Player Matchup

Rama
Rama
BorjaGamer
Rama
Level 66
God Stats
1W - 1L
1,310 SR
Queue Stats
167W - 159L
1,507 Elo+
Party 3
Tiamat
Tiamat
DwarfInAJar
Tiamat
Level 68
God Stats
13W - 13L
1,553 SR
Queue Stats
525W - 472L
1,523 Elo+
Party 4
Cthulhu
Cthulhu
imanbor04
Cthulhu
Level 40
God Stats
31W - 11L
1,683 SR
Queue Stats
113W - 121L
1,486 Elo+
Party 3
Fenrir
Fenrir
pigchale
Fenrir
Level 68
God Stats
23W - 29L
1,444 SR
Queue Stats
349W - 330L
1,518 Elo+
Party 4
Odin
Odin
seka1013H
Odin
Level 49
God Stats
19W - 25L
1,475 SR
Queue Stats
202W - 183L
1,479 Elo+
Party 4
Team Averages
Level 58
1,493 SR
1,503 Elo+

VS

Team Averages
Level 58
1,512 SR
1,484 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Blazingbunny
Da Ji
Level 82
God Stats
0W - 2L
1,564 SR
Queue Stats
117W - 111L
1,485 Elo+
Party 1
Tyr
Tyr
BlessTng
Tyr
Level 120
God Stats
1W - 2L
1,495 SR
Queue Stats
55W - 56L
1,518 Elo+
Party 2
Tiamat
Tiamat
PrayForMahou
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,496 Elo+
Party 2
Neith
Neith
Zhadie
Neith
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 48L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,364
490
4,958
6,485
1,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
8 / 0 / 3
8,992
692
6,302
5,891
4,109
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
imanbor04
Cthulhu
10
0 / 0 / 2
5,636
434
3,242
7,883
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
pigchale
Fenrir
14
7 / 1 / 5
8,343
642
8,528
9,047
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
13
3 / 1 / 4
7,305
562
6,792
9,721
5,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 1 / 0
6,018
463
1,779
6,102
2,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
5,600
431
5,279
8,107
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 0
6,797
523
7,569
12,391
11,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
10
0 / 7 / 2
6,301
485
2,261
8,371
3,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Neith
Zhadie
Neith
9
1 / 3 / 0
5,437
418
4,929
7,476
1,917
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
20
Kills
3
3
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
L
1
4
0
0.25
L
1
5
0
0.2
W
2
1
3
3.5
W
Tiamat
8
0
3
9.5
L
Tiamat
0
7
2
0.14
L
Neith
Zhadie
Neith
1
3
0
0.33
W
Cthulhu
imanbor04
Cthulhu
0
0
2
1
W
Fenrir
pigchale
Fenrir
7
1
5
9.5
W
Odin
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
21,817
39,027
Taken
42,447
20,219
Mitigated
21,969
14,353
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,779
451
1,718
2,363
6,102
2,784
0
1,640
4,055
23,153
0
L
5,279
1,025
0
2,828
8,107
2,343
0
1,488
6,581
0
26,186
L
7,569
2,438
0
4,320
12,391
11,737
324
1,217
11,174
0
38,250
W
4,958
3,763
0
1,907
6,485
1,779
1,122
404
6,065
0
39,954
W
Tiamat
6,302
951
0
4,142
5,891
4,109
2
1,311
4,436
57,795
0
L
Tiamat
2,261
191
0
1,103
8,371
3,188
0
4,243
4,128
28,576
0
L
Neith
Zhadie
Neith
4,929
1,369
0
1,546
7,476
1,917
0
1,363
5,990
0
18,793
W
Cthulhu
imanbor04
Cthulhu
3,242
116
179
2,006
7,883
5,154
224
1,783
6,100
24,046
0
W
Fenrir
pigchale
Fenrir
8,528
1,952
0
1,911
9,047
3,717
0
356
8,669
0
59,683
W
Odin
6,792
2,283
0
4,208
9,721
5,460
412
286
9,415
1,929
29,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,640
Gold Earned
30,153
406
Minions Killed
258
0
Camps Cleared
0
1,208,758
Distance Traveled
1,145,626
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,018
463
33
3
0
212,951
4
L
Da Ji
5,600
431
42
3
0
264,344
2
L
Tyr
6,797
523
73
6
0
231,092
2
W
Rama
6,364
490
70
5
0
217,844
3
W
Tiamat
8,992
692
117
9
0
240,247
2
L
Tiamat
6,301
485
69
5
0
213,699
2
L
Neith
5,437
418
41
3
0
223,540
2
W
Cthulhu
5,636
434
35
3
0
246,130
2
W
Fenrir
8,343
642
115
9
0
277,355
2
W
Odin
7,305
562
69
5
0
227,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role