Player Matchup

Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GunjleTime
Thor
Level 159
God Stats
7W - 3L
1,606 SR
Queue Stats
186W - 95L
1,806 Elo+
Party 2
Hel
Hel
MichuESP
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,787 Elo+
Party 2
Fenrir
Fenrir
Pow3rRangerRojo
Fenrir
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 8L
1,825 Elo+
Party 2
Thoth
Thoth
royalspite
Thoth
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 57L
1,660 Elo+
Solo
Team Averages
Level 49
1,521 SR
1,716 Elo+

VS

Team Averages
Level 45
1,534 SR
1,641 Elo+
Anhur
Anhur
 
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigNüt
Chaac
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
283W - 237L
1,729 Elo+
Party 1
Anubis
Anubis
Gigastyle
Anubis
Level 25
God Stats
2W - 3L
1,592 SR
Queue Stats
463W - 426L
1,695 Elo+
Solo
Freya
Freya
Justish
Freya
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 155L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Wanwolf
Ao Kuang
Level 11
God Stats
1W - 1L
1,345 SR
Queue Stats
3W - 1L
1,780 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 0 / 4
5,870
587
4,020
3,361
876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 7
7,165
717
7,600
6,161
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 1 / 7
6,652
665
4,206
6,248
1,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
7 / 1 / 5
7,183
718
4,723
6,655
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
12
1 / 2 / 2
6,585
659
4,036
4,935
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 3 / 0
6,072
607
2,884
6,524
1,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
BigNüt
Chaac
7
0 / 5 / 1
4,379
438
1,645
6,412
2,158
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Gigastyle
Anubis
9
1 / 5 / 1
5,293
529
3,801
8,338
4,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Justish
Freya
10
2 / 2 / 0
5,637
564
4,180
5,867
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Wanwolf
Ao Kuang
7
0 / 5 / 0
4,448
445
1,797
6,622
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
20
Kills
4
4
Deaths
20
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
4
4
L
Anhur
 
Anhur
1
3
0
0.33
L
Chaac
BigNüt
Chaac
0
5
1
0.1
L
Anubis
Gigastyle
Anubis
1
5
1
0.3
W
8
0
7
11.5
L
Freya
Justish
Freya
2
2
0
1
W
2
1
7
5.5
W
7
1
5
9.5
L
Ao Kuang
Wanwolf
Ao Kuang
0
5
0
0
W
Thoth
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
14,307
27,360
Taken
33,763
8,238
Mitigated
11,872
11,122
Healing
8,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
4,020
2,606
85
1,884
3,361
876
786
1,542
1,819
0
27,133
L
Anhur
 
Anhur
2,884
978
0
1,643
6,524
1,833
0
2,130
4,394
0
43,924
L
Chaac
BigNüt
Chaac
1,645
524
0
1,582
6,412
2,158
0
851
5,561
0
11,654
L
Anubis
Gigastyle
Anubis
3,801
204
0
1,699
8,338
4,611
27
3,258
5,080
27,030
0
W
7,600
3,067
0
1,866
6,161
1,949
0
1,913
4,248
0
45,518
L
Freya
Justish
Freya
4,180
1,463
0
2,754
5,867
1,951
0
373
5,494
21,277
3,924
W
4,206
209
1,056
3,944
6,248
1,287
483
3,746
2,502
34,489
0
W
4,723
1,816
0
1,796
6,655
2,929
0
1,472
5,183
0
17,278
L
Ao Kuang
Wanwolf
Ao Kuang
1,797
673
0
398
6,622
1,319
0
1,630
4,992
17,393
0
W
Thoth
4,036
139
0
491
4,935
1,197
382
549
4,386
49,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
25,829
359
Minions Killed
266
0
Camps Cleared
0
1,021,302
Distance Traveled
920,813
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,870
587
61
6
0
194,784
4
L
Anhur
6,072
607
92
9
0
164,600
4
L
Chaac
4,379
438
21
2
0
208,129
1
L
Anubis
5,293
529
64
6
0
163,234
0
W
Thor
7,165
717
85
9
0
228,276
2
L
Freya
5,637
564
52
5
0
195,075
3
W
Hel
6,652
665
86
9
0
199,816
2
W
Fenrir
7,183
718
20
2
0
219,413
1
L
Ao Kuang
4,448
445
37
4
0
189,775
0
W
Thoth
6,585
659
107
11
0
179,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role