Player Matchup

Bacchus
Bacchus
Gold IV
CaBiiLLeX_PR
Bacchus
Gold IV
Level 128
God Stats
0W - 2L
1,562 SR
Queue Stats
133W - 136L
1,418 MMR
Solo
Hades
Hades
Silver I
TheeePope
Hades
Silver I
Level 101
God Stats
3W - 3L
1,553 SR
Queue Stats
63W - 73L
1,445 MMR
Solo
Tyr
Tyr
Platinum IV
XxDaRkEnDAllyxX
Tyr
Platinum IV
Level 153
God Stats
28W - 32L
1,565 SR
Queue Stats
287W - 289L
1,400 MMR
Solo
Fenrir
Fenrir
Gold III
danameisKING
Fenrir
Gold III
Level 129
God Stats
3W - 4L
1,480 SR
Queue Stats
102W - 103L
1,426 MMR
Solo
Skadi
Skadi
Bronze III
jspacein
Skadi
Bronze III
Level 95
God Stats
13W - 12L
1,499 SR
Queue Stats
26W - 33L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,532 SR
1,418 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,647 SR
1,418 MMR
Erlang Shen
Erlang Shen
Gold IV
LiteskinPrez
Erlang Shen
Gold IV
Level 147
God Stats
110W - 98L
1,575 SR
Queue Stats
391W - 382L
1,406 MMR
Solo
Thanatos
Thanatos
Gold IV
LoneAvenger50
Thanatos
Gold IV
Level 156
God Stats
18W - 10L
1,745 SR
Queue Stats
114W - 110L
1,439 MMR
Solo
Sobek
Sobek
Gold IV
PatriotxAvenger
Sobek
Gold IV
Level 126
God Stats
14W - 9L
1,677 SR
Queue Stats
305W - 300L
1,420 MMR
Solo
Nu Wa
Nu Wa
Gold IV
VIH Slayer
Nu Wa
Gold IV
Level 160
God Stats
67W - 39L
1,635 SR
Queue Stats
444W - 456L
1,434 MMR
Solo
Neith
Neith
Silver I
xYoungTitanx
Neith
Silver I
Level 123
God Stats
80W - 81L
1,605 SR
Queue Stats
1,232W - 1,267L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaBiiLLeX_PR
Bacchus
17
2 / 1 / 4
10,719
397
6,876
15,844
21,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
TheeePope
Hades
16
1 / 4 / 2
10,524
390
7,067
16,223
6,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
4 / 5 / 5
12,786
474
19,055
25,181
22,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
20
5 / 5 / 3
12,880
477
13,559
21,108
14,182
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
jspacein
Skadi
19
3 / 8 / 4
12,159
450
13,869
20,982
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bans
Morgan Le FayArachneGilgameshScyllaAthena

VS

Bans
KaliCabrakanDanzaburouArtemisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LiteskinPrez
Erlang Shen
20
1 / 5 / 9
13,569
503
14,430
22,154
20,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
LoneAvenger50
Thanatos
20
9 / 4 / 5
16,399
607
13,597
23,324
13,314
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 0 / 9
14,914
552
11,575
21,751
33,332
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
20
6 / 4 / 10
15,929
590
20,387
12,947
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 2 / 6
14,655
543
14,124
15,088
6,967
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
15
Kills
22
23
Deaths
15
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CaBiiLLeX_PR
Bacchus
2
1
4
4
W
Erlang Shen
LiteskinPrez
Erlang Shen
1
5
9
1.1
W
Thanatos
LoneAvenger50
Thanatos
9
4
5
2.88
W
3
0
9
7.5
L
Hades
TheeePope
Hades
1
4
2
0.5
W
Nu Wa
6
4
10
2.75
L
4
5
5
1.3
L
Fenrir
5
5
3
1.3
L
Skadi
jspacein
Skadi
3
8
4
0.63
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,426
Damage
74,113
99,338
Taken
95,264
70,933
Mitigated
80,945
23,635
Healing
49,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CaBiiLLeX_PR
Bacchus
6,876
540
221
368
15,844
21,917
129
5,079
10,213
43,577
0
W
Erlang Shen
LiteskinPrez
Erlang Shen
14,430
6,155
0
7,373
22,154
20,842
3,159
2,654
19,500
0
96,335
W
Thanatos
LoneAvenger50
Thanatos
13,597
4,886
0
24,067
23,324
13,314
3,183
4,674
18,650
0
122,961
W
11,575
468
0
6,584
21,751
33,332
66
3,592
18,159
38,206
0
L
Hades
TheeePope
Hades
7,067
929
98
6,274
16,223
6,301
256
4,149
11,844
70,447
0
W
Nu Wa
20,387
4,353
188
2,183
12,947
6,490
590
4,295
8,652
118,211
0
L
19,055
1,680
0
8,984
25,181
22,605
0
7,539
17,234
12,141
84,488
L
Fenrir
13,559
3,402
0
3,650
21,108
14,182
306
5,475
15,182
0
104,291
L
Skadi
jspacein
Skadi
13,869
6,342
0
4,040
20,982
5,928
0
8,076
12,658
0
90,440
W
14,124
6,932
0
8,616
15,088
6,967
1,788
1,452
13,636
0
142,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,068
Gold Earned
75,466
646
Minions Killed
748
0
Camps Cleared
0
2,331,048
Distance Traveled
2,559,524
20
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,719
397
39
1
0
544,273
1
W
Erlang Shen
13,569
503
132
5
0
516,582
2
W
Thanatos
16,399
607
182
7
0
552,783
11
W
Sobek
14,914
552
36
1
0
558,215
10
L
Hades
10,524
390
136
5
0
347,399
3
W
Nu Wa
15,929
590
204
8
0
482,100
11
L
Tyr
12,786
474
176
7
0
504,147
8
L
Fenrir
12,880
477
159
6
0
519,079
6
L
Skadi
12,159
450
136
5
0
416,150
2
W
Neith
14,655
543
194
7
0
449,844
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role