Player Matchup

Jormungandr
Jormungandr
LiveADELART
Jormungandr
Level 139
God Stats
9W - 2L
1,867 SR
Queue Stats
394W - 376L
1,622 Elo+
Solo
Chernobog
Chernobog
Qc elvis Qc
Chernobog
Level 142
God Stats
1W - 3L
1,502 SR
Queue Stats
361W - 400L
1,438 Elo+
Party 2
Bacchus
Bacchus
STEF2MUCH QC
Bacchus
Level 122
God Stats
3W - 4L
1,202 SR
Queue Stats
236W - 254L
1,419 Elo+
Party 2
Medusa
Medusa
fpe clique
Medusa
Level 143
God Stats
4W - 5L
1,626 SR
Queue Stats
373W - 417L
1,440 Elo+
Solo
Neith
Neith
wooten3000
Neith
Level 149
God Stats
2W - 2L
1,595 SR
Queue Stats
126W - 154L
1,385 Elo+
Solo
Team Averages
Level 139
1,559 SR
1,461 Elo+

VS

Team Averages
Level 113
1,458 SR
1,437 Elo+
Cthulhu
Cthulhu
Cherrios20
Cthulhu
Level 107
God Stats
5W - 5L
1,461 SR
Queue Stats
294W - 348L
1,361 Elo+
Solo
Skadi
Skadi
CuppyCake0621
Skadi
Level 107
God Stats
1W - 3L
1,150 SR
Queue Stats
127W - 127L
1,427 Elo+
Party 1
Bellona
Bellona
NetsircSun
Bellona
Level 107
God Stats
2W - 1L
1,382 SR
Queue Stats
47W - 40L
1,485 Elo+
Party 1
Hachiman
Hachiman
capras2910
Hachiman
Level 160
God Stats
2W - 6L
1,373 SR
Queue Stats
168W - 171L
1,558 Elo+
Solo
Merlin
Merlin
rivalmega2
Merlin
Level 85
God Stats
5W - 1L
1,925 SR
Queue Stats
299W - 319L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LiveADELART
Jormungandr
20
9 / 7 / 13
14,546
808
26,803
35,788
23,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chernobog
Qc elvis Qc
Chernobog
18
3 / 9 / 11
11,678
649
13,674
20,259
9,158
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
STEF2MUCH QC
Bacchus
18
3 / 7 / 12
11,571
643
13,200
22,719
38,834
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
fpe clique
Medusa
18
3 / 6 / 7
11,697
650
15,780
13,764
5,014
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
20
9 / 6 / 11
13,197
733
22,796
23,430
10,893
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cherrios20
Cthulhu
20
3 / 4 / 28
12,996
722
23,861
34,363
26,333
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 5 / 17
14,754
820
22,723
17,672
8,827
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
NetsircSun
Bellona
19
4 / 6 / 16
11,895
661
12,574
18,166
29,092
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
capras2910
Hachiman
20
12 / 5 / 18
14,382
799
23,702
22,139
10,665
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Merlin
rivalmega2
Merlin
19
4 / 7 / 12
11,931
663
21,907
13,425
5,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
126
27
Kills
35
35
Deaths
27
54
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cherrios20
Cthulhu
3
4
28
4.25
W
12
5
17
4.1
L
Jormungandr
LiveADELART
Jormungandr
9
7
13
2.21
W
Bellona
NetsircSun
Bellona
4
6
16
2
L
Chernobog
Qc elvis Qc
Chernobog
3
9
11
0.94
L
Bacchus
STEF2MUCH QC
Bacchus
3
7
12
1.29
W
Hachiman
capras2910
Hachiman
12
5
18
4.2
L
Medusa
fpe clique
Medusa
3
6
7
1.08
W
Merlin
rivalmega2
Merlin
4
7
12
1.43
L
Neith
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,253
Damage
104,767
115,960
Taken
105,765
86,960
Mitigated
80,879
35,097
Healing
45,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cherrios20
Cthulhu
23,861
990
3,545
13,507
34,363
26,333
0
7,296
26,399
40,879
0
W
22,723
11,314
2,605
6,222
17,672
8,827
2,080
7,067
10,357
0
47,156
L
Jormungandr
LiveADELART
Jormungandr
26,803
4,496
869
12,203
35,788
23,061
259
11,022
24,766
54,326
0
W
Bellona
NetsircSun
Bellona
12,574
1,839
2,163
2,311
18,166
29,092
322
7,524
9,996
0
18,244
L
Chernobog
Qc elvis Qc
Chernobog
13,674
6,623
1,068
2,946
20,259
9,158
252
8,546
11,713
0
31,221
L
Bacchus
STEF2MUCH QC
Bacchus
13,200
450
2,648
2,643
22,719
38,834
74
9,527
13,192
19,425
0
W
Hachiman
capras2910
Hachiman
23,702
13,701
2,368
10,291
22,139
10,665
2,850
10,029
11,730
0
54,218
L
Medusa
fpe clique
Medusa
15,780
5,220
661
1,905
13,764
5,014
1,255
6,800
6,964
0
29,073
W
Merlin
rivalmega2
Merlin
21,907
1,565
1,171
1,464
13,425
5,962
0
5,901
7,280
33,988
0
L
Neith
22,796
10,486
1,469
8,685
23,430
10,893
1,564
9,873
13,557
0
33,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,689
Gold Earned
65,958
172
Minions Killed
200
0
Camps Cleared
0
1,456,118
Distance Traveled
1,559,178
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,996
722
49
3
0
333,407
0
W
Skadi
14,754
820
59
3
0
305,711
0
L
Jormungandr
14,546
808
60
3
0
274,916
2
W
Bellona
11,895
661
14
1
0
336,686
0
L
Chernobog
11,678
649
53
3
0
249,721
0
L
Bacchus
11,571
643
8
0
0
356,344
0
W
Hachiman
14,382
799
52
3
0
316,132
0
L
Medusa
11,697
650
26
1
0
258,479
1
W
Merlin
11,931
663
26
1
0
267,242
0
L
Neith
13,197
733
25
1
0
316,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role