Player Matchup

Chronos
Chronos
FriendlyGamer77
Chronos
Level 2
God Stats
6W - 0L
1,885 SR
Queue Stats
9W - 2L
1,827 Elo+
Solo
Anubis
Anubis
IamMaxiii
Anubis
Level 29
God Stats
37W - 34L
1,593 SR
Queue Stats
110W - 107L
1,547 Elo+
Solo
Khepri
Khepri
Judejeppe
Khepri
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,637 Elo+
Party 1
Fenrir
Fenrir
PPwete
Fenrir
Level 8
God Stats
5W - 8L
1,362 SR
Queue Stats
70W - 42L
1,593 Elo+
Solo
Izanami
Izanami
slazen
Izanami
Level 27
God Stats
2W - 2L
1,748 SR
Queue Stats
16W - 10L
1,637 Elo+
Party 1
Team Averages
Level 18
1,617 SR
1,648 Elo+

VS

Team Averages
Level 18
1,637 SR
1,518 Elo+
Ares
Ares
BrokenPatch
Ares
Level 27
God Stats
8W - 6L
1,700 SR
Queue Stats
190W - 203L
1,544 Elo+
Solo
Osiris
Osiris
Drolletjes
Osiris
Level 27
God Stats
2W - 6L
1,846 SR
Queue Stats
148W - 103L
1,684 Elo+
Solo
Anubis
Anubis
Rowan342q5yu
Anubis
Level 26
God Stats
40W - 27L
1,641 SR
Queue Stats
54W - 45L
1,546 Elo+
Solo
Raijin
Raijin
hogkage
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,441 Elo+
Solo
Camazotz
Camazotz
irizr97
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,641
664
5,073
7,618
3,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
IamMaxiii
Anubis
12
3 / 1 / 1
6,591
659
3,453
3,311
1,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Judejeppe
Khepri
8
2 / 1 / 3
5,542
554
1,501
3,763
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
PPwete
Fenrir
11
5 / 1 / 2
6,395
640
4,078
6,612
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
slazen
Izanami
9
3 / 0 / 3
5,573
557
3,503
2,310
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,954
495
2,232
6,686
3,668
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
Drolletjes
Osiris
10
2 / 4 / 1
6,137
614
7,481
7,200
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
9
0 / 2 / 2
5,545
555
394
3,731
1,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
hogkage
Raijin
7
1 / 4 / 0
4,447
445
2,302
4,121
923
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
irizr97
Camazotz
8
0 / 4 / 1
4,323
432
2,495
5,478
1,279
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
4
4
Deaths
18
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Osiris
Drolletjes
Osiris
2
4
1
0.63
W
4
1
2
5
W
Anubis
IamMaxiii
Anubis
3
1
1
3.5
W
Khepri
Judejeppe
Khepri
2
1
3
3.5
W
Fenrir
PPwete
Fenrir
5
1
2
6
L
Anubis
0
2
2
0.5
L
Raijin
hogkage
Raijin
1
4
0
0.25
L
Camazotz
irizr97
Camazotz
0
4
1
0.13
W
Izanami
slazen
Izanami
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,608
Damage
14,904
23,614
Taken
27,216
8,763
Mitigated
10,682
10,118
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,232
275
0
1,600
6,686
3,668
0
3,370
3,316
14,160
0
L
Osiris
Drolletjes
Osiris
7,481
3,080
0
1,671
7,200
3,440
0
2,613
4,587
0
38,232
W
5,073
1,514
0
3,775
7,618
3,044
226
2,232
5,386
36,277
0
W
Anubis
IamMaxiii
Anubis
3,453
285
0
1,820
3,311
1,514
0
346
2,965
42,219
0
W
Khepri
Judejeppe
Khepri
1,501
220
77
1,028
3,763
1,736
170
1,259
2,312
7,319
0
W
Fenrir
PPwete
Fenrir
4,078
1,026
0
2,625
6,612
1,783
0
137
6,475
0
29,459
L
Anubis
394
46
0
1,437
3,731
1,372
0
2,046
1,685
27,587
0
L
Raijin
hogkage
Raijin
2,302
265
0
0
4,121
923
0
1,020
3,101
13,514
0
L
Camazotz
irizr97
Camazotz
2,495
738
0
1,439
5,478
1,279
0
978
4,500
0
15,997
W
Izanami
slazen
Izanami
3,503
2,706
0
793
2,310
686
1,078
670
1,548
0
30,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
25,406
324
Minions Killed
226
0
Camps Cleared
0
881,688
Distance Traveled
831,925
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,954
495
28
3
0
173,449
0
L
Osiris
6,137
614
78
8
0
193,312
2
W
Chronos
6,641
664
84
8
0
167,038
1
W
Anubis
6,591
659
91
9
0
172,258
2
W
Khepri
5,542
554
12
1
0
172,503
0
W
Fenrir
6,395
640
65
7
0
218,649
4
L
Anubis
5,545
555
72
7
0
138,234
0
L
Raijin
4,447
445
27
3
0
139,987
1
L
Camazotz
4,323
432
21
2
0
186,943
2
W
Izanami
5,573
557
72
7
0
151,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role