Player Matchup

Ratatoskr
Ratatoskr
CarnageInMyHead
Ratatoskr
Level 151
God Stats
1W - 0L
1,525 SR
Queue Stats
6W - 3L
1,700 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GNadesGLHF
Ah Muzen Cab
Level 25
God Stats
36W - 19L
1,443 SR
Queue Stats
46W - 28L
1,428 Elo+
Solo
Tiamat
Tiamat
JayToThe3rdPower
Tiamat
Level 8
God Stats
10W - 12L
1,477 SR
Queue Stats
71W - 70L
1,340 Elo+
Solo
Janus
Janus
SlappinUNerds
Janus
Level 9
God Stats
2W - 2L
1,244 SR
Queue Stats
5W - 5L
1,400 Elo+
Party 1
Jormungandr
Jormungandr
TwerksumDaddyG
Jormungandr
Level 26
God Stats
62W - 58L
1,524 SR
Queue Stats
258W - 253L
1,464 Elo+
Solo
Team Averages
Level 44
1,443 SR
1,466 Elo+

VS

Team Averages
Level 16
1,430 SR
1,443 Elo+
Kuzenbo
Kuzenbo
DarkTheSnake
Kuzenbo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,403 Elo+
Solo
Ah Puch
Ah Puch
EnvyMyMFGame
Ah Puch
Level 27
God Stats
6W - 5L
1,532 SR
Queue Stats
243W - 201L
1,542 Elo+
Solo
Da Ji
Da Ji
LifelongOwl2570
Da Ji
Level 11
God Stats
17W - 16L
1,500 SR
Queue Stats
563W - 435L
1,565 Elo+
Solo
Neith
Neith
TomDeMolay
Neith
Level 5
God Stats
1W - 3L
1,095 SR
Queue Stats
2W - 8L
1,270 Elo+
Solo
Hel
Hel
youngestofthe
Hel
Level 28
God Stats
3W - 6L
1,523 SR
Queue Stats
27W - 36L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CarnageInMyHead
Ratatoskr
20
21 / 8 / 10
19,000
1,267
36,847
27,379
31,568
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
GNadesGLHF
Ah Muzen Cab
20
6 / 5 / 15
15,439
1,029
19,799
20,350
7,672
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 4 / 20
14,388
959
18,068
16,530
11,059
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 7 / 13
14,097
940
18,443
17,791
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
TwerksumDaddyG
Jormungandr
20
3 / 4 / 24
15,329
1,022
24,513
24,346
19,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DarkTheSnake
Kuzenbo
18
0 / 2 / 1
11,177
745
350
2,291
1,164
Ah Puch
EnvyMyMFGame
Ah Puch
20
7 / 8 / 11
16,898
1,127
36,796
30,764
17,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 9 / 6
19,244
1,283
34,466
29,258
24,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
20
0 / 10 / 15
14,435
962
12,723
28,727
12,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 7 / 13
14,215
948
13,998
32,202
20,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
74
36
Kills
28
28
Deaths
36
82
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
CarnageInMyHead
Ratatoskr
21
8
10
3.25
L
Kuzenbo
DarkTheSnake
Kuzenbo
0
2
1
0.25
L
Ah Puch
EnvyMyMFGame
Ah Puch
7
8
11
1.56
W
Ah Muzen Cab
GNadesGLHF
Ah Muzen Cab
6
5
15
2.7
W
2
4
20
3
L
20
9
6
2.56
W
4
7
13
1.5
L
Neith
0
10
15
0.75
W
Jormungandr
TwerksumDaddyG
Jormungandr
3
4
24
3.75
L
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,670
Damage
98,333
106,396
Taken
123,242
74,672
Mitigated
75,660
20,059
Healing
27,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
CarnageInMyHead
Ratatoskr
36,847
9,240
0
2,599
27,379
31,568
0
13,671
13,708
0
64,710
L
Kuzenbo
DarkTheSnake
Kuzenbo
350
169
0
0
2,291
1,164
0
619
1,672
636
0
L
Ah Puch
EnvyMyMFGame
Ah Puch
36,796
1,805
1,423
9,852
30,764
17,072
0
14,332
16,276
112,913
0
W
Ah Muzen Cab
GNadesGLHF
Ah Muzen Cab
19,799
9,992
0
8,942
20,350
7,672
0
7,508
12,842
0
46,541
W
18,068
2,301
83
2,689
16,530
11,059
0
8,518
8,012
32,090
0
L
34,466
6,804
0
0
29,258
24,093
0
8,494
20,414
0
55,004
W
18,443
100
484
1,809
17,791
5,203
0
7,804
9,987
49,019
0
L
Neith
12,723
6,094
0
1,810
28,727
12,829
0
15,874
12,653
0
37,887
W
Jormungandr
TwerksumDaddyG
Jormungandr
24,513
4,577
151
3,302
24,346
19,170
0
13,643
10,519
64,991
0
L
13,998
892
6,241
8,309
32,202
20,502
0
20,626
11,203
31,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,253
Gold Earned
75,969
321
Minions Killed
352
12
Camps Cleared
8
1,500,053
Distance Traveled
1,162,111
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
19,000
1,267
50
3
6
330,966
2
L
Kuzenbo
11,177
745
0
0
0
40,122
0
L
Ah Puch
16,898
1,127
179
12
5
265,185
0
W
Ah Muzen Cab
15,439
1,029
67
4
2
307,495
0
W
Tiamat
14,388
959
38
3
0
313,053
0
L
Da Ji
19,244
1,283
44
3
1
301,382
0
W
Janus
14,097
940
79
5
4
256,634
1
L
Neith
14,435
962
77
5
0
248,960
0
W
Jormungandr
15,329
1,022
87
6
0
291,905
0
L
Hel
14,215
948
52
3
2
306,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role