Player Matchup

Janus
Janus
Dave-de-koning
Janus
Level 66
God Stats
2W - 0L
1,306 SR
Queue Stats
115W - 91L
1,528 Elo+
Party 3
Arachne
Arachne
Falco261
Arachne
Level 39
God Stats
9W - 12L
1,419 SR
Queue Stats
64W - 57L
1,546 Elo+
Party 3
Athena
Athena
GoldenKabron
Athena
Level 27
God Stats
5W - 7L
1,376 SR
Queue Stats
35W - 42L
1,419 Elo+
Party 2
Chaac
Chaac
Nasukashi
Chaac
Level 24
God Stats
14W - 14L
1,567 SR
Queue Stats
30W - 37L
1,408 Elo+
Party 2
Izanami
Izanami
evox59380
Izanami
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,424 Elo+
Party 2
Team Averages
Level 55
1,434 SR
1,465 Elo+

VS

Team Averages
Level 62
1,455 SR
1,464 Elo+
Artemis
Artemis
Lousada
Artemis
Level 16
God Stats
7W - 5L
1,688 SR
Queue Stats
43W - 28L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
NotKyruto
Baron Samedi
Level 106
God Stats
11W - 8L
1,529 SR
Queue Stats
147W - 114L
1,519 Elo+
Party 1
Fenrir
Fenrir
anoJ44
Fenrir
Level 28
God Stats
4W - 9L
1,404 SR
Queue Stats
55W - 75L
1,389 Elo+
Party 4
Tiamat
Tiamat
maddox07
Tiamat
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 68L
1,527 Elo+
Party 1
Chang'e
Chang'e
shttzrez
Chang'e
Level 43
God Stats
2W - 12L
1,156 SR
Queue Stats
49W - 74L
1,380 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,168
617
4,103
3,565
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Falco261
Arachne
10
2 / 1 / 3
6,023
602
3,784
6,949
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
8
1 / 0 / 4
5,576
558
2,717
4,431
3,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Nasukashi
Chaac
11
0 / 2 / 2
6,090
609
2,541
5,776
2,648
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
evox59380
Izanami
11
4 / 0 / 0
6,776
678
4,955
6,167
1,931
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lousada
Artemis
6
0 / 2 / 0
4,317
432
309
2,801
576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
NotKyruto
Baron Samedi
11
1 / 2 / 1
6,000
600
4,897
6,614
4,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
anoJ44
Fenrir
9
1 / 3 / 2
5,794
579
1,305
7,600
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
maddox07
Tiamat
11
3 / 0 / 1
6,380
638
4,345
4,773
3,334
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
shttzrez
Chang'e
7
0 / 3 / 2
4,975
498
2,669
5,093
1,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
5
5
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
W
Arachne
Falco261
Arachne
2
1
3
3.5
W
Athena
1
0
4
3
L
Artemis
Lousada
Artemis
0
2
0
0
W
Chaac
Nasukashi
Chaac
0
2
2
0.5
L
Baron Samedi
NotKyruto
Baron Samedi
1
2
1
0.75
L
Fenrir
anoJ44
Fenrir
1
3
2
0.67
W
Izanami
evox59380
Izanami
4
0
0
4
L
Tiamat
maddox07
Tiamat
3
0
1
3.5
L
Chang'e
shttzrez
Chang'e
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
13,525
26,888
Taken
26,881
11,110
Mitigated
12,518
10,529
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,103
373
0
876
3,565
935
177
1,463
2,100
32,657
0
W
Arachne
Falco261
Arachne
3,784
2,033
0
3,131
6,949
2,550
0
3,048
3,817
0
29,440
W
Athena
2,717
512
0
1,825
4,431
3,046
0
1,749
2,592
12,686
0
L
Artemis
Lousada
Artemis
309
0
0
644
2,801
576
0
275
2,526
0
9,986
W
Chaac
Nasukashi
Chaac
2,541
401
0
1,397
5,776
2,648
584
3,625
1,815
0
29,926
L
Baron Samedi
NotKyruto
Baron Samedi
4,897
229
128
2,701
6,614
4,739
0
1,807
4,807
30,157
0
L
Fenrir
anoJ44
Fenrir
1,305
316
0
1,961
7,600
2,830
0
1,470
6,130
0
35,536
W
Izanami
evox59380
Izanami
4,955
1,683
0
3,300
6,167
1,931
2,881
1,661
4,506
0
47,914
L
Tiamat
maddox07
Tiamat
4,345
608
0
2,438
4,773
3,334
16
2,199
2,574
33,334
0
L
Chang'e
shttzrez
Chang'e
2,669
430
126
555
5,093
1,039
0
1,069
4,024
13,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
27,466
332
Minions Killed
268
0
Camps Cleared
0
1,040,636
Distance Traveled
860,839
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,168
617
68
7
0
204,452
4
W
Arachne
6,023
602
58
6
0
229,823
0
W
Athena
5,576
558
19
2
0
217,370
2
L
Artemis
4,317
432
28
3
0
107,943
2
W
Chaac
6,090
609
80
8
0
197,278
4
L
Baron Samedi
6,000
600
75
8
0
173,305
3
L
Fenrir
5,794
579
73
7
0
195,086
3
W
Izanami
6,776
678
107
11
0
191,713
0
L
Tiamat
6,380
638
73
7
0
204,520
6
L
Chang'e
4,975
498
19
2
0
179,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role