Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Bsha73
Apollo
Level 126
God Stats
0W - 1L
1,565 SR
Queue Stats
45W - 20L
1,537 Elo+
Party 1
Janus
Janus
FennaFenna
Janus
Level 122
God Stats
21W - 13L
1,288 SR
Queue Stats
93W - 46L
1,587 Elo+
Party 1
Ganesha
Ganesha
ULTIMATe874
Ganesha
Level 128
God Stats
1W - 1L
1,443 SR
Queue Stats
19W - 11L
1,546 Elo+
Party 1
Team Averages
Level 132
1,449 SR
1,543 Elo+

VS

Team Averages
Level 104
1,524 SR
1,498 Elo+
Rama
Rama
Dsizzl
Rama
Level 154
God Stats
25W - 18L
1,560 SR
Queue Stats
318W - 184L
1,715 Elo+
Solo
Vulcan
Vulcan
Exocosmo-
Vulcan
Level 145
God Stats
1W - 1L
1,532 SR
Queue Stats
7W - 7L
1,538 Elo+
Solo
Chaac
Chaac
SaintPeteer
Chaac
Level 28
God Stats
1W - 1L
1,531 SR
Queue Stats
8W - 5L
1,491 Elo+
Solo
Sobek
Sobek
hauntedlazarus
Sobek
Level 87
God Stats
1W - 0L
1,471 SR
Queue Stats
11W - 15L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 7 / 2
7,927
661
7,236
12,378
8,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Bsha73
Apollo
17
7 / 6 / 0
10,559
880
10,812
12,063
5,025
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
0 / 7 / 3
8,371
698
7,582
10,098
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ULTIMATe874
Ganesha
14
1 / 6 / 6
8,598
717
6,535
15,230
14,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dsizzl
Rama
19
15 / 1 / 10
12,530
1,044
18,157
11,575
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Exocosmo-
Vulcan
15
3 / 3 / 11
10,115
843
11,247
7,625
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 3 / 13
10,492
874
8,239
11,450
15,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 14
11,025
919
5,502
16,336
22,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
26
26
Deaths
8
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
2
0.14
L
Apollo
Bsha73
Apollo
7
6
0
1.17
W
Rama
Dsizzl
Rama
15
1
10
20
W
Vulcan
Exocosmo-
Vulcan
3
3
11
2.83
L
Janus
0
7
3
0.21
W
3
3
13
3.17
L
Ganesha
ULTIMATe874
Ganesha
1
6
6
0.67
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,165
Damage
43,145
49,769
Taken
46,986
30,390
Mitigated
46,414
4,763
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,236
939
0
0
12,378
8,153
192
3,854
8,404
0
21,647
L
Apollo
Bsha73
Apollo
10,812
7,031
0
1,325
12,063
5,025
407
4,809
7,140
0
62,135
W
Rama
Dsizzl
Rama
18,157
15,940
0
2,375
11,575
5,432
4,680
3,023
8,552
0
63,912
W
Vulcan
Exocosmo-
Vulcan
11,247
3,184
93
879
7,625
2,632
1,404
4,042
3,583
29,056
0
L
Janus
7,582
889
0
892
10,098
3,103
660
4,067
5,947
31,740
0
W
8,239
1,000
698
3,003
11,450
15,504
962
3,585
7,865
0
33,952
L
Ganesha
ULTIMATe874
Ganesha
6,535
1,026
331
2,215
15,230
14,109
356
3,846
11,134
17,669
0
W
5,502
340
180
3,502
16,336
22,846
819
3,906
11,527
17,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,455
Gold Earned
44,162
227
Minions Killed
212
11
Camps Cleared
9
757,330
Distance Traveled
954,989
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,927
661
34
3
1
194,626
0
L
Apollo
10,559
880
118
10
9
185,380
1
W
Rama
12,530
1,044
82
7
4
236,717
1
W
Vulcan
10,115
843
46
4
0
252,046
3
L
Janus
8,371
698
67
6
1
187,394
2
W
Chaac
10,492
874
62
5
3
217,126
3
L
Ganesha
8,598
717
8
1
0
189,930
4
W
Sobek
11,025
919
22
2
2
249,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role