Player Matchup

Baron Samedi
Baron Samedi
IM_TRASH724
Baron Samedi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Yemoja
Yemoja
Tx Wolfgang
Yemoja
Level 25
God Stats
98W - 105L
1,529 SR
Queue Stats
622W - 622L
1,490 Elo+
Solo
Izanami
Izanami
Violet_Izanami
Izanami
Level 5
God Stats
1W - 1L
1,707 SR
Queue Stats
10W - 10L
1,299 Elo+
Party 2
Hera
Hera
Xploz_Athena
Hera
Level 9
God Stats
25W - 22L
1,639 SR
Queue Stats
47W - 61L
1,546 Elo+
Solo
Pele
Pele
lance1971
Pele
Level 118
God Stats
0W - 1L
1,769 SR
Queue Stats
4W - 6L
1,506 Elo+
Party 2
Team Averages
Level 32
1,629 SR
1,500 Elo+

VS

Team Averages
Level 21
1,531 SR
1,535 Elo+
Artemis
Artemis
GingerJesus421
Artemis
Level 8
God Stats
16W - 8L
1,635 SR
Queue Stats
91W - 70L
1,629 Elo+
Party 1
Rama
Rama
MY_Cheeto
Rama
Level 25
God Stats
2W - 1L
1,302 SR
Queue Stats
59W - 52L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
PathOfExiIe
Gilgamesh
Level 17
God Stats
13W - 8L
1,557 SR
Queue Stats
58W - 56L
1,522 Elo+
Party 1
Sobek
Sobek
Vin1420
Sobek
Level 24
God Stats
5W - 0L
1,667 SR
Queue Stats
16W - 16L
1,545 Elo+
Solo
Nu Wa
Nu Wa
vegueta-Sy
Nu Wa
Level 29
God Stats
92W - 80L
1,493 SR
Queue Stats
305W - 355L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IM_TRASH724
Baron Samedi
15
0 / 7 / 1
8,624
862
3,205
11,984
7,645
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
15
0 / 4 / 4
9,353
935
5,188
19,731
9,441
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 5 / 2
9,189
919
3,197
15,546
5,146
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 3
9,144
914
10,870
12,080
4,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
16
7 / 6 / 0
11,412
1,141
24,824
24,611
9,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

86

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
11,890
1,189
21,114
8,489
2,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rama
17
8 / 0 / 12
11,115
1,112
17,373
9,976
3,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PathOfExiIe
Gilgamesh
18
5 / 2 / 15
10,903
1,090
15,289
11,800
10,924
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
Vin1420
Sobek
18
2 / 0 / 20
10,735
1,074
9,221
16,006
16,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
17
3 / 3 / 15
10,747
1,075
14,851
6,070
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
7
Kills
28
28
Deaths
7
10
Assists
72
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
L
Baron Samedi
IM_TRASH724
Baron Samedi
0
7
1
0.07
W
Rama
8
0
12
14
W
Gilgamesh
PathOfExiIe
Gilgamesh
5
2
15
6.25
L
Yemoja
0
4
4
0.5
W
Sobek
Vin1420
Sobek
2
0
20
12
L
0
5
2
0.2
L
0
6
3
0.25
L
Pele
7
6
0
1.17
W
Nu Wa
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,284
Damage
77,848
83,952
Taken
52,341
36,089
Mitigated
35,344
12,324
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,114
10,319
0
53
8,489
2,705
0
2,037
6,452
0
45,096
L
Baron Samedi
IM_TRASH724
Baron Samedi
3,205
1,003
674
441
11,984
7,645
0
3,878
8,106
12,576
0
W
Rama
17,373
10,329
0
1,163
9,976
3,045
0
2,352
7,624
0
33,525
W
Gilgamesh
PathOfExiIe
Gilgamesh
15,289
4,662
0
223
11,800
10,924
0
5,564
6,236
0
20,271
L
Yemoja
5,188
257
447
2,738
19,731
9,441
0
4,411
15,320
26,606
0
W
Sobek
Vin1420
Sobek
9,221
621
414
2,498
16,006
16,951
0
7,073
8,933
30,721
0
L
3,197
2,246
0
0
15,546
5,146
0
4,642
10,904
0
21,249
L
10,870
2,151
352
738
12,080
4,300
0
3,419
8,661
30,872
0
L
Pele
24,824
7,579
127
6,807
24,611
9,557
0
7,722
16,889
0
53,629
W
Nu Wa
14,851
2,923
0
1,405
6,070
1,719
0
2,237
3,833
34,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,722
Gold Earned
55,390
209
Minions Killed
203
5
Camps Cleared
4
875,860
Distance Traveled
969,647
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,890
1,189
63
6
0
174,038
0
L
Baron Samedi
8,624
862
12
1
0
132,458
0
W
Rama
11,115
1,112
44
4
1
183,194
0
W
Gilgamesh
10,903
1,090
11
1
1
224,713
1
L
Yemoja
9,353
935
39
4
0
167,064
0
W
Sobek
10,735
1,074
35
4
0
230,648
0
L
Izanami
9,189
919
25
3
1
173,371
0
L
Hera
9,144
914
56
6
1
190,077
1
L
Pele
11,412
1,141
77
8
3
212,890
1
W
Nu Wa
10,747
1,075
50
5
2
157,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role