Player Matchup

Bakasura
Bakasura
DivertedFire
Bakasura
Level 28
God Stats
22W - 12L
1,513 SR
Queue Stats
47W - 41L
1,368 Elo+
Party 2
Rama
Rama
Eiabug
Rama
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Godinho_DeViL
Ymir
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 14L
1,259 Elo+
Solo
Poseidon
Poseidon
Jiggs0_
Poseidon
Level 13
God Stats
3W - 7L
1,394 SR
Queue Stats
16W - 23L
1,193 Elo+
Party 2
Neith
Neith
Norcit0
Neith
Level 26
God Stats
16W - 14L
1,441 SR
Queue Stats
75W - 86L
1,364 Elo+
Solo
Team Averages
Level 18
1,470 SR
1,337 Elo+

VS

Team Averages
Level 12
1,385 SR
1,190 Elo+
Danzaburou
Danzaburou
Bosh_BOOM_Bang
Danzaburou
Level 8
God Stats
3W - 8L
1,315 SR
Queue Stats
41W - 60L
1,138 Elo+
Party 1
Thanatos
Thanatos
Coolluke2001
Thanatos
Level 12
God Stats
39W - 44L
1,694 SR
Queue Stats
51W - 73L
1,054 Elo+
Party 1
Medusa
Medusa
LuciP29
Medusa
Level 17
God Stats
25W - 38L
1,314 SR
Queue Stats
143W - 187L
1,270 Elo+
Solo
Bellona
Bellona
cobblestreetking
Bellona
Level 5
God Stats
11W - 14L
1,270 SR
Queue Stats
67W - 83L
1,193 Elo+
Party 1
Anubis
Anubis
l_0rd-G4m3r
Anubis
Level 16
God Stats
1W - 6L
1,331 SR
Queue Stats
34W - 31L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DivertedFire
Bakasura
20
15 / 2 / 5
16,193
623
28,350
20,079
9,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
Eiabug
Rama
20
14 / 3 / 8
16,341
629
24,638
26,673
11,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 5 / 7
10,876
418
3,756
17,127
17,309
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Jiggs0_
Poseidon
18
2 / 2 / 6
12,742
490
4,246
7,539
2,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Norcit0
Neith
19
12 / 3 / 4
14,174
545
17,436
15,941
6,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bosh_BOOM_Bang
Danzaburou
15
2 / 7 / 1
10,393
400
8,395
20,808
6,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Coolluke2001
Thanatos
17
4 / 11 / 0
11,738
451
9,555
20,822
7,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
LuciP29
Medusa
16
1 / 9 / 1
10,170
391
7,987
20,020
17,806
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 4 / 0
11,263
433
6,001
22,893
20,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
17
5 / 12 / 3
12,084
465
12,775
24,374
10,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
19
43
Kills
14
15
Deaths
43
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bosh_BOOM_Bang
Danzaburou
2
7
1
0.36
L
Thanatos
Coolluke2001
Thanatos
4
11
0
0.36
W
Bakasura
DivertedFire
Bakasura
15
2
5
8.75
W
Rama
Eiabug
Rama
14
3
8
6
W
0
5
7
0.7
W
Poseidon
Jiggs0_
Poseidon
2
2
6
2.5
L
Medusa
LuciP29
Medusa
1
9
1
0.17
W
Neith
Norcit0
Neith
12
3
4
4.67
L
2
4
0
0.5
L
Anubis
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,426
Damage
44,713
87,359
Taken
108,917
46,417
Mitigated
62,941
30,305
Healing
30,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bosh_BOOM_Bang
Danzaburou
8,395
3,078
0
5,939
20,808
6,655
1,337
1,029
19,719
0
53,109
L
Thanatos
Coolluke2001
Thanatos
9,555
2,732
0
11,768
20,822
7,810
227
1,240
18,677
0
61,607
W
Bakasura
DivertedFire
Bakasura
28,350
22,548
0
3,550
20,079
9,330
1,393
2,572
17,507
0
146,781
W
Rama
Eiabug
Rama
24,638
20,742
0
18,236
26,673
11,169
8,868
3,654
23,019
0
145,956
W
3,756
1,376
0
1,974
17,127
17,309
460
3,664
13,463
34,809
0
W
Poseidon
Jiggs0_
Poseidon
4,246
372
0
0
7,539
2,398
809
1,240
6,299
54,796
0
L
Medusa
LuciP29
Medusa
7,987
3,899
0
0
20,020
17,806
584
2,220
16,535
0
44,341
W
Neith
Norcit0
Neith
17,436
11,155
0
6,545
15,941
6,211
2,985
2,644
13,297
0
85,136
L
6,001
3,323
0
4,785
22,893
20,264
869
923
21,480
0
65,041
L
Anubis
12,775
1,817
0
8,357
24,374
10,406
1,812
2,488
21,291
71,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,326
Gold Earned
55,648
685
Minions Killed
491
0
Camps Cleared
0
2,378,486
Distance Traveled
2,000,967
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,393
400
83
3
0
390,443
1
L
Thanatos
11,738
451
98
4
0
483,688
3
W
Bakasura
16,193
623
206
8
0
622,798
2
W
Rama
16,341
629
208
8
0
393,243
0
W
Ymir
10,876
418
45
2
0
421,708
3
W
Poseidon
12,742
490
111
4
0
471,951
2
L
Medusa
10,170
391
63
2
0
356,548
0
W
Neith
14,174
545
115
4
0
468,786
1
L
Bellona
11,263
433
124
5
0
468,162
0
L
Anubis
12,084
465
123
5
0
302,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role