Player Matchup

Kali
Kali
Durmal
Kali
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 25L
1,658 Elo+
Party 1
Olorun
Olorun
PhilPhil14
Olorun
Level 20
God Stats
19W - 5L
1,803 SR
Queue Stats
154W - 115L
1,596 Elo+
Solo
Cthulhu
Cthulhu
Sealpope
Cthulhu
Level 5
God Stats
4W - 2L
1,934 SR
Queue Stats
16W - 8L
1,796 Elo+
Party 1
Team Averages
Level 23
1,746 SR
1,683 Elo+

VS

Team Averages
Level 47
1,488 SR
1,564 Elo+
Chaac
Chaac
BongRipsForChaac
Chaac
Level 6
God Stats
9W - 18L
1,465 SR
Queue Stats
12W - 22L
1,541 Elo+
Party 2
Hera
Hera
Dfess
Hera
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 279L
1,523 Elo+
Party 2
Artemis
Artemis
VioletDewdrops
Artemis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 22L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Durmal
Kali
14
13 / 1 / 7
11,069
922
10,544
15,431
6,726
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
PhilPhil14
Olorun
13
8 / 1 / 10
9,364
780
8,794
9,224
4,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Sealpope
Cthulhu
11
0 / 2 / 18
8,100
675
9,617
13,239
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,777
565
5,446
10,763
8,596
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
Dfess
Hera
10
0 / 7 / 2
7,160
597
10,022
11,781
4,266
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 6 / 0
8,859
738
11,109
10,164
3,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
21
Kills
4
4
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Hera
Dfess
Hera
0
7
2
0.14
W
Kali
Durmal
Kali
13
1
7
16.5
W
Olorun
PhilPhil14
Olorun
8
1
10
13
W
Cthulhu
Sealpope
Cthulhu
0
2
18
4.5
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
26,577
37,894
Taken
32,708
18,346
Mitigated
16,159
18,489
Healing
3,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,446
896
138
1,116
10,763
8,596
0
5,291
5,135
0
19,322
L
Hera
Dfess
Hera
10,022
2,341
14
1,443
11,781
4,266
158
5,557
5,812
27,617
0
W
Kali
Durmal
Kali
10,544
6,263
0
9,031
15,431
6,726
841
3,605
11,826
0
29,629
W
Olorun
PhilPhil14
Olorun
8,794
4,291
363
3,670
9,224
4,205
1,986
3,692
5,532
38,937
3,142
W
Cthulhu
Sealpope
Cthulhu
9,617
886
694
4,731
13,239
7,415
186
2,725
10,514
18,735
0
L
11,109
5,926
0
400
10,164
3,297
396
5,594
4,148
0
31,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,533
Gold Earned
22,796
131
Minions Killed
105
0
Camps Cleared
0
683,617
Distance Traveled
576,039
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,777
565
28
2
0
193,499
0
L
Hera
7,160
597
30
3
0
196,903
2
W
Kali
11,069
922
51
4
0
250,983
2
W
Olorun
9,364
780
58
5
0
207,089
0
W
Cthulhu
8,100
675
22
2
0
225,545
0
L
Artemis
8,859
738
47
4
0
185,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role