Player Matchup

Awilix
Awilix
 
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
RyderAndFerb
Sol
Level 37
God Stats
8W - 6L
1,659 SR
Queue Stats
45W - 72L
1,332 Elo+
Solo
Ymir
Ymir
SSJR Instinct
Ymir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,308 Elo+
Party 2
Anhur
Anhur
U6LY WRLD
Anhur
Level 83
God Stats
11W - 7L
1,565 SR
Queue Stats
191W - 210L
1,436 Elo+
Party 2
Bellona
Bellona
WICKED ECLIPSED
Bellona
Level 87
God Stats
16W - 9L
1,719 SR
Queue Stats
242W - 251L
1,440 Elo+
Party 2
Team Averages
Level 68
1,588 SR
1,403 Elo+

VS

Team Averages
Level 69
1,451 SR
1,437 Elo+
Cthulhu
Cthulhu
Bigrasta22
Cthulhu
Level 47
God Stats
12W - 8L
1,547 SR
Queue Stats
42W - 46L
1,428 Elo+
Party 1
Fenrir
Fenrir
Bryan221713
Fenrir
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 69L
1,579 Elo+
Solo
Apollo
Apollo
Nish_nish00
Apollo
Level 82
God Stats
5W - 4L
1,468 SR
Queue Stats
66W - 72L
1,390 Elo+
Party 1
Achilles
Achilles
Seb2915
Achilles
Level 59
God Stats
1W - 2L
1,447 SR
Queue Stats
32W - 43L
1,394 Elo+
Party 1
Ah Puch
Ah Puch
padner13
Ah Puch
Level 75
God Stats
0W - 1L
1,294 SR
Queue Stats
70W - 81L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
4 / 0 / 5
8,309
594
5,254
7,894
2,804
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 1 / 3
8,783
627
9,926
10,109
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 1 / 6
6,994
500
1,146
6,576
5,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
U6LY WRLD
Anhur
13
11 / 0 / 2
8,797
628
10,979
6,098
2,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 1 / 3
8,856
633
6,814
9,400
9,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bigrasta22
Cthulhu
8
0 / 4 / 0
4,998
357
1,547
8,104
1,518
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
8
2 / 6 / 0
5,907
422
3,893
8,762
2,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
9
0 / 7 / 0
5,376
384
2,035
9,621
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Seb2915
Achilles
11
1 / 5 / 1
6,429
459
6,425
10,710
8,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
padner13
Ah Puch
11
0 / 5 / 2
6,407
458
5,535
9,161
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
26
Kills
3
3
Deaths
27
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
5
6.5
L
Cthulhu
Bigrasta22
Cthulhu
0
4
0
0
L
Fenrir
2
6
0
0.33
L
Apollo
0
7
0
0
W
5
1
3
6.5
W
0
1
6
3
L
Achilles
Seb2915
Achilles
1
5
1
0.3
W
Anhur
U6LY WRLD
Anhur
11
0
2
12
W
6
1
3
7.5
L
Ah Puch
padner13
Ah Puch
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,119
Damage
19,435
40,077
Taken
46,358
22,841
Mitigated
17,874
19,653
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,254
1,553
0
3,368
7,894
2,804
193
84
7,810
0
57,124
L
Cthulhu
Bigrasta22
Cthulhu
1,547
33
122
580
8,104
1,518
0
160
7,944
17,499
0
L
Fenrir
3,893
537
0
1,330
8,762
2,799
0
2,378
6,384
0
19,315
L
Apollo
2,035
1,587
0
1,740
9,621
1,521
100
1,001
8,620
0
29,589
W
9,926
3,660
0
6,997
10,109
3,739
1,864
5,117
4,992
49,980
0
W
1,146
136
0
1,346
6,576
5,263
124
883
5,693
8,753
0
L
Achilles
Seb2915
Achilles
6,425
1,257
0
457
10,710
8,834
0
1,922
8,788
0
26,387
W
Anhur
U6LY WRLD
Anhur
10,979
6,112
0
3,820
6,098
2,010
0
1,065
5,033
0
57,479
W
6,814
2,461
0
4,122
9,400
9,025
273
0
9,400
0
55,387
L
Ah Puch
padner13
Ah Puch
5,535
481
0
1,862
9,161
3,202
0
5,828
3,333
38,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,739
Gold Earned
29,117
460
Minions Killed
244
0
Camps Cleared
0
1,301,515
Distance Traveled
1,130,345
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,309
594
101
7
0
312,452
1
L
Cthulhu
4,998
357
28
2
0
262,598
0
L
Fenrir
5,907
422
30
2
0
211,031
2
L
Apollo
5,376
384
55
4
0
205,617
2
W
Sol
8,783
627
126
9
0
233,236
0
W
Ymir
6,994
500
12
1
0
251,392
0
L
Achilles
6,429
459
57
4
0
239,148
1
W
Anhur
8,797
628
99
7
0
255,155
3
W
Bellona
8,856
633
122
9
0
249,280
2
L
Ah Puch
6,407
458
74
5
0
211,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role