Player Matchup

Izanami
Izanami
Clarko Sharko
Izanami
Level 44
God Stats
43W - 19L
1,696 SR
Queue Stats
80W - 70L
1,535 Elo+
Party 3
Arachne
Arachne
Heal Sapphire
Arachne
Level 67
God Stats
24W - 13L
1,607 SR
Queue Stats
188W - 199L
1,425 Elo+
Solo
Zeus
Zeus
Klentt
Zeus
Level 45
God Stats
41W - 20L
1,712 SR
Queue Stats
67W - 58L
1,531 Elo+
Party 3
Odin
Odin
Mr MoFire
Odin
Level 126
God Stats
7W - 2L
1,629 SR
Queue Stats
83W - 86L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PapaCh4ng0
Morgan Le Fay
Level 108
God Stats
47W - 55L
1,433 SR
Queue Stats
120W - 150L
1,403 Elo+
Solo
Team Averages
Level 78
1,616 SR
1,466 Elo+

VS

Team Averages
Level 59
1,500 SR
1,430 Elo+
Tyr
Tyr
 
Tyr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DBX_GOD_KILLER
Bellona
Level 8
God Stats
2W - 5L
1,207 SR
Queue Stats
2W - 9L
1,167 Elo+
Party 1
Sylvanus
Sylvanus
DeathSniperMu
Sylvanus
Level 62
God Stats
49W - 58L
1,488 SR
Queue Stats
577W - 726L
1,395 Elo+
Party 1
Arachne
Arachne
Scytheanime
Arachne
Level 18
God Stats
14W - 14L
1,588 SR
Queue Stats
66W - 67L
1,495 Elo+
Party 2
Scylla
Scylla
WubWub Tunes
Scylla
Level 149
God Stats
8W - 10L
1,715 SR
Queue Stats
622W - 583L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 1 / 20
10,642
1,064
16,544
11,039
3,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
16
3 / 2 / 17
9,678
968
12,382
11,296
4,051
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Klentt
Zeus
17
16 / 1 / 11
12,242
1,224
32,021
4,934
1,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
5 / 1 / 10
9,643
964
7,440
7,739
3,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
PapaCh4ng0
Morgan Le Fay
17
1 / 0 / 24
10,079
1,008
11,252
5,826
3,434
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

286

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
0 / 7 / 4
8,716
872
5,583
21,233
14,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
0 / 8 / 3
8,380
838
984
15,138
8,679
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
DeathSniperMu
Sylvanus
15
2 / 8 / 2
10,218
1,022
6,067
27,276
36,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Scytheanime
Arachne
15
1 / 6 / 3
8,933
893
4,392
15,466
7,734
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
15
2 / 1 / 2
9,763
976
21,044
7,055
2,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
19
30
Kills
5
5
Deaths
30
82
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
7
4
0.29
W
Izanami
5
1
20
15
L
0
8
3
0.19
L
Sylvanus
DeathSniperMu
Sylvanus
2
8
2
0.38
W
Arachne
3
2
17
5.75
W
Zeus
Klentt
Zeus
16
1
11
21.5
W
Odin
5
1
10
10
W
Morgan Le Fay
PapaCh4ng0
Morgan Le Fay
1
0
24
13
L
Arachne
Scytheanime
Arachne
1
6
3
0.42
L
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,639
Damage
38,070
40,834
Taken
86,168
16,128
Mitigated
69,359
7,822
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,583
806
161
634
21,233
14,030
0
10,102
11,131
0
20,984
W
Izanami
16,544
10,589
0
3,070
11,039
3,533
0
7,785
3,080
0
45,283
L
984
357
0
86
15,138
8,679
0
8,522
6,616
0
13,489
L
Sylvanus
DeathSniperMu
Sylvanus
6,067
2,301
4,060
5,807
27,276
36,771
0
12,745
14,531
16,993
0
W
Arachne
12,382
9,093
0
2,220
11,296
4,051
0
7,247
3,841
0
18,623
W
Zeus
Klentt
Zeus
32,021
3,806
0
684
4,934
1,710
0
3,781
1,017
51,362
0
W
Odin
7,440
1,670
219
416
7,739
3,400
0
5,195
2,470
0
12,440
W
Morgan Le Fay
PapaCh4ng0
Morgan Le Fay
11,252
780
0
1,213
5,826
3,434
0
2,477
3,315
23,520
0
L
Arachne
Scytheanime
Arachne
4,392
2,972
0
669
15,466
7,734
0
9,254
6,212
0
13,722
L
Scylla
21,044
1,083
0
80
7,055
2,145
0
2,650
4,405
60,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
46,010
205
Minions Killed
214
4
Camps Cleared
6
874,794
Distance Traveled
904,430
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,716
872
31
3
3
192,869
0
W
Izanami
10,642
1,064
87
9
0
156,276
0
L
Bellona
8,380
838
39
4
0
180,471
2
L
Sylvanus
10,218
1,022
21
2
0
145,816
0
W
Arachne
9,678
968
21
2
1
224,349
0
W
Zeus
12,242
1,224
54
5
3
181,176
0
W
Odin
9,643
964
18
2
0
96,052
0
W
Morgan Le Fay
10,079
1,008
25
3
0
216,941
1
L
Arachne
8,933
893
30
3
1
198,983
0
L
Scylla
9,763
976
93
9
2
186,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role