Player Matchup

Hades
Hades
Anie_Skywalker
Hades
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,315 Elo+
Solo
Serqet
Serqet
Dyzo Asta
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,418 Elo+
Solo
Jormungandr
Jormungandr
LocalChippy7
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
RAYanQaSiM
Cthulhu
Level 7
God Stats
1W - 3L
1,267 SR
Queue Stats
2W - 13L
1,254 Elo+
Party 1
Izanami
Izanami
TURBINALA17
Izanami
Level 12
God Stats
0W - 1L
1,289 SR
Queue Stats
6W - 11L
1,283 Elo+
Solo
Team Averages
Level 13
1,411 SR
1,305 Elo+

VS

Team Averages
Level 16
1,421 SR
1,458 Elo+
Ares
Ares
Blackpanda32119
Ares
Level 25
God Stats
1W - 0L
1,324 SR
Queue Stats
10W - 14L
1,431 Elo+
Solo
Nemesis
Nemesis
LeXaMm92
Nemesis
Level 25
God Stats
6W - 3L
1,544 SR
Queue Stats
210W - 193L
1,493 Elo+
Solo
Cupid
Cupid
Mister_Migg
Cupid
Level 14
God Stats
8W - 9L
1,464 SR
Queue Stats
17W - 21L
1,392 Elo+
Solo
Hera
Hera
Prince-JC96-
Hera
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,475 Elo+
Solo
Thor
Thor
mAfiA_friKAdel
Thor
Level 6
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 15 / 1
9,548
868
8,925
23,806
22,002
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
Dyzo Asta
Serqet
15
3 / 11 / 1
10,146
922
13,743
18,130
7,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LocalChippy7
Jormungandr
16
0 / 9 / 3
9,527
866
6,368
21,720
24,488
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
RAYanQaSiM
Cthulhu
15
0 / 10 / 1
8,770
797
10,519
19,306
22,753
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TURBINALA17
Izanami
16
2 / 5 / 2
11,162
1,015
8,263
12,272
4,818
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 36
13,081
1,189
11,253
11,035
13,585
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
LeXaMm92
Nemesis
19
16 / 0 / 22
13,085
1,190
24,483
9,298
6,394
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 2 / 20
10,944
995
13,820
12,067
5,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
13 / 2 / 26
12,638
1,149
24,408
7,620
4,062
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
9 / 2 / 22
11,756
1,069
15,535
11,448
9,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
176
6
Kills
50
50
Deaths
6
8
Assists
126
Player
Kills
Deaths
Assists
KDA
L
1
15
1
0.1
W
6
0
36
24
L
Serqet
Dyzo Asta
Serqet
3
11
1
0.32
W
Nemesis
LeXaMm92
Nemesis
16
0
22
27
L
Jormungandr
LocalChippy7
Jormungandr
0
9
3
0.17
W
6
2
20
8
W
13
2
26
13
L
Cthulhu
RAYanQaSiM
Cthulhu
0
10
1
0.05
L
Izanami
TURBINALA17
Izanami
2
5
2
0.6
W
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,818
Damage
89,499
95,234
Taken
51,468
81,565
Mitigated
39,507
3,887
Healing
6,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,925
2,301
238
825
23,806
22,002
0
9,233
14,518
18,126
0
W
11,253
1,437
0
2,000
11,035
13,585
0
6,687
3,618
20,837
0
L
Serqet
Dyzo Asta
Serqet
13,743
4,762
127
1,054
18,130
7,504
0
8,206
9,924
0
16,339
W
Nemesis
LeXaMm92
Nemesis
24,483
16,499
0
2,790
9,298
6,394
0
4,741
4,380
0
34,566
L
Jormungandr
LocalChippy7
Jormungandr
6,368
2,254
0
385
21,720
24,488
0
8,609
13,111
25,183
0
W
13,820
8,508
73
2,115
12,067
5,971
0
6,076
5,077
0
28,590
W
24,408
9,224
0
0
7,620
4,062
0
2,396
4,662
35,265
0
L
Cthulhu
RAYanQaSiM
Cthulhu
10,519
1,056
355
750
19,306
22,753
0
7,621
11,548
17,762
0
L
Izanami
TURBINALA17
Izanami
8,263
6,082
0
153
12,272
4,818
0
1,800
10,472
0
43,312
W
15,535
2,881
0
0
11,448
9,495
0
4,910
5,777
0
24,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,153
Gold Earned
61,504
143
Minions Killed
139
9
Camps Cleared
4
890,313
Distance Traveled
1,017,513
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,548
868
17
2
0
158,007
0
W
Ares
13,081
1,189
19
2
1
212,452
0
L
Serqet
10,146
922
9
1
1
217,920
0
W
Nemesis
13,085
1,190
24
2
1
248,670
1
L
Jormungandr
9,527
866
25
2
0
172,856
2
W
Cupid
10,944
995
41
4
0
194,316
0
W
Hera
12,638
1,149
33
3
0
187,138
0
L
Cthulhu
8,770
797
11
1
0
162,496
0
L
Izanami
11,162
1,015
81
7
8
179,034
0
W
Thor
11,756
1,069
22
2
2
174,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role