Player Matchup

Tyr
Tyr
CA_RaGz_
Tyr
Level 100
God Stats
1W - 2L
1,319 SR
Queue Stats
8W - 15L
1,500 Elo+
Party 2
Bakasura
Bakasura
Largui__
Bakasura
Level 109
God Stats
0W - 2L
1,271 SR
Queue Stats
24W - 31L
1,424 Elo+
Party 2
Artemis
Artemis
Nahuu29
Artemis
Level 61
God Stats
13W - 7L
1,819 SR
Queue Stats
146W - 140L
1,525 Elo+
Solo
Fenrir
Fenrir
SrKilgrave
Fenrir
Level 105
God Stats
1W - 2L
1,401 SR
Queue Stats
406W - 398L
1,488 Elo+
Solo
Ra
Ra
vitormendonca10
Ra
Level 99
God Stats
3W - 11L
1,518 SR
Queue Stats
521W - 518L
1,542 Elo+
Solo
Team Averages
Level 95
1,466 SR
1,496 Elo+

VS

Team Averages
Level 74
1,581 SR
1,458 Elo+
Fenrir
Fenrir
Grillaaao
Fenrir
Level 81
God Stats
28W - 27L
1,543 SR
Queue Stats
474W - 475L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Helltruck
Sun Wukong
Level 109
God Stats
26W - 12L
1,733 SR
Queue Stats
319W - 290L
1,532 Elo+
Party 1
Chiron
Chiron
LucasMartinez7
Chiron
Level 115
God Stats
27W - 25L
1,487 SR
Queue Stats
313W - 309L
1,461 Elo+
Party 1
Anubis
Anubis
SaladinoR7
Anubis
Level 46
God Stats
4W - 4L
1,641 SR
Queue Stats
96W - 115L
1,420 Elo+
Solo
Yemoja
Yemoja
lauti31
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 9
19,434
486
17,853
49,417
65,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
Largui__
Bakasura
20
18 / 10 / 8
22,862
572
32,902
39,662
26,230
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
Nahuu29
Artemis
20
8 / 7 / 7
20,516
513
37,984
28,910
12,162
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
SrKilgrave
Fenrir
20
3 / 7 / 10
20,308
508
22,914
38,105
39,902
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 10 / 13
19,173
479
26,977
30,099
15,568
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grillaaao
Fenrir
20
8 / 13 / 15
20,617
515
24,154
43,882
32,605
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Helltruck
Sun Wukong
20
15 / 3 / 15
23,918
598
39,391
37,564
56,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 6 / 10
22,237
556
32,818
34,557
15,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
SaladinoR7
Anubis
20
8 / 11 / 12
21,343
534
29,689
37,599
24,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
lauti31
Yemoja
20
4 / 2 / 19
21,609
540
9,430
44,382
86,562
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
112
35
Kills
41
41
Deaths
35
47
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
7
9
0.93
W
Fenrir
Grillaaao
Fenrir
8
13
15
1.19
W
Sun Wukong
Helltruck
Sun Wukong
15
3
15
7.5
L
Bakasura
Largui__
Bakasura
18
10
8
2.2
W
6
6
10
1.83
L
Artemis
Nahuu29
Artemis
8
7
7
1.64
W
Anubis
SaladinoR7
Anubis
8
11
12
1.27
L
Fenrir
SrKilgrave
Fenrir
3
7
10
1.14
W
Yemoja
lauti31
Yemoja
4
2
19
6.75
L
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,630
Damage
135,482
186,193
Taken
197,984
159,047
Mitigated
215,795
63,735
Healing
80,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,853
412
0
17,749
49,417
65,185
252
11,285
36,708
0
119,187
W
Fenrir
Grillaaao
Fenrir
24,154
7,716
0
15,881
43,882
32,605
613
6,983
34,789
0
136,226
W
Sun Wukong
Helltruck
Sun Wukong
39,391
7,348
0
17,705
37,564
56,200
3,610
9,478
27,263
0
145,553
L
Bakasura
Largui__
Bakasura
32,902
21,616
0
12,827
39,662
26,230
3,530
10,950
28,472
0
180,000
W
32,818
20,849
1,469
14,339
34,557
15,483
8,440
4,067
30,037
0
241,599
L
Artemis
Nahuu29
Artemis
37,984
24,215
0
7,329
28,910
12,162
3,354
4,507
24,314
0
180,077
W
Anubis
SaladinoR7
Anubis
29,689
1,223
0
19,130
37,599
24,945
797
7,426
27,912
178,647
0
L
Fenrir
SrKilgrave
Fenrir
22,914
5,227
0
6,404
38,105
39,902
1,387
4,981
32,215
1,548
93,254
W
Yemoja
lauti31
Yemoja
9,430
1,853
4,969
6,833
44,382
86,562
1,133
4,656
38,783
54,348
0
L
26,977
1,477
3,390
16,036
30,099
15,568
1,419
10,399
19,169
146,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

102,293
Gold Earned
109,724
935
Minions Killed
979
0
Camps Cleared
0
3,766,850
Distance Traveled
3,571,634
35
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
19,434
486
226
6
0
752,380
4
W
Fenrir
20,617
515
152
4
0
713,433
3
W
Sun Wukong
23,918
598
220
6
0
801,888
6
L
Bakasura
22,862
572
221
6
0
799,090
2
W
Chiron
22,237
556
296
7
0
666,330
2
L
Artemis
20,516
513
204
5
0
722,101
17
W
Anubis
21,343
534
246
6
0
613,157
4
L
Fenrir
20,308
508
94
2
0
790,171
9
W
Yemoja
21,609
540
65
2
0
776,826
7
L
Ra
19,173
479
190
5
0
703,108
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role