Player Matchup

Achilles
Achilles
 
Achilles
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AthIete
Bacchus
Level 125
God Stats
0W - 2L
1,330 SR
Queue Stats
7W - 6L
1,442 Elo+
Solo
Athena
Athena
K_otic_Killa123
Athena
Level 105
God Stats
5W - 3L
1,661 SR
Queue Stats
373W - 398L
1,473 Elo+
Solo
Ravana
Ravana
NoraValkyrie
Ravana
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
343W - 339L
1,630 Elo+
Solo
Rama
Rama
Ur2eZ_4_Me
Rama
Level 129
God Stats
4W - 7L
1,567 SR
Queue Stats
473W - 499L
1,579 Elo+
Solo
Team Averages
Level 131
1,512 SR
1,525 Elo+

VS

Team Averages
Level 140
1,474 SR
1,579 Elo+
Xbalanque
Xbalanque
Bromble
Xbalanque
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 88L
1,564 Elo+
Party 1
Susano
Susano
Googolplex31
Susano
Level 158
God Stats
5W - 10L
1,380 SR
Queue Stats
572W - 525L
1,629 Elo+
Solo
Ares
Ares
GradChaser
Ares
Level 103
God Stats
9W - 2L
1,461 SR
Queue Stats
235W - 225L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
ImHoudini
Sun Wukong
Level 160
God Stats
2W - 10L
1,318 SR
Queue Stats
1,558W - 1,350L
1,608 Elo+
Solo
Sol
Sol
Nëne
Sol
Level 154
God Stats
8W - 8L
1,711 SR
Queue Stats
501W - 460L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 4 / 8
8,630
785
14,393
20,876
20,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
AthIete
Bacchus
17
6 / 4 / 6
9,840
895
13,313
16,736
21,370
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 5 / 5
7,968
724
6,061
16,936
16,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
14
2 / 6 / 8
8,481
771
8,912
11,719
6,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 7 / 4
8,260
751
13,982
13,346
6,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bromble
Xbalanque
16
4 / 4 / 12
9,607
873
13,570
8,295
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
17
6 / 1 / 13
9,970
906
10,429
14,126
11,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 5 / 18
9,243
840
7,487
20,225
19,062
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
ImHoudini
Sun Wukong
18
9 / 1 / 12
10,100
918
13,576
18,877
15,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
Nëne
Sol
15
5 / 3 / 14
9,344
849
22,235
10,472
4,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
95
14
Kills
26
26
Deaths
14
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
4
8
2
L
Bacchus
AthIete
Bacchus
6
4
6
2.25
W
Xbalanque
Bromble
Xbalanque
4
4
12
2.5
W
Susano
6
1
13
12.5
W
2
5
18
2.2
W
Sun Wukong
ImHoudini
Sun Wukong
9
1
12
15
L
1
5
5
0.7
L
Ravana
2
6
8
1
W
Sol
Nëne
Sol
5
3
14
4
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,661
Damage
67,297
79,613
Taken
71,995
70,163
Mitigated
54,721
20,069
Healing
29,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,393
2,186
0
4,533
20,876
20,093
396
9,936
10,198
0
25,330
L
Bacchus
AthIete
Bacchus
13,313
855
50
3,384
16,736
21,370
0
5,959
10,391
26,703
0
W
Xbalanque
Bromble
Xbalanque
13,570
6,895
0
0
8,295
3,999
1,169
2,179
6,116
0
30,989
W
Susano
10,429
1,098
1,156
5,470
14,126
11,466
388
3,942
10,184
0
19,832
W
7,487
186
537
4,662
20,225
19,062
223
6,008
14,217
8,826
0
W
Sun Wukong
ImHoudini
Sun Wukong
13,576
1,749
3,491
10,391
18,877
15,714
273
4,861
14,016
0
29,319
L
6,061
1,475
1,959
4,285
16,936
16,121
172
4,933
11,397
10,879
0
L
Ravana
8,912
1,971
1,817
1,271
11,719
6,534
762
3,692
7,585
0
16,305
W
Sol
Nëne
Sol
22,235
9,185
447
3,254
10,472
4,480
3,215
2,384
8,088
35,510
0
L
13,982
8,066
988
1,782
13,346
6,045
1,057
4,375
8,619
0
28,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
48,264
99
Minions Killed
122
0
Camps Cleared
0
934,540
Distance Traveled
1,038,223
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,630
785
14
1
0
223,496
3
L
Bacchus
9,840
895
17
2
0
174,951
0
W
Xbalanque
9,607
873
31
3
0
162,357
0
W
Susano
9,970
906
31
3
0
240,821
1
W
Ares
9,243
840
1
0
0
213,895
1
W
Sun Wukong
10,100
918
27
2
0
223,583
0
L
Athena
7,968
724
10
1
0
187,639
0
L
Ravana
8,481
771
20
2
0
190,301
2
W
Sol
9,344
849
32
3
0
197,567
0
L
Rama
8,260
751
38
3
0
158,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role