Player Matchup

Janus
Janus
Muriana2000
Janus
Level 160
God Stats
0W - 2L
1,264 SR
Queue Stats
58W - 77L
1,405 Elo+
Solo
Artemis
Artemis
RAXSTYLEZ
Artemis
Level 36
God Stats
4W - 6L
1,862 SR
Queue Stats
71W - 92L
1,412 Elo+
Solo
Khepri
Khepri
Sturm-A7V
Khepri
Level 41
God Stats
3W - 5L
1,617 SR
Queue Stats
10W - 14L
1,362 Elo+
Solo
Mulan
Mulan
Zude_48
Mulan
Level 32
God Stats
9W - 7L
1,517 SR
Queue Stats
38W - 33L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ogmha_infinium
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Team Averages
Level 61
1,552 SR
1,421 Elo+

VS

Team Averages
Level 55
1,475 SR
1,436 Elo+
King Arthur
King Arthur
DanoZeQ0
King Arthur
Level 80
God Stats
8W - 8L
1,290 SR
Queue Stats
63W - 50L
1,614 Elo+
Solo
Arachne
Arachne
Edmeister27
Arachne
Level 44
God Stats
16W - 15L
1,917 SR
Queue Stats
186W - 241L
1,399 Elo+
Solo
Chiron
Chiron
Gamer_G-420
Chiron
Level 45
God Stats
5W - 2L
1,553 SR
Queue Stats
113W - 135L
1,386 Elo+
Solo
Merlin
Merlin
klassik_mor
Merlin
Level 46
God Stats
7W - 5L
1,397 SR
Queue Stats
737W - 714L
1,352 Elo+
Solo
Kukulkan
Kukulkan
odonkor1234
Kukulkan
Level 62
God Stats
2W - 1L
1,218 SR
Queue Stats
76W - 81L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 1
15,040
578
22,918
23,162
10,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
RAXSTYLEZ
Artemis
15
0 / 7 / 2
9,724
374
9,151
19,686
6,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
Sturm-A7V
Khepri
14
0 / 7 / 4
10,023
386
8,162
24,525
26,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Zude_48
Mulan
18
3 / 3 / 5
11,716
451
17,509
25,011
29,214
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
ogmha_infinium
Morgan Le Fay
14
0 / 5 / 1
9,058
348
5,805
17,688
6,687
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanoZeQ0
King Arthur
18
5 / 1 / 16
12,608
485
16,153
27,743
31,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Edmeister27
Arachne
19
8 / 3 / 8
13,683
526
14,205
19,669
10,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
20
9 / 1 / 9
14,107
543
25,602
17,526
7,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
17
1 / 6 / 8
11,230
432
13,099
14,611
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
odonkor1234
Kukulkan
20
2 / 4 / 3
14,026
539
14,396
19,046
9,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
15
Kills
25
25
Deaths
15
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DanoZeQ0
King Arthur
5
1
16
13
W
Arachne
Edmeister27
Arachne
8
3
8
4
W
Chiron
9
1
9
13.5
L
12
3
1
4.17
L
Artemis
RAXSTYLEZ
Artemis
0
7
2
0.14
L
Khepri
Sturm-A7V
Khepri
0
7
4
0.29
L
Mulan
Zude_48
Mulan
3
3
5
1.83
W
Merlin
1
6
8
0.83
W
Kukulkan
odonkor1234
Kukulkan
2
4
3
0.88
L
Morgan Le Fay
ogmha_infinium
Morgan Le Fay
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,545
Damage
83,455
110,072
Taken
98,595
79,211
Mitigated
64,964
30,171
Healing
45,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DanoZeQ0
King Arthur
16,153
1,855
0
13,922
27,743
31,115
381
6,385
21,358
0
65,662
W
Arachne
Edmeister27
Arachne
14,205
9,205
0
8,217
19,669
10,521
1,197
5,977
12,977
0
93,408
W
Chiron
25,602
8,723
1,741
7,843
17,526
7,842
7,428
6,170
11,356
0
126,318
L
22,918
1,610
242
9,470
23,162
10,561
1,973
7,022
15,639
121,634
0
L
Artemis
RAXSTYLEZ
Artemis
9,151
2,140
0
5,200
19,686
6,176
84
4,510
14,785
0
46,416
L
Khepri
Sturm-A7V
Khepri
8,162
988
506
5,443
24,525
26,573
149
7,657
16,390
39,389
0
L
Mulan
Zude_48
Mulan
17,509
3,260
0
4,049
25,011
29,214
1,494
4,201
19,660
319
65,165
W
Merlin
13,099
252
0
3,502
14,611
5,763
2,732
8,835
5,776
72,137
0
W
Kukulkan
odonkor1234
Kukulkan
14,396
2,535
338
9,854
19,046
9,723
1,210
10,511
8,535
90,098
0
L
Morgan Le Fay
ogmha_infinium
Morgan Le Fay
5,805
1,285
973
4,288
17,688
6,687
336
2,785
14,427
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,561
Gold Earned
65,654
510
Minions Killed
658
0
Camps Cleared
0
2,337,850
Distance Traveled
2,424,824
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,608
485
93
4
0
507,135
4
W
Arachne
13,683
526
112
4
0
505,416
2
W
Chiron
14,107
543
174
7
0
512,012
10
L
Janus
15,040
578
219
8
0
493,749
1
L
Artemis
9,724
374
75
3
0
470,866
10
L
Khepri
10,023
386
49
2
0
518,163
4
L
Mulan
11,716
451
113
4
0
495,088
7
W
Merlin
11,230
432
101
4
0
475,211
3
W
Kukulkan
14,026
539
178
7
0
425,050
4
L
Morgan Le Fay
9,058
348
54
2
0
359,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role