Player Matchup

Eset
Eset
AstralAdmiral
Eset
Level 146
God Stats
12W - 11L
1,709 SR
Queue Stats
706W - 688L
1,553 Elo+
Solo
Artio
Artio
DREDGEN_WOODS
Artio
Level 104
God Stats
2W - 0L
1,715 SR
Queue Stats
12W - 3L
1,681 Elo+
Solo
Hercules
Hercules
Nejo74
Hercules
Level 129
God Stats
7W - 10L
1,343 SR
Queue Stats
568W - 573L
1,555 Elo+
Solo
Odin
Odin
emarbida
Odin
Level 148
God Stats
2W - 2L
1,397 SR
Queue Stats
237W - 244L
1,512 Elo+
Solo
Serqet
Serqet
ivebeenjamin
Serqet
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,563 Elo+
Solo
Team Averages
Level 126
1,533 SR
1,573 Elo+

VS

Team Averages
Level 137
1,566 SR
1,558 Elo+
Persephone
Persephone
BAM32
Persephone
Level 147
God Stats
4W - 5L
1,662 SR
Queue Stats
353W - 351L
1,586 Elo+
Party 1
Janus
Janus
GIRTH W0RM JIM
Janus
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
233W - 234L
1,532 Elo+
Solo
Heimdallr
Heimdallr
MOORPHEUS901
Heimdallr
Level 157
God Stats
3W - 4L
1,700 SR
Queue Stats
247W - 250L
1,590 Elo+
Party 1
Olorun
Olorun
SirYin
Olorun
Level 160
God Stats
6W - 5L
1,400 SR
Queue Stats
547W - 549L
1,550 Elo+
Solo
Zeus
Zeus
Teddy_BearOso
Zeus
Level 103
God Stats
4W - 2L
1,570 SR
Queue Stats
289W - 308L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 11
9,959
996
12,490
9,376
5,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 13
8,925
893
7,298
17,355
19,391
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Nejo74
Hercules
17
3 / 0 / 18
9,208
921
9,315
21,332
12,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
16
8 / 3 / 10
10,080
1,008
8,889
13,340
13,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
9
0 / 2 / 4
6,893
689
503
2,859
1,022
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BAM32
Persephone
14
2 / 2 / 3
7,940
794
8,640
6,229
2,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 4
7,566
757
9,332
8,358
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
MOORPHEUS901
Heimdallr
13
0 / 4 / 5
7,262
726
6,524
9,832
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
SirYin
Olorun
11
0 / 6 / 6
6,720
672
3,644
10,334
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 4
8,223
822
16,629
5,752
1,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
31
21
Kills
9
11
Deaths
20
56
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
2
11
6.25
L
Persephone
BAM32
Persephone
2
2
3
1.75
W
3
4
13
2.38
L
3
5
4
1
L
Heimdallr
MOORPHEUS901
Heimdallr
0
4
5
0.63
W
Hercules
Nejo74
Hercules
3
0
18
12
L
Olorun
SirYin
Olorun
0
6
6
0.5
L
4
3
4
2
W
Odin
8
3
10
4.33
W
Serqet
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
44,769
64,262
Taken
40,505
52,093
Mitigated
14,466
32,181
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,490
642
3,759
2,435
9,376
5,614
1,068
5,329
3,921
31,237
0
L
Persephone
BAM32
Persephone
8,640
786
1,211
1,372
6,229
2,081
0
2,810
3,283
19,034
0
W
7,298
698
2,468
4,807
17,355
19,391
248
10,885
6,248
13,051
0
L
9,332
172
520
1,070
8,358
2,815
0
3,643
4,669
11,584
0
L
Heimdallr
MOORPHEUS901
Heimdallr
6,524
1,980
488
1,564
9,832
3,604
0
6,211
3,298
0
12,932
W
Hercules
Nejo74
Hercules
9,315
1,094
706
12,726
21,332
12,957
789
13,656
7,326
0
16,376
L
Olorun
SirYin
Olorun
3,644
2,014
1,687
3,225
10,334
3,970
0
4,707
5,273
12,950
0
L
16,629
972
801
471
5,752
1,996
0
2,416
3,147
26,525
0
W
Odin
8,889
824
2,106
3,040
13,340
13,109
441
5,021
8,161
0
18,917
W
Serqet
503
0
0
134
2,859
1,022
1,052
2,498
361
0
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,065
Gold Earned
37,711
96
Minions Killed
91
0
Camps Cleared
0
929,724
Distance Traveled
903,145
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,959
996
42
4
0
188,105
0
L
Persephone
7,940
794
34
3
0
224,357
1
W
Artio
8,925
893
17
2
0
203,147
0
L
Janus
7,566
757
8
1
0
193,190
4
L
Heimdallr
7,262
726
17
2
0
169,545
1
W
Hercules
9,208
921
13
1
0
233,220
0
L
Olorun
6,720
672
9
1
0
144,338
0
L
Zeus
8,223
822
23
2
0
171,715
0
W
Odin
10,080
1,008
18
2
0
222,704
0
W
Serqet
6,893
689
6
1
0
82,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role