Player Matchup

Chaac
Chaac
ICEbear2929
Chaac
Level 69
God Stats
2W - 0L
1,650 SR
Queue Stats
25W - 26L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Snellingj2
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,367 SR
Queue Stats
23W - 19L
1,444 Elo+
Party 2
Hachiman
Hachiman
thEpArKEnDer
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,462 Elo+
Party 2
Team Averages
Level 93
1,506 SR
1,450 Elo+

VS

Team Averages
Level 50
1,397 SR
1,300 Elo+
Zhong Kui
Zhong Kui
FriSky-_BrBa
Zhong Kui
Level 22
God Stats
0W - 1L
1,488 SR
Queue Stats
11W - 37L
1,168 Elo+
Party 1
Kali
Kali
flaav92
Kali
Level 67
God Stats
0W - 2L
1,302 SR
Queue Stats
220W - 331L
1,398 Elo+
Party 1
Janus
Janus
juanmaelpro
Janus
Level 60
God Stats
37W - 51L
1,400 SR
Queue Stats
353W - 490L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
6,740
674
5,018
8,222
3,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Snellingj2
Morgan Le Fay
10
0 / 1 / 4
6,381
638
8,735
5,624
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
thEpArKEnDer
Hachiman
11
6 / 2 / 1
7,808
781
6,674
6,242
2,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FriSky-_BrBa
Zhong Kui
10
1 / 2 / 3
6,531
653
5,598
10,473
11,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kali
flaav92
Kali
10
3 / 1 / 1
7,452
745
3,182
6,498
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 3
6,527
653
5,875
7,957
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
5
5
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
FriSky-_BrBa
Zhong Kui
1
2
3
1.25
W
1
2
4
1.5
W
Morgan Le Fay
Snellingj2
Morgan Le Fay
0
1
4
2
L
Kali
flaav92
Kali
3
1
1
3.5
L
1
4
3
0.63
W
Hachiman
thEpArKEnDer
Hachiman
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,427
Damage
14,655
20,088
Taken
24,928
7,380
Mitigated
15,990
4,822
Healing
6,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
FriSky-_BrBa
Zhong Kui
5,598
964
634
2,525
10,473
11,184
278
2,953
6,952
14,563
0
W
5,018
730
0
2,418
8,222
3,689
0
4,461
3,504
0
21,361
W
Morgan Le Fay
Snellingj2
Morgan Le Fay
8,735
848
163
1,931
5,624
1,686
42
3,967
1,397
22,390
0
L
Kali
flaav92
Kali
3,182
707
0
1,588
6,498
2,297
42
2,447
3,867
0
20,371
L
5,875
120
0
1,458
7,957
2,509
0
2,301
5,374
25,314
0
W
Hachiman
thEpArKEnDer
Hachiman
6,674
4,750
0
310
6,242
2,005
0
2,409
3,714
0
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,929
Gold Earned
20,510
104
Minions Killed
109
0
Camps Cleared
0
548,158
Distance Traveled
573,214
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,531
653
24
2
0
180,916
0
W
Chaac
6,740
674
35
4
0
175,426
1
W
Morgan Le Fay
6,381
638
39
4
0
194,487
2
L
Kali
7,452
745
35
4
0
211,202
2
L
Janus
6,527
653
50
5
0
181,096
0
W
Hachiman
7,808
781
30
3
0
178,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role