Player Matchup

Fenrir
Fenrir
CursedCountDrake
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,490 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
KaluDaBest
Morgan Le Fay
Level 60
God Stats
26W - 10L
1,508 SR
Queue Stats
54W - 33L
1,580 Elo+
Party 1
Ymir
Ymir
Nick12435
Ymir
Level 104
God Stats
12W - 11L
1,572 SR
Queue Stats
630W - 580L
1,574 Elo+
Party 3
Cernunnos
Cernunnos
Stoodenee
Cernunnos
Level 28
God Stats
6W - 1L
1,262 SR
Queue Stats
54W - 29L
1,642 Elo+
Party 1
Bakasura
Bakasura
WAspMp4
Bakasura
Level 102
God Stats
4W - 8L
1,442 SR
Queue Stats
410W - 380L
1,614 Elo+
Party 3
Team Averages
Level 60
1,457 SR
1,580 Elo+

VS

Team Averages
Level 68
1,518 SR
1,542 Elo+
Nu Wa
Nu Wa
BényBen
Nu Wa
Level 156
God Stats
11W - 9L
1,682 SR
Queue Stats
164W - 139L
1,631 Elo+
Party 2
Cabrakan
Cabrakan
GamerDreams1700
Cabrakan
Level 109
God Stats
30W - 22L
1,656 SR
Queue Stats
352W - 225L
1,669 Elo+
Party 2
Hercules
Hercules
Hadeïs
Hercules
Level 3
God Stats
0W - 1L
1,341 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Smxk
Arachne
Level 27
God Stats
32W - 24L
1,554 SR
Queue Stats
66W - 62L
1,401 Elo+
Party 2
Chronos
Chronos
houssbenn
Chronos
Level 47
God Stats
2W - 1L
1,358 SR
Queue Stats
43W - 28L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
8,180
545
7,737
10,950
8,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
KaluDaBest
Morgan Le Fay
13
2 / 3 / 5
8,663
578
5,784
13,470
4,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
15
1 / 4 / 3
8,824
588
3,607
9,366
5,954
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Stoodenee
Cernunnos
16
5 / 0 / 2
9,791
653
7,053
8,463
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
WAspMp4
Bakasura
16
8 / 2 / 4
9,923
662
10,575
11,954
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BényBen
Nu Wa
13
6 / 5 / 0
8,270
551
14,537
11,171
4,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
14
3 / 2 / 5
8,659
577
7,952
10,797
10,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Hadeïs
Hercules
10
0 / 4 / 2
5,826
388
2,754
10,924
3,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arachne
Smxk
Arachne
10
1 / 6 / 2
6,952
463
7,291
10,961
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
houssbenn
Chronos
12
0 / 0 / 0
7,005
467
720
4,644
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
17
Kills
10
10
Deaths
17
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BényBen
Nu Wa
6
5
0
1.2
W
1
1
8
5
L
Cabrakan
3
2
5
2.75
L
Hercules
Hadeïs
Hercules
0
4
2
0.25
W
Morgan Le Fay
KaluDaBest
Morgan Le Fay
2
3
5
1.5
W
Ymir
1
4
3
0.63
L
Arachne
Smxk
Arachne
1
6
2
0.33
W
Cernunnos
Stoodenee
Cernunnos
5
0
2
6
W
Bakasura
WAspMp4
Bakasura
8
2
4
5
L
Chronos
houssbenn
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,756
Damage
33,254
54,203
Taken
48,497
26,987
Mitigated
24,193
19,236
Healing
9,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BényBen
Nu Wa
14,537
2,856
0
2,830
11,171
4,470
0
3,724
6,513
56,315
0
W
7,737
2,246
0
2,941
10,950
8,604
0
3,467
7,483
0
24,017
L
Cabrakan
7,952
1,744
0
2,614
10,797
10,284
152
4,206
5,890
54,213
0
L
Hercules
Hadeïs
Hercules
2,754
1,254
0
1,503
10,924
3,476
0
478
10,008
0
15,068
W
Morgan Le Fay
KaluDaBest
Morgan Le Fay
5,784
728
0
5,052
13,470
4,545
0
10,260
3,210
52,987
0
W
Ymir
3,607
608
0
1,684
9,366
5,954
0
4,197
5,169
48,789
0
L
Arachne
Smxk
Arachne
7,291
4,517
0
2,271
10,961
4,614
0
983
9,248
0
43,355
W
Cernunnos
Stoodenee
Cernunnos
7,053
4,762
0
5,184
8,463
2,963
1,234
1,701
6,762
0
92,417
W
Bakasura
WAspMp4
Bakasura
10,575
6,850
0
4,375
11,954
4,921
72
3,603
8,351
0
69,246
L
Chronos
houssbenn
Chronos
720
371
0
676
4,644
1,349
0
0
4,644
43,047
3,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,381
Gold Earned
36,712
530
Minions Killed
421
0
Camps Cleared
0
1,548,766
Distance Traveled
1,492,193
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,270
551
94
6
0
268,340
5
W
Fenrir
8,180
545
40
3
0
322,854
3
L
Cabrakan
8,659
577
125
8
0
256,407
5
L
Hercules
5,826
388
26
2
0
337,565
3
W
Morgan Le Fay
8,663
578
95
6
0
277,065
2
W
Ymir
8,824
588
107
7
0
299,881
4
L
Arachne
6,952
463
77
5
0
319,475
1
W
Cernunnos
9,791
653
151
10
0
296,191
4
W
Bakasura
9,923
662
137
9
0
352,775
1
L
Chronos
7,005
467
99
7
0
310,406
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role