Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Edward9813
Sylvanus
Level 142
God Stats
16W - 9L
1,838 SR
Queue Stats
346W - 315L
1,619 Elo+
Party 2
Kukulkan
Kukulkan
GunjleTime
Kukulkan
Level 159
God Stats
2W - 0L
1,861 SR
Queue Stats
186W - 95L
1,794 Elo+
Party 2
Ymir
Ymir
MichuESP
Ymir
Level 17
God Stats
8W - 0L
1,971 SR
Queue Stats
28W - 7L
1,764 Elo+
Party 2
Ullr
Ullr
Pow3rRangerRojo
Ullr
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 8L
1,792 Elo+
Party 2
Team Averages
Level 98
1,734 SR
1,694 Elo+

VS

Team Averages
Level 43
1,499 SR
1,594 Elo+
Hercules
Hercules
BACZEK401
Hercules
Level 25
God Stats
6W - 6L
1,301 SR
Queue Stats
64W - 53L
1,641 Elo+
Party 1
Gilgamesh
Gilgamesh
Bulczann
Gilgamesh
Level 66
God Stats
4W - 3L
1,670 SR
Queue Stats
52W - 40L
1,597 Elo+
Party 1
Hachiman
Hachiman
Qern
Hachiman
Level 66
God Stats
9W - 9L
1,524 SR
Queue Stats
81W - 67L
1,633 Elo+
Party 1
Kuzenbo
Kuzenbo
Zamarańcza
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 51L
1,636 Elo+
Party 1
Janus
Janus
prokiller25
Janus
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 54L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 2 / 6
5,832
583
5,998
7,925
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Edward9813
Sylvanus
10
3 / 1 / 4
5,914
591
2,951
6,449
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
GunjleTime
Kukulkan
12
5 / 1 / 3
7,280
728
7,288
5,182
1,958
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
13
7 / 0 / 5
7,636
764
8,890
5,357
3,598
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 1 / 1
6,147
615
4,357
5,688
1,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BACZEK401
Hercules
8
0 / 4 / 0
4,486
449
2,936
9,594
3,387
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Gilgamesh
Bulczann
Gilgamesh
8
1 / 4 / 1
5,145
515
4,176
9,453
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Qern
Hachiman
10
3 / 3 / 0
6,095
610
4,633
6,394
1,561
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Zamarańcza
Kuzenbo
7
0 / 4 / 3
5,094
509
2,669
10,093
5,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 1
5,389
539
1,299
5,240
1,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
20
Kills
5
5
Deaths
20
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
2
6
2.5
L
Hercules
BACZEK401
Hercules
0
4
0
0
L
Gilgamesh
Bulczann
Gilgamesh
1
4
1
0.38
W
Sylvanus
Edward9813
Sylvanus
3
1
4
5
W
Kukulkan
GunjleTime
Kukulkan
5
1
3
6.5
W
Ymir
7
0
5
9.5
W
3
1
1
3.5
L
Hachiman
Qern
Hachiman
3
3
0
1
L
Kuzenbo
Zamarańcza
Kuzenbo
0
4
3
0.38
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,484
Damage
15,713
30,601
Taken
40,774
13,145
Mitigated
15,201
11,491
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,998
4,416
0
2,132
7,925
2,469
0
1,133
6,750
0
28,109
L
Hercules
BACZEK401
Hercules
2,936
1,452
0
1,492
9,594
3,387
0
5,528
3,942
0
15,783
L
Gilgamesh
Bulczann
Gilgamesh
4,176
1,029
0
657
9,453
2,762
0
3,230
5,513
0
22,715
W
Sylvanus
Edward9813
Sylvanus
2,951
1,268
1,281
3,706
6,449
3,408
0
1,151
5,292
17,065
10,097
W
Kukulkan
GunjleTime
Kukulkan
7,288
956
0
735
5,182
1,958
494
1,020
4,080
47,247
0
W
Ymir
8,890
1,888
0
2,947
5,357
3,598
72
163
5,194
43,701
0
W
4,357
1,751
0
690
5,688
1,712
2,804
582
5,106
0
33,233
L
Hachiman
Qern
Hachiman
4,633
2,492
0
1,388
6,394
1,561
0
2,392
4,002
0
27,173
L
Kuzenbo
Zamarańcza
Kuzenbo
2,669
1,079
0
1,402
10,093
5,999
0
4,699
4,981
9,265
0
L
1,299
135
0
346
5,240
1,492
0
2,814
2,221
25,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
26,209
375
Minions Killed
191
0
Camps Cleared
0
996,796
Distance Traveled
959,566
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,832
583
71
7
0
215,169
2
L
Hercules
4,486
449
30
3
0
181,791
0
L
Gilgamesh
5,145
515
45
5
0
204,168
0
W
Sylvanus
5,914
591
45
5
0
179,083
2
W
Kukulkan
7,280
728
105
11
0
209,312
1
W
Ymir
7,636
764
89
9
0
198,881
1
W
Ullr
6,147
615
65
7
0
194,351
1
L
Hachiman
6,095
610
55
6
0
197,036
1
L
Kuzenbo
5,094
509
8
1
0
194,553
3
L
Janus
5,389
539
53
5
0
182,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role