Player Matchup

Kukulkan
Kukulkan
Ms Overcome
Kukulkan
Level 159
God Stats
13W - 8L
1,528 SR
Queue Stats
1,003W - 783L
1,580 Elo+
Party 1
Camazotz
Camazotz
Utah Actual
Camazotz
Level 138
God Stats
6W - 6L
1,527 SR
Queue Stats
785W - 650L
1,607 Elo+
Party 1
Freya
Freya
VizuaL Klutch
Freya
Level 120
God Stats
1W - 0L
1,493 SR
Queue Stats
63W - 41L
1,595 Elo+
Party 1
Janus
Janus
Zapsify
Janus
Level 152
God Stats
3W - 2L
1,381 SR
Queue Stats
261W - 215L
1,497 Elo+
Party 1
Sol
Sol
Ziagen
Sol
Level 127
God Stats
1W - 0L
1,542 SR
Queue Stats
9W - 6L
1,367 Elo+
Party 1
Team Averages
Level 139
1,494 SR
1,529 Elo+

VS

Team Averages
Level 77
1,583 SR
1,437 Elo+
Sol
Sol
AlmightyVon313
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
Baghdad_AssUp84
Kuzenbo
Level 89
God Stats
1W - 3L
1,685 SR
Queue Stats
384W - 403L
1,430 Elo+
Party 3
Raijin
Raijin
Bluejayy9331
Raijin
Level 127
God Stats
4W - 3L
1,730 SR
Queue Stats
220W - 218L
1,542 Elo+
Party 2
Merlin
Merlin
SKULLCRACKER140
Merlin
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 23L
1,454 Elo+
Solo
Ares
Ares
december333
Ares
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 150L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ms Overcome
Kukulkan
18
2 / 2 / 11
10,728
715
13,350
9,151
4,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Utah Actual
Camazotz
17
3 / 1 / 6
10,007
667
4,721
11,496
10,543
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
6 / 4 / 7
10,046
670
8,565
12,857
5,395
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Zapsify
Janus
18
3 / 1 / 8
10,353
690
17,135
11,031
4,205
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
Ziagen
Sol
17
3 / 2 / 8
9,831
655
12,409
13,361
14,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
8,022
535
6,948
11,710
5,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 3 / 5
9,269
618
8,954
15,645
23,530
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
19
5 / 4 / 5
11,356
757
15,331
12,111
5,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 0 / 7
9,608
641
10,037
5,980
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 4 / 5
8,783
586
5,828
14,922
20,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
17
Kills
10
10
Deaths
17
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
3
3
5
1.83
L
Raijin
5
4
5
1.88
W
Kukulkan
Ms Overcome
Kukulkan
2
2
11
3.75
L
1
0
7
4.5
W
Camazotz
Utah Actual
Camazotz
3
1
6
6
W
6
4
7
2.38
W
Janus
Zapsify
Janus
3
1
8
7
W
Sol
Ziagen
Sol
3
2
8
3.5
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,180
Damage
47,098
57,896
Taken
60,368
38,809
Mitigated
57,904
31,399
Healing
18,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,948
1,841
0
2,442
11,710
5,466
0
10,572
1,138
15,995
0
L
8,954
2,803
3,342
2,913
15,645
23,530
0
10,950
4,430
13,847
0
L
Raijin
15,331
612
1,832
1,904
12,111
5,413
0
10,391
1,720
42,017
0
W
Kukulkan
Ms Overcome
Kukulkan
13,350
259
2,768
4,111
9,151
4,079
208
7,788
1,249
43,417
0
L
10,037
148
1,868
917
5,980
2,995
0
5,625
355
29,461
0
W
Camazotz
Utah Actual
Camazotz
4,721
794
0
5,462
11,496
10,543
0
8,482
2,666
0
11,455
W
8,565
2,334
2,288
5,584
12,857
5,395
110
10,825
1,762
14,374
513
W
Janus
Zapsify
Janus
17,135
495
2,002
3,175
11,031
4,205
0
8,335
2,446
40,178
0
W
Sol
Ziagen
Sol
12,409
4,396
0
6,009
13,361
14,587
1,504
10,292
2,675
26,909
2,010
L
5,828
59
2,319
1,429
14,922
20,500
0
12,313
2,609
13,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
47,038
194
Minions Killed
158
0
Camps Cleared
0
1,394,072
Distance Traveled
1,306,720
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,022
535
23
2
0
206,098
2
L
Kuzenbo
9,269
618
6
0
0
266,056
1
L
Raijin
11,356
757
79
5
0
243,143
0
W
Kukulkan
10,728
715
60
4
0
290,319
4
L
Merlin
9,608
641
31
2
0
298,951
2
W
Camazotz
10,007
667
21
1
0
255,610
0
W
Freya
10,046
670
12
1
0
261,224
0
W
Janus
10,353
690
57
4
0
332,236
1
W
Sol
9,831
655
44
3
0
254,683
0
L
Ares
8,783
586
19
1
0
292,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role