
0
W
6,593
2,443
0
1,408
7,300
2,747
469
2,287
5,013
0
26,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,272
Gold Earned
24,167
82
Minions Killed
115
0
Camps Cleared
0
537,796
Distance Traveled
533,157
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,041
704
42
4
0
181,943
1
W
Anubis
8,140
814
50
5
0
153,025
0
W
Sylvanus
7,835
784
20
2
0
170,702
1
L
Chronos
5,963
596
20
2
0
179,221
0
L
Cthulhu
6,268
627
20
2
0
176,632
0
W
Loki
8,192
819
45
5
0
209,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role