Player Matchup

Tiamat
Tiamat
AthIete
Tiamat
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,404 Elo+
Solo
Nike
Nike
Emperor Kanna
Nike
Level 158
God Stats
3W - 1L
1,587 SR
Queue Stats
145W - 114L
1,576 Elo+
Solo
Rama
Rama
Googolplex31
Rama
Level 158
God Stats
5W - 10L
1,483 SR
Queue Stats
572W - 525L
1,636 Elo+
Solo
Ares
Ares
ShredGnar
Ares
Level 103
God Stats
1W - 0L
1,813 SR
Queue Stats
90W - 63L
1,648 Elo+
Solo
Nemesis
Nemesis
notColdBlooded
Nemesis
Level 64
God Stats
2W - 3L
1,302 SR
Queue Stats
311W - 289L
1,635 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,580 Elo+

VS

Team Averages
Level 135
1,468 SR
1,556 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ImHoudini
Izanami
Level 160
God Stats
15W - 8L
1,490 SR
Queue Stats
1,558W - 1,350L
1,616 Elo+
Solo
Vulcan
Vulcan
LtheGod
Vulcan
Level 108
God Stats
1W - 2L
1,440 SR
Queue Stats
288W - 268L
1,505 Elo+
Party 1
Arachne
Arachne
NoraValkyrie
Arachne
Level 147
God Stats
6W - 14L
1,400 SR
Queue Stats
343W - 339L
1,617 Elo+
Solo
Osiris
Osiris
jachuff
Osiris
Level 101
God Stats
1W - 2L
1,509 SR
Queue Stats
169W - 162L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AthIete
Tiamat
16
4 / 2 / 17
9,208
921
8,667
9,778
7,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
9 / 2 / 10
9,914
991
11,969
12,083
7,106
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 12
9,055
906
10,589
8,821
4,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
5 / 3 / 12
8,632
863
7,049
18,107
19,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 2 / 17
8,992
899
9,948
11,938
8,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 5 / 5
8,024
802
9,396
10,859
4,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
ImHoudini
Izanami
14
1 / 3 / 6
7,479
748
11,294
6,961
2,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
LtheGod
Vulcan
12
1 / 6 / 6
7,517
752
8,283
7,090
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
NoraValkyrie
Arachne
13
3 / 7 / 2
7,521
752
6,933
10,373
4,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
jachuff
Osiris
12
2 / 6 / 4
7,283
728
8,489
15,859
10,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
27
Kills
11
11
Deaths
27
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
5
5
1.3
W
Tiamat
AthIete
Tiamat
4
2
17
6.25
W
9
2
10
7
W
5
2
12
5.5
L
Izanami
ImHoudini
Izanami
1
3
6
1.33
L
Vulcan
LtheGod
Vulcan
1
6
6
0.67
L
Arachne
NoraValkyrie
Arachne
3
7
2
0.57
W
Ares
5
3
12
3.67
L
Osiris
jachuff
Osiris
2
6
4
0.67
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,222
Damage
44,395
60,727
Taken
51,142
47,151
Mitigated
24,875
24,444
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,396
7,459
106
3,493
10,859
4,152
0
3,068
7,171
0
17,171
W
Tiamat
AthIete
Tiamat
8,667
629
1,151
3,115
9,778
7,252
0
917
8,861
17,004
0
W
11,969
822
338
3,813
12,083
7,106
308
2,080
10,003
3,748
29,594
W
10,589
6,606
2,884
3,905
8,821
4,171
3,351
304
8,517
0
39,178
L
Izanami
ImHoudini
Izanami
11,294
4,860
19
1,929
6,961
2,649
0
2,649
4,131
0
31,504
L
Vulcan
LtheGod
Vulcan
8,283
3,086
472
258
7,090
2,672
0
1,728
4,957
14,948
0
L
Arachne
NoraValkyrie
Arachne
6,933
4,589
231
1,401
10,373
4,723
0
3,227
6,777
0
8,057
W
Ares
7,049
381
0
4,033
18,107
19,988
392
3,379
14,728
9,594
0
L
Osiris
jachuff
Osiris
8,489
2,178
81
2,361
15,859
10,679
0
6,075
9,118
0
11,832
W
9,948
3,346
526
4,679
11,938
8,634
1,320
1,603
10,335
0
14,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,801
Gold Earned
37,824
158
Minions Killed
94
0
Camps Cleared
0
937,101
Distance Traveled
878,365
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,024
802
18
2
0
158,317
1
W
Tiamat
9,208
921
15
2
0
192,258
0
W
Nike
9,914
991
54
5
0
198,695
0
W
Rama
9,055
906
71
7
0
157,368
0
L
Izanami
7,479
748
49
5
0
159,118
0
L
Vulcan
7,517
752
15
2
0
189,346
5
L
Arachne
7,521
752
3
0
0
201,808
1
W
Ares
8,632
863
3
0
0
182,570
0
L
Osiris
7,283
728
9
1
0
169,776
1
W
Nemesis
8,992
899
15
2
0
206,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role