Player Matchup

Merlin
Merlin
COAKL
Merlin
Level 113
God Stats
7W - 3L
1,506 SR
Queue Stats
143W - 116L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Chefknecht
Danzaburou
Level 119
God Stats
6W - 5L
1,457 SR
Queue Stats
468W - 474L
1,368 Elo+
Solo
Bellona
Bellona
mustaritari16
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 140L
1,383 Elo+
Solo
Sylvanus
Sylvanus
n0c1ip
Sylvanus
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
348W - 362L
1,255 Elo+
Solo
Amaterasu
Amaterasu
xpertdetonator
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 17L
1,218 Elo+
Solo
Team Averages
Level 76
1,493 SR
1,328 Elo+

VS

Team Averages
Level 83
1,743 SR
1,359 Elo+
Ra
Ra
JipeYflinSs-
Ra
Level 35
God Stats
5W - 0L
1,695 SR
Queue Stats
313W - 359L
1,405 Elo+
Solo
Olorun
Olorun
Kellkins93
Olorun
Level 65
God Stats
3W - 0L
1,815 SR
Queue Stats
257W - 258L
1,309 Elo+
Solo
Anubis
Anubis
MalkowaBezNogi
Anubis
Level 88
God Stats
4W - 1L
1,698 SR
Queue Stats
58W - 62L
1,342 Elo+
Party 1
Freya
Freya
MiracleIsDead1
Freya
Level 104
God Stats
3W - 0L
1,831 SR
Queue Stats
120W - 133L
1,338 Elo+
Party 1
Bastet
Bastet
shaony
Bastet
Level 125
God Stats
24W - 17L
1,676 SR
Queue Stats
888W - 936L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
COAKL
Merlin
20
10 / 6 / 13
16,087
766
35,942
23,697
9,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Chefknecht
Danzaburou
20
4 / 5 / 15
14,072
670
29,005
22,656
8,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
20
5 / 7 / 15
13,106
624
21,744
30,363
38,355
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
n0c1ip
Sylvanus
20
2 / 4 / 19
12,703
605
12,020
36,652
44,470
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
xpertdetonator
Amaterasu
18
3 / 10 / 12
12,829
611
6,409
27,579
17,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 19
13,344
635
22,975
21,312
11,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Kellkins93
Olorun
20
5 / 3 / 13
13,595
647
18,610
23,567
12,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 7 / 13
14,189
676
26,146
24,195
11,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 5 / 8
14,557
693
25,179
25,496
11,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
shaony
Bastet
20
8 / 5 / 13
13,899
662
28,476
25,971
18,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
98
24
Kills
32
32
Deaths
24
74
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
COAKL
Merlin
10
6
13
2.75
L
Danzaburou
Chefknecht
Danzaburou
4
5
15
2.3
W
1
4
19
2.63
W
Olorun
Kellkins93
Olorun
5
3
13
3.83
W
7
7
13
1.93
W
11
5
8
3
L
Bellona
5
7
15
1.79
L
Sylvanus
n0c1ip
Sylvanus
2
4
19
2.88
W
Bastet
shaony
Bastet
8
5
13
2.9
L
Amaterasu
xpertdetonator
Amaterasu
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,120
Damage
121,386
140,947
Taken
120,541
118,418
Mitigated
66,013
62,602
Healing
73,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
COAKL
Merlin
35,942
1,297
5,453
8,607
23,697
9,856
2,192
17,191
6,358
81,517
0
L
Danzaburou
Chefknecht
Danzaburou
29,005
8,085
3,304
7,729
22,656
8,660
1,367
16,201
6,141
0
56,780
W
22,975
1,180
10,527
6,737
21,312
11,532
720
10,204
11,108
61,475
0
W
Olorun
Kellkins93
Olorun
18,610
4,209
13,003
10,383
23,567
12,329
2,662
7,395
16,172
42,334
0
W
26,146
1,156
2,143
9,874
24,195
11,543
1,387
12,157
12,038
48,944
0
W
25,179
8,775
3,023
8,078
25,496
11,979
756
9,356
16,140
40,422
0
L
Bellona
21,744
2,042
2,863
5,493
30,363
38,355
313
18,121
11,640
0
38,760
L
Sylvanus
n0c1ip
Sylvanus
12,020
4,175
8,013
15,441
36,652
44,470
461
19,837
16,425
23,371
0
W
Bastet
shaony
Bastet
28,476
9,048
4,372
5,169
25,971
18,630
893
8,850
17,121
0
43,333
L
Amaterasu
xpertdetonator
Amaterasu
6,409
1,611
1,373
4,326
27,579
17,077
1,160
21,560
5,751
0
10,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,797
Gold Earned
69,584
238
Minions Killed
224
0
Camps Cleared
0
1,711,862
Distance Traveled
1,901,497
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,087
766
111
5
0
366,943
1
L
Danzaburou
14,072
670
67
3
0
320,541
0
W
Ra
13,344
635
71
3
0
404,152
0
W
Olorun
13,595
647
42
2
0
371,257
0
W
Anubis
14,189
676
39
2
0
278,922
0
W
Freya
14,557
693
33
2
0
401,647
0
L
Bellona
13,106
624
29
1
0
348,506
1
L
Sylvanus
12,703
605
15
1
0
319,189
1
W
Bastet
13,899
662
39
2
0
445,519
0
L
Amaterasu
12,829
611
16
1
0
356,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role