Player Matchup

King Arthur
King Arthur
Bliztiaca
King Arthur
Level 39
God Stats
1W - 3L
1,245 SR
Queue Stats
19W - 17L
1,561 Elo+
Party 1
Da Ji
Da Ji
ItsTequilla
Da Ji
Level 33
God Stats
2W - 1L
1,529 SR
Queue Stats
18W - 7L
1,761 Elo+
Party 1
Ares
Ares
PezEspada
Ares
Level 24
God Stats
2W - 1L
1,516 SR
Queue Stats
39W - 33L
1,576 Elo+
Party 3
Olorun
Olorun
SpeedChakra
Olorun
Level 23
God Stats
2W - 0L
1,785 SR
Queue Stats
39W - 31L
1,580 Elo+
Party 3
Chiron
Chiron
radianart
Chiron
Level 121
God Stats
2W - 2L
1,254 SR
Queue Stats
130W - 117L
1,557 Elo+
Party 3
Team Averages
Level 48
1,466 SR
1,607 Elo+

VS

Team Averages
Level 35
1,579 SR
1,460 Elo+
Chang'e
Chang'e
Candeloria
Chang'e
Level 60
God Stats
3W - 2L
1,769 SR
Queue Stats
49W - 47L
1,423 Elo+
Party 2
Tiamat
Tiamat
Genjineedsheals
Tiamat
Level 27
God Stats
14W - 10L
1,341 SR
Queue Stats
93W - 64L
1,480 Elo+
Party 2
Chernobog
Chernobog
Naidaros
Chernobog
Level 18
God Stats
3W - 6L
1,753 SR
Queue Stats
44W - 35L
1,584 Elo+
Party 2
Khepri
Khepri
Zephy000
Khepri
Level 28
God Stats
20W - 21L
1,609 SR
Queue Stats
97W - 91L
1,441 Elo+
Party 2
Fenrir
Fenrir
ZioXeno
Fenrir
Level 41
God Stats
13W - 14L
1,421 SR
Queue Stats
124W - 144L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bliztiaca
King Arthur
18
2 / 2 / 3
10,601
558
9,667
15,894
10,658
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 0 / 7
10,432
549
8,517
15,683
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
14
2 / 1 / 12
10,374
546
9,073
15,746
15,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
16
8 / 2 / 10
10,423
549
18,338
17,111
8,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
radianart
Chiron
16
11 / 6 / 10
10,790
568
16,489
17,418
6,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Candeloria
Chang'e
16
1 / 2 / 1
9,658
508
13,596
16,754
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 6 / 2
9,675
509
14,055
17,936
11,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Naidaros
Chernobog
12
1 / 8 / 2
7,683
404
5,103
13,071
4,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Zephy000
Khepri
11
1 / 4 / 2
7,629
402
4,467
14,869
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ZioXeno
Fenrir
12
3 / 8 / 1
8,566
451
9,320
13,123
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
28
Kills
11
11
Deaths
28
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bliztiaca
King Arthur
2
2
3
1.75
L
Chang'e
Candeloria
Chang'e
1
2
1
0.75
L
5
6
2
1
W
5
0
7
8.5
L
Chernobog
Naidaros
Chernobog
1
8
2
0.25
W
Ares
2
1
12
8
W
Olorun
8
2
10
6.5
L
Khepri
Zephy000
Khepri
1
4
2
0.5
L
Fenrir
ZioXeno
Fenrir
3
8
1
0.44
W
Chiron
radianart
Chiron
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,084
Damage
46,541
81,852
Taken
75,753
47,292
Mitigated
44,381
30,732
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bliztiaca
King Arthur
9,667
1,160
0
6,049
15,894
10,658
206
10,209
5,679
402
71,190
L
Chang'e
Candeloria
Chang'e
13,596
766
198
8,318
16,754
6,637
180
2,010
14,744
67,089
0
L
14,055
625
0
2,908
17,936
11,336
144
5,639
12,297
56,054
0
W
8,517
2,139
0
5,865
15,683
6,366
1,331
3,711
11,786
0
80,556
L
Chernobog
Naidaros
Chernobog
5,103
3,320
0
1,956
13,071
4,880
704
6,458
6,613
0
33,643
W
Ares
9,073
236
0
590
15,746
15,257
0
3,815
11,711
27,508
0
W
Olorun
18,338
12,079
956
10,244
17,111
8,913
2,322
7,990
8,895
71,073
0
L
Khepri
Zephy000
Khepri
4,467
121
470
1,666
14,869
16,322
150
8,483
6,386
14,566
0
L
Fenrir
ZioXeno
Fenrir
9,320
818
0
416
13,123
5,206
0
4,935
8,188
0
38,329
W
Chiron
radianart
Chiron
16,489
7,721
777
6,251
17,418
6,098
1,479
5,373
11,663
0
66,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,620
Gold Earned
43,211
497
Minions Killed
374
0
Camps Cleared
0
1,864,133
Distance Traveled
1,733,723
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,601
558
127
7
0
415,067
2
L
Chang'e
9,658
508
153
8
0
365,013
3
L
Tiamat
9,675
509
104
5
0
357,279
2
W
Da Ji
10,432
549
123
6
0
380,594
2
L
Chernobog
7,683
404
55
3
0
310,310
3
W
Ares
10,374
546
41
2
0
391,128
5
W
Olorun
10,423
549
106
6
0
322,999
1
L
Khepri
7,629
402
10
1
0
371,845
2
L
Fenrir
8,566
451
52
3
0
329,276
0
W
Chiron
10,790
568
100
5
0
354,345
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role