Player Matchup

Zeus
Zeus
AmoFalafel44
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,161 Elo+
Solo
Hou Yi
Hou Yi
Escobar-010
Hou Yi
Level 98
God Stats
2W - 5L
1,383 SR
Queue Stats
468W - 532L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
lefurieuxdu59
Sun Wukong
Level 118
God Stats
1W - 4L
1,458 SR
Queue Stats
62W - 89L
1,365 Elo+
Solo
Team Averages
Level 74
1,447 SR
1,289 Elo+

VS

Team Averages
Level 23
1,432 SR
1,349 Elo+
Hercules
Hercules
hr4bn4z
Hercules
Level 23
God Stats
2W - 2L
1,392 SR
Queue Stats
75W - 56L
1,090 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
petruspts
Morgan Le Fay
Level 19
God Stats
12W - 24L
1,318 SR
Queue Stats
53W - 68L
1,293 Elo+
Solo
Horus
Horus
yesnt-T_T-
Horus
Level 26
God Stats
41W - 27L
1,587 SR
Queue Stats
388W - 203L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 9 / 2
14,435
656
25,056
19,395
5,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
17
1 / 5 / 7
12,860
585
14,590
13,763
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
lefurieuxdu59
Sun Wukong
13
2 / 8 / 2
11,582
526
12,753
27,435
21,259
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
hr4bn4z
Hercules
17
5 / 4 / 15
14,544
661
15,603
33,577
33,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
petruspts
Morgan Le Fay
18
3 / 4 / 9
13,182
599
14,787
14,031
5,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
20
14 / 1 / 7
15,309
696
21,795
27,983
35,333
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
22
22
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
6
9
2
0.78
L
Hou Yi
1
5
7
0.9
W
Hercules
hr4bn4z
Hercules
5
4
15
3.13
L
Sun Wukong
lefurieuxdu59
Sun Wukong
2
8
2
0.38
W
Morgan Le Fay
petruspts
Morgan Le Fay
3
4
9
1.88
W
Horus
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,399
Damage
52,185
60,593
Taken
75,591
30,996
Mitigated
74,174
11,889
Healing
30,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,056
3,041
0
5,765
19,395
5,107
545
3,251
15,123
79,027
0
L
Hou Yi
14,590
4,168
0
500
13,763
4,630
2,155
3,721
9,439
0
47,113
W
Hercules
hr4bn4z
Hercules
15,603
5,150
0
7,391
33,577
33,633
246
11,629
21,948
0
34,946
L
Sun Wukong
lefurieuxdu59
Sun Wukong
12,753
2,947
773
4,851
27,435
21,259
51
7,815
17,677
0
36,642
W
Morgan Le Fay
petruspts
Morgan Le Fay
14,787
620
0
6,492
14,031
5,208
1,127
4,120
9,911
69,583
0
W
Horus
21,795
6,286
2,012
14,142
27,983
35,333
238
9,307
18,676
0
38,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
43,035
189
Minions Killed
166
0
Camps Cleared
0
1,043,903
Distance Traveled
1,141,044
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,435
656
105
5
0
314,931
3
L
Hou Yi
12,860
585
55
3
0
346,689
1
W
Hercules
14,544
661
21
1
0
402,959
5
L
Sun Wukong
11,582
526
29
1
0
382,283
12
W
Morgan Le Fay
13,182
599
109
5
0
325,959
0
W
Horus
15,309
696
36
2
0
412,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role