Player Matchup

Rama
Rama
BPC666
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Arachne
Arachne
BorisAgallot
Arachne
Level 28
God Stats
3W - 1L
1,507 SR
Queue Stats
56W - 44L
1,449 Elo+
Solo
Hera
Hera
Nanee
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
SamusGamer
Bacchus
Level 16
God Stats
2W - 0L
1,853 SR
Queue Stats
8W - 9L
1,403 Elo+
Solo
Set
Set
SnowManGaymer
Set
Level 26
God Stats
3W - 1L
1,524 SR
Queue Stats
19W - 20L
1,457 Elo+
Solo
Team Averages
Level 25
1,577 SR
1,462 Elo+

VS

Team Averages
Level 12
1,558 SR
1,426 Elo+
Cernunnos
Cernunnos
CaIIMeLin
Cernunnos
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 41L
1,292 Elo+
Solo
Nox
Nox
Joao Carlos 444
Nox
Level 25
God Stats
5W - 1L
1,811 SR
Queue Stats
26W - 36L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
PedreiroFeliz
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Solo
Athena
Athena
kiwi_estadual
Athena
Level 11
God Stats
17W - 21L
1,479 SR
Queue Stats
61W - 69L
1,396 Elo+
Solo
Thor
Thor
xVinnyT
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BPC666
Rama
5
3 / 0 / 0
3,485
697
1,036
926
190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
BorisAgallot
Arachne
5
2 / 0 / 0
3,689
738
665
1,372
433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
Nanee
Hera
6
0 / 0 / 1
3,516
703
1,014
1,189
320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
SamusGamer
Bacchus
5
0 / 0 / 1
3,265
653
412
1,754
891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
1 / 0 / 2
3,498
700
1,633
2,636
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaIIMeLin
Cernunnos
2
0 / 1 / 0
2,707
541
64
1,312
335
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,487
697
803
2,197
582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
PedreiroFeliz
Erlang Shen
4
0 / 3 / 0
3,015
603
645
3,048
722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

2
0 / 0 / 0
2,542
508
75
211
70
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
xVinnyT
Thor
5
0 / 1 / 0
3,085
617
1,220
2,635
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
6
Kills
0
0
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
BPC666
Rama
3
0
0
3
W
Arachne
BorisAgallot
Arachne
2
0
0
2
L
Cernunnos
CaIIMeLin
Cernunnos
0
1
0
0
L
0
1
0
0
W
Hera
Nanee
Hera
0
0
1
0.5
L
Erlang Shen
PedreiroFeliz
Erlang Shen
0
3
0
0
W
Bacchus
SamusGamer
Bacchus
0
0
1
0.5
W
1
0
2
2
L
0
0
0
0
L
Thor
xVinnyT
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,760
Damage
2,807
7,877
Taken
9,403
2,629
Mitigated
2,321
2,963
Healing
1,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BPC666
Rama
1,036
982
0
288
926
190
421
0
926
0
8,539
W
Arachne
BorisAgallot
Arachne
665
514
0
842
1,372
433
0
0
1,372
0
11,107
L
Cernunnos
CaIIMeLin
Cernunnos
64
42
0
76
1,312
335
0
206
1,106
0
3,838
L
803
0
0
500
2,197
582
0
1,014
1,183
12,374
0
W
Hera
Nanee
Hera
1,014
167
0
250
1,189
320
0
727
386
11,778
0
L
Erlang Shen
PedreiroFeliz
Erlang Shen
645
465
0
70
3,048
722
0
0
3,048
0
7,915
W
Bacchus
SamusGamer
Bacchus
412
0
0
560
1,754
891
179
75
1,679
4,814
0
W
1,633
860
0
1,023
2,636
795
0
0
2,636
0
8,837
L
75
0
0
0
211
70
0
206
5
1,183
0
L
Thor
xVinnyT
Thor
1,220
459
0
1,338
2,635
612
0
0
2,635
0
10,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,453
Gold Earned
14,836
104
Minions Killed
83
0
Camps Cleared
0
442,861
Distance Traveled
410,630
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,485
697
15
3
0
70,121
0
W
Arachne
3,689
738
32
6
0
106,107
1
L
Cernunnos
2,707
541
9
2
0
92,370
0
L
Nox
3,487
697
34
7
0
100,219
0
W
Hera
3,516
703
19
4
0
103,732
2
L
Erlang Shen
3,015
603
14
3
0
90,955
0
W
Bacchus
3,265
653
16
3
0
75,716
0
W
Set
3,498
700
22
4
0
87,185
0
L
Athena
2,542
508
1
0
0
29,598
0
L
Thor
3,085
617
25
5
0
97,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role