Player Matchup

Jormungandr
Jormungandr
DudeWith1kPing
Jormungandr
Level 157
God Stats
2W - 1L
1,333 SR
Queue Stats
114W - 87L
1,654 Elo+
Party 2
Sobek
Sobek
Magî
Sobek
Level 157
God Stats
4W - 1L
1,806 SR
Queue Stats
336W - 154L
1,767 Elo+
Party 2
Izanami
Izanami
MarcelHard
Izanami
Level 154
God Stats
15W - 3L
2,027 SR
Queue Stats
353W - 331L
1,576 Elo+
Party 3
Bellona
Bellona
OGMudbone909
Bellona
Level 147
God Stats
11W - 9L
1,607 SR
Queue Stats
452W - 417L
1,594 Elo+
Party 3
Freya
Freya
Shibα
Freya
Level 160
God Stats
29W - 22L
1,687 SR
Queue Stats
374W - 266L
1,661 Elo+
Party 2
Team Averages
Level 155
1,692 SR
1,650 Elo+

VS

Team Averages
Level 158
1,791 SR
1,739 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Espеon
Tiamat
Level 160
God Stats
4W - 0L
1,800 SR
Queue Stats
81W - 25L
1,814 Elo+
Party 1
Danzaburou
Danzaburou
Pоnyta
Danzaburou
Level 159
God Stats
13W - 2L
1,973 SR
Queue Stats
176W - 60L
1,744 Elo+
Party 1
Fenrir
Fenrir
Snоrlax
Fenrir
Level 154
God Stats
4W - 1L
1,659 SR
Queue Stats
63W - 21L
1,817 Elo+
Party 1
Artio
Artio
rataplana
Artio
Level 160
God Stats
5W - 1L
2,024 SR
Queue Stats
116W - 34L
1,820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DudeWith1kPing
Jormungandr
11
1 / 4 / 2
6,678
514
4,822
10,836
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
Magî
Sobek
11
2 / 5 / 3
6,240
480
4,464
11,095
6,871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
MarcelHard
Izanami
13
1 / 4 / 0
7,214
555
4,857
9,075
3,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
OGMudbone909
Bellona
11
2 / 2 / 1
7,676
590
5,447
10,640
8,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Shibα
Freya
11
1 / 5 / 2
6,272
482
5,296
8,064
4,717
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 1 / 4
7,261
559
9,272
8,932
9,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Espеon
Tiamat
12
3 / 1 / 2
7,079
545
7,198
7,997
5,387
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Pоnyta
Danzaburou
13
3 / 2 / 5
7,345
565
6,525
6,644
2,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
Snоrlax
Fenrir
13
9 / 1 / 5
8,115
624
7,644
10,299
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
rataplana
Artio
10
2 / 2 / 11
6,572
506
5,439
12,421
10,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
20
20
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
1
4
5
L
Jormungandr
DudeWith1kPing
Jormungandr
1
4
2
0.5
W
Tiamat
Espеon
Tiamat
3
1
2
4
L
Sobek
Magî
Sobek
2
5
3
0.7
L
Izanami
MarcelHard
Izanami
1
4
0
0.25
L
Bellona
OGMudbone909
Bellona
2
2
1
1.25
W
Danzaburou
Pоnyta
Danzaburou
3
2
5
2.75
L
Freya
Shibα
Freya
1
5
2
0.4
W
Fenrir
Snоrlax
Fenrir
9
1
5
11.5
W
Artio
rataplana
Artio
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,886
Damage
36,078
49,710
Taken
46,293
28,143
Mitigated
32,096
12,761
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
9,272
2,536
0
3,122
8,932
9,826
22
1,203
7,729
38,728
0
L
Jormungandr
DudeWith1kPing
Jormungandr
4,822
1,608
0
2,953
10,836
4,904
0
4,669
6,167
41,968
0
W
Tiamat
Espеon
Tiamat
7,198
777
176
3,059
7,997
5,387
0
1,743
6,254
43,700
0
L
Sobek
Magî
Sobek
4,464
626
165
3,208
11,095
6,871
0
3,819
7,276
14,486
0
L
Izanami
MarcelHard
Izanami
4,857
2,502
0
1,997
9,075
3,065
0
5,114
3,956
0
59,941
L
Bellona
OGMudbone909
Bellona
5,447
2,488
0
2,615
10,640
8,586
0
5,893
4,582
0
32,973
W
Danzaburou
Pоnyta
Danzaburou
6,525
2,799
0
894
6,644
2,064
436
4,187
2,457
0
54,428
L
Freya
Shibα
Freya
5,296
1,713
0
1,823
8,064
4,717
0
2,244
5,820
33,095
0
W
Fenrir
Snоrlax
Fenrir
7,644
2,268
0
4,702
10,299
3,939
0
2,675
7,624
0
40,967
W
Artio
rataplana
Artio
5,439
1,328
1,394
4,000
12,421
10,880
78
4,821
7,600
16,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
36,372
361
Minions Killed
364
0
Camps Cleared
0
1,245,935
Distance Traveled
1,324,317
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,261
559
87
7
0
272,911
3
L
Jormungandr
6,678
514
80
6
0
246,243
1
W
Tiamat
7,079
545
89
7
0
271,033
4
L
Sobek
6,240
480
22
2
0
262,629
6
L
Izanami
7,214
555
126
10
0
242,260
4
L
Bellona
7,676
590
70
5
0
246,168
2
W
Danzaburou
7,345
565
89
7
0
238,880
2
L
Freya
6,272
482
63
5
0
248,635
0
W
Fenrir
8,115
624
75
6
0
283,913
3
W
Artio
6,572
506
24
2
0
257,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role