Player Matchup

Izanami
Izanami
 
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Armipotent
Osiris
Level 24
God Stats
1W - 2L
1,255 SR
Queue Stats
10W - 6L
1,636 Elo+
Party 1
Jormungandr
Jormungandr
ArmyvetMp89
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,705 Elo+
Party 1
Eset
Eset
OhNoNoNooo
Eset
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,687 Elo+
Party 1
Scylla
Scylla
xXscorpionXx3
Scylla
Level 11
God Stats
2W - 0L
1,881 SR
Queue Stats
17W - 11L
1,616 Elo+
Solo
Team Averages
Level 16
1,527 SR
1,629 Elo+

VS

Team Averages
Level 23
1,630 SR
1,602 Elo+
Ares
Ares
DiscipleWorks
Ares
Level 26
God Stats
8W - 10L
1,737 SR
Queue Stats
361W - 395L
1,581 Elo+
Solo
Hou Yi
Hou Yi
Lightspeedy
Hou Yi
Level 17
God Stats
2W - 1L
1,756 SR
Queue Stats
18W - 21L
1,600 Elo+
Solo
Poseidon
Poseidon
Saskiiaa
Poseidon
Level 25
God Stats
5W - 2L
1,500 SR
Queue Stats
262W - 115L
1,634 Elo+
Solo
Tiamat
Tiamat
TheCabrinox
Tiamat
Level 27
God Stats
10W - 9L
1,523 SR
Queue Stats
97W - 84L
1,510 Elo+
Solo
Loki
Loki
WhereBootsGoMan
Loki
Level 18
God Stats
4W - 6L
1,634 SR
Queue Stats
40W - 31L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
6 / 2 / 2
7,880
606
6,293
6,303
1,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Armipotent
Osiris
13
3 / 1 / 4
7,443
573
3,762
7,811
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
ArmyvetMp89
Jormungandr
12
4 / 0 / 7
6,919
532
3,611
8,014
6,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 1
7,708
593
7,561
10,047
4,839
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 0 / 5
7,295
561
3,848
5,281
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,531
349
2,047
7,494
4,006
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
9
0 / 5 / 0
5,192
399
3,171
7,254
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Saskiiaa
Poseidon
13
1 / 2 / 2
7,494
576
5,869
5,785
1,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
12
0 / 3 / 1
6,303
485
5,337
10,465
5,516
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 1 / 0
7,426
571
4,885
6,284
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
2
3.5
W
Osiris
Armipotent
Osiris
3
1
4
5
W
Jormungandr
ArmyvetMp89
Jormungandr
4
0
7
7.5
L
0
5
0
0
L
Hou Yi
0
5
0
0
W
1
2
1
0.75
L
Poseidon
Saskiiaa
Poseidon
1
2
2
1
L
Tiamat
0
3
1
0.17
L
4
1
0
4
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,075
Damage
21,309
37,456
Taken
37,282
18,474
Mitigated
14,721
10,461
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,293
4,605
0
1,960
6,303
1,856
646
1,312
4,961
0
64,058
W
Osiris
Armipotent
Osiris
3,762
1,474
0
1,020
7,811
3,399
12
3,411
4,214
0
45,752
W
Jormungandr
ArmyvetMp89
Jormungandr
3,611
853
0
1,466
8,014
6,799
176
1,467
6,515
19,457
0
L
2,047
0
0
541
7,494
4,006
0
2,121
4,980
12,373
0
L
Hou Yi
3,171
1,312
0
1,134
7,254
1,625
0
1,163
5,963
0
26,353
W
7,561
1,085
0
5,136
10,047
4,839
0
4,685
5,362
54,115
0
L
Poseidon
Saskiiaa
Poseidon
5,869
624
0
1,671
5,785
1,605
0
2,176
3,430
50,436
0
L
Tiamat
5,337
458
0
5,153
10,465
5,516
787
6,876
3,561
39,629
0
L
4,885
1,395
0
3,276
6,284
1,969
0
1,909
4,328
0
42,133
W
3,848
720
0
879
5,281
1,581
100
2,167
2,974
40,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,245
Gold Earned
30,946
435
Minions Killed
331
0
Camps Cleared
0
1,193,493
Distance Traveled
1,136,727
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,880
606
103
8
0
220,035
4
W
Osiris
7,443
573
87
7
0
288,358
4
W
Jormungandr
6,919
532
29
2
0
237,658
0
L
Ares
4,531
349
11
1
0
166,481
1
L
Hou Yi
5,192
399
46
4
0
237,555
2
W
Eset
7,708
593
122
9
0
214,112
5
L
Poseidon
7,494
576
109
8
0
237,445
6
L
Tiamat
6,303
485
77
6
0
223,631
3
L
Loki
7,426
571
88
7
0
271,615
2
W
Scylla
7,295
561
94
7
0
233,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role