Player Matchup

Ymir
Ymir
Costa-_-1998
Ymir
Level 7
God Stats
2W - 2L
1,440 SR
Queue Stats
4W - 2L
1,417 Elo+
Party 1
Da Ji
Da Ji
ITsGosthZ
Da Ji
Level 20
God Stats
5W - 7L
1,421 SR
Queue Stats
152W - 164L
1,437 Elo+
Solo
Hel
Hel
LS-_Simba
Hel
Level 87
God Stats
33W - 29L
1,537 SR
Queue Stats
805W - 895L
1,477 Elo+
Party 1
Tyr
Tyr
MamaDeJere69
Tyr
Level 7
God Stats
2W - 0L
1,785 SR
Queue Stats
27W - 15L
1,464 Elo+
Solo
Skadi
Skadi
MrChorl
Skadi
Level 10
God Stats
1W - 4L
1,335 SR
Queue Stats
24W - 20L
1,484 Elo+
Solo
Team Averages
Level 26
1,504 SR
1,456 Elo+

VS

Team Averages
Level 16
1,469 SR
1,506 Elo+
Tyr
Tyr
 
Tyr
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Alguien07
Bakasura
Level 26
God Stats
11W - 6L
1,688 SR
Queue Stats
145W - 155L
1,398 Elo+
Solo
Nemesis
Nemesis
AyatoSparda
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,658 Elo+
Party 2
Janus
Janus
Indiosolari13
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 149L
1,314 Elo+
Solo
Cerberus
Cerberus
karmagunter
Cerberus
Level 4
God Stats
0W - 1L
1,155 SR
Queue Stats
1W - 3L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,341
576
2,062
5,361
3,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
ITsGosthZ
Da Ji
11
5 / 0 / 5
6,891
626
2,855
5,161
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 0 / 3
7,637
694
4,357
5,467
1,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 1
6,417
583
1,815
3,914
2,080
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
MrChorl
Skadi
10
1 / 0 / 6
6,080
553
5,840
6,422
1,814
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
1
0 / 0 / 0
3,609
328
0
0
0
Bakasura
Alguien07
Bakasura
9
0 / 3 / 0
5,266
479
2,440
7,050
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
AyatoSparda
Nemesis
7
0 / 2 / 0
4,167
379
951
4,417
959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 4 / 0
4,587
417
3,566
5,985
1,634
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
karmagunter
Cerberus
6
0 / 4 / 0
4,512
410
2,079
6,772
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Bakasura
Alguien07
Bakasura
0
3
0
0
L
Nemesis
AyatoSparda
Nemesis
0
2
0
0
W
1
0
5
3.5
W
Da Ji
ITsGosthZ
Da Ji
5
0
5
7.5
L
0
4
0
0
W
5
0
3
6.5
W
1
0
1
1.5
W
Skadi
MrChorl
Skadi
1
0
6
4
L
Cerberus
karmagunter
Cerberus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,929
Damage
9,036
26,325
Taken
24,224
11,875
Mitigated
10,123
9,445
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
Alguien07
Bakasura
2,440
1,952
0
2,314
7,050
3,407
0
417
6,633
0
25,478
L
Nemesis
AyatoSparda
Nemesis
951
0
0
644
4,417
959
0
1,297
3,120
0
6,661
W
2,062
143
0
0
5,361
3,949
334
1,448
3,913
16,818
0
W
Da Ji
ITsGosthZ
Da Ji
2,855
301
0
1,363
5,161
2,103
498
57
4,984
0
31,586
L
3,566
919
0
347
5,985
1,634
0
3,155
2,830
19,331
0
W
4,357
263
556
3,854
5,467
1,929
322
2,027
3,440
41,036
0
W
1,815
141
0
1,446
3,914
2,080
264
847
2,922
0
29,107
W
Skadi
MrChorl
Skadi
5,840
3,062
0
2,226
6,422
1,814
1,337
1,266
5,156
0
34,069
L
Cerberus
karmagunter
Cerberus
2,079
222
0
1,642
6,772
4,123
0
1,550
5,222
7,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
22,141
301
Minions Killed
109
0
Camps Cleared
0
1,049,947
Distance Traveled
797,086
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,609
328
0
0
0
0
0
L
Bakasura
5,266
479
64
6
0
230,603
1
L
Nemesis
4,167
379
8
1
0
212,861
2
W
Ymir
6,341
576
35
3
0
184,523
1
W
Da Ji
6,891
626
62
6
0
254,194
10
L
Janus
4,587
417
22
2
0
194,369
1
W
Hel
7,637
694
76
7
0
214,880
1
W
Tyr
6,417
583
72
7
0
199,301
3
W
Skadi
6,080
553
56
5
0
197,049
2
L
Cerberus
4,512
410
15
1
0
159,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role