Player Matchup

Skadi
Skadi
Bronze III
FoxDie-V
Skadi
Bronze III
Level 109
God Stats
1W - 1L
1,647 SR
Queue Stats
2W - 1L
1,504 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
JoeyFlatline
Cthulhu
Bronze III
Level 32
God Stats
2W - 0L
1,684 SR
Queue Stats
5W - 6L
1,500 MMR
Party 1
Anubis
Anubis
Bronze III
WlfRanger
Anubis
Bronze III
Level 53
God Stats
1W - 0L
1,647 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 65
1,659 SR
1,501 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,580 SR
1,433 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Gold V
Kurt Garry
Discordia
Gold V
Level 123
God Stats
4W - 3L
1,740 SR
Queue Stats
33W - 30L
1,375 MMR
Party 2
Cupid
Cupid
Silver I
THE MANDAL0R
Cupid
Silver I
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
422W - 465L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FoxDie-V
Skadi
19
9 / 2 / 4
13,639
718
20,592
13,320
5,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
JoeyFlatline
Cthulhu
16
3 / 0 / 10
12,079
636
13,632
17,577
22,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
WlfRanger
Anubis
15
1 / 5 / 7
11,028
580
5,812
9,704
4,175
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayHerculesSobekHadesYmir

VS

Bans
GilgameshJanusTyrAphroditeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
1 / 3 / 5
11,247
592
8,021
22,930
22,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Kurt Garry
Discordia
15
4 / 5 / 3
11,474
604
12,083
12,086
5,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 4
11,100
584
9,484
14,027
5,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
13
Kills
7
7
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
5
1.17
W
Skadi
FoxDie-V
Skadi
9
2
4
5.5
W
Cthulhu
JoeyFlatline
Cthulhu
3
0
10
8
L
Discordia
Kurt Garry
Discordia
4
5
3
1.1
L
2
5
4
0.8
W
Anubis
WlfRanger
Anubis
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
29,588
40,601
Taken
49,043
31,704
Mitigated
33,537
12,885
Healing
11,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,021
138
0
4,896
22,930
22,511
20
6,627
15,508
20,550
0
W
Skadi
FoxDie-V
Skadi
20,592
10,992
0
4,968
13,320
5,505
2,367
5,235
7,717
0
75,535
W
Cthulhu
JoeyFlatline
Cthulhu
13,632
236
529
4,872
17,577
22,024
329
6,621
9,982
36,589
0
L
Discordia
Kurt Garry
Discordia
12,083
222
0
1,286
12,086
5,037
435
5,147
6,478
51,042
0
L
9,484
3,513
1,746
3,186
14,027
5,989
988
5,955
7,613
0
55,272
W
Anubis
WlfRanger
Anubis
5,812
123
0
2,516
9,704
4,175
450
6,396
2,798
44,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
33,821
222
Minions Killed
226
0
Camps Cleared
0
1,032,184
Distance Traveled
929,173
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,247
592
48
3
0
325,458
1
W
Skadi
13,639
718
100
5
0
354,997
2
W
Cthulhu
12,079
636
49
3
0
361,976
1
L
Discordia
11,474
604
75
4
0
308,791
6
L
Cupid
11,100
584
103
5
0
294,924
2
W
Anubis
11,028
580
73
4
0
315,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role