Player Matchup

Achilles
Achilles
DiosisGC
Achilles
Level 136
God Stats
2W - 0L
1,760 SR
Queue Stats
12W - 15L
1,463 Elo+
Party 1
Neith
Neith
Kazidon
Neith
Level 128
God Stats
14W - 12L
1,417 SR
Queue Stats
171W - 160L
1,520 Elo+
Solo
Ares
Ares
LittleSuaste
Ares
Level 76
God Stats
2W - 0L
1,744 SR
Queue Stats
264W - 244L
1,514 Elo+
Solo
Persephone
Persephone
Sinlordarin
Persephone
Level 67
God Stats
24W - 15L
1,603 SR
Queue Stats
208W - 195L
1,521 Elo+
Solo
Da Ji
Da Ji
Undertaker420
Da Ji
Level 147
God Stats
3W - 0L
1,629 SR
Queue Stats
10W - 8L
1,414 Elo+
Party 1
Team Averages
Level 111
1,631 SR
1,486 Elo+

VS

Team Averages
Level 87
1,571 SR
1,481 Elo+
Sobek
Sobek
ElYedo
Sobek
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
150W - 137L
1,568 Elo+
Solo
Odin
Odin
NEWTITAN76PT2
Odin
Level 85
God Stats
6W - 5L
1,414 SR
Queue Stats
508W - 473L
1,496 Elo+
Solo
Horus
Horus
ShodBassoon7084
Horus
Level 92
God Stats
6W - 7L
1,620 SR
Queue Stats
456W - 527L
1,531 Elo+
Solo
Neith
Neith
brendontyler
Neith
Level 62
God Stats
3W - 4L
1,670 SR
Queue Stats
22W - 36L
1,404 Elo+
Solo
Nu Wa
Nu Wa
chris_tian2012
Nu Wa
Level 129
God Stats
10W - 9L
1,651 SR
Queue Stats
487W - 544L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DiosisGC
Achilles
13
8 / 2 / 3
7,955
663
9,601
9,101
3,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Kazidon
Neith
12
5 / 1 / 5
7,785
649
6,556
4,209
1,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 12
7,331
611
3,888
8,208
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Sinlordarin
Persephone
12
3 / 1 / 7
7,318
610
8,354
5,665
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
9 / 1 / 5
7,528
627
6,705
8,069
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ElYedo
Sobek
9
4 / 7 / 0
7,052
588
2,822
14,448
8,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
5,314
443
2,494
8,668
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 7 / 0
5,164
430
2,613
10,815
4,078
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 1
5,312
443
2,781
7,535
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 4 / 2
6,120
510
7,049
7,721
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
28
Kills
6
6
Deaths
28
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
DiosisGC
Achilles
8
2
3
4.75
L
Sobek
ElYedo
Sobek
4
7
0
0.57
W
Neith
Kazidon
Neith
5
1
5
7.5
W
3
1
12
9
L
0
5
1
0.1
L
1
7
0
0.14
W
Persephone
Sinlordarin
Persephone
3
1
7
6.5
W
9
1
5
11.5
L
0
5
1
0.1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,104
Damage
17,759
35,252
Taken
49,187
17,532
Mitigated
19,006
9,968
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DiosisGC
Achilles
9,601
2,781
0
3,139
9,101
3,480
431
1,879
7,222
0
41,010
L
Sobek
ElYedo
Sobek
2,822
577
0
2,901
14,448
8,351
0
4,203
10,161
10,669
0
W
Neith
Kazidon
Neith
6,556
3,084
0
1,202
4,209
1,329
2,447
921
3,288
0
41,359
W
3,888
120
0
2,432
8,208
7,753
151
2,261
5,947
21,169
0
L
2,494
425
0
2,340
8,668
2,548
0
1,960
6,579
0
29,044
L
2,613
1,046
166
981
10,815
4,078
0
1,621
9,146
0
17,209
W
Persephone
Sinlordarin
Persephone
8,354
325
0
2,160
5,665
1,732
280
2,517
3,147
35,763
0
W
6,705
1,412
0
1,035
8,069
3,238
0
2,292
5,777
0
29,828
L
2,781
1,105
0
1,399
7,535
1,904
0
822
6,713
0
24,305
L
7,049
1,033
0
3,198
7,721
2,125
0
3,143
4,346
36,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
28,962
302
Minions Killed
227
0
Camps Cleared
0
1,118,659
Distance Traveled
1,055,431
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,955
663
77
6
0
230,516
5
L
Sobek
7,052
588
19
2
0
208,082
3
W
Neith
7,785
649
86
7
0
213,648
2
W
Ares
7,331
611
27
2
0
218,901
2
L
Odin
5,314
443
58
5
0
226,185
1
L
Horus
5,164
430
32
3
0
202,358
0
W
Persephone
7,318
610
63
5
0
222,295
0
W
Da Ji
7,528
627
49
4
0
233,299
0
L
Neith
5,312
443
47
4
0
209,406
4
L
Nu Wa
6,120
510
71
6
0
209,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role