Player Matchup

Sylvanus
Sylvanus
DaftPupunha
Sylvanus
Level 127
God Stats
1W - 4L
1,256 SR
Queue Stats
115W - 126L
1,475 Elo+
Party 2
Ganesha
Ganesha
LucianMechanics
Ganesha
Level 28
God Stats
3W - 3L
1,645 SR
Queue Stats
12W - 15L
1,486 Elo+
Party 2
Ymir
Ymir
andrewmt
Ymir
Level 83
God Stats
11W - 13L
1,429 SR
Queue Stats
113W - 145L
1,460 Elo+
Party 2
Team Averages
Level 79
1,443 SR
1,473 Elo+

VS

Team Averages
Level 94
1,478 SR
1,434 Elo+
Thor
Thor
VelstadtRoyal
Thor
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 51L
1,398 Elo+
Party 1
Chaac
Chaac
yagodorap
Chaac
Level 125
God Stats
7W - 7L
1,526 SR
Queue Stats
70W - 79L
1,447 Elo+
Party 1
Medusa
Medusa
yuriberserk
Medusa
Level 137
God Stats
2W - 8L
1,407 SR
Queue Stats
288W - 313L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaftPupunha
Sylvanus
20
9 / 1 / 6
15,818
659
26,384
26,959
43,417
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 0 / 15
13,522
563
15,689
19,639
36,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
19
8 / 4 / 6
15,284
637
14,900
19,917
13,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
12,350
515
5,599
15,944
11,045
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
yagodorap
Chaac
16
0 / 7 / 4
12,693
529
12,752
29,903
40,830
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
19
4 / 4 / 0
14,509
605
26,094
24,092
13,405
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
17
Kills
5
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DaftPupunha
Sylvanus
9
1
6
12
W
0
0
15
7.5
L
1
6
3
0.42
W
Ymir
8
4
6
2.75
L
Chaac
yagodorap
Chaac
0
7
4
0.29
L
Medusa
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,973
Damage
44,445
66,515
Taken
69,939
93,294
Mitigated
65,280
20,905
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DaftPupunha
Sylvanus
26,384
6,834
4,034
8,663
26,959
43,417
1,408
0
26,959
86,671
17,176
W
15,689
1,267
1,152
2,333
19,639
36,665
328
0
19,639
57,021
0
L
5,599
1,432
0
1,609
15,944
11,045
0
12,343
3,059
0
27,098
W
Ymir
14,900
5,838
0
4,723
19,917
13,212
907
0
19,917
59,204
0
L
Chaac
yagodorap
Chaac
12,752
3,793
483
10,118
29,903
40,830
0
21,712
7,108
0
61,894
L
Medusa
26,094
14,194
0
10,407
24,092
13,405
0
18,000
5,502
0
84,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,624
Gold Earned
39,552
259
Minions Killed
261
0
Camps Cleared
0
1,115,954
Distance Traveled
1,151,863
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,818
659
160
7
0
381,296
0
W
Ganesha
13,522
563
19
1
0
345,719
0
L
Thor
12,350
515
39
2
0
387,651
3
W
Ymir
15,284
637
80
3
0
388,939
3
L
Chaac
12,693
529
90
4
0
352,728
5
L
Medusa
14,509
605
132
6
0
411,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role