Player Matchup

Geb
Geb
IamHav0c
Geb
Level 16
God Stats
5W - 3L
1,507 SR
Queue Stats
5W - 3L
1,524 Elo+
Solo
Fenrir
Fenrir
Marchist
Fenrir
Level 28
God Stats
11W - 7L
1,565 SR
Queue Stats
152W - 149L
1,518 Elo+
Solo
Khepri
Khepri
RodFernandez
Khepri
Level 36
God Stats
6W - 3L
1,691 SR
Queue Stats
22W - 44L
1,482 Elo+
Party 1
Neith
Neith
SOF1A
Neith
Level 21
God Stats
1W - 1L
1,332 SR
Queue Stats
6W - 5L
1,347 Elo+
Party 1
Persephone
Persephone
SaintLaurentDon
Persephone
Level 26
God Stats
5W - 2L
1,495 SR
Queue Stats
59W - 31L
1,628 Elo+
Solo
Team Averages
Level 25
1,518 SR
1,500 Elo+

VS

Team Averages
Level 19
1,458 SR
1,397 Elo+
Geb
Geb
JuggerKing81
Geb
Level 7
God Stats
12W - 11L
1,169 SR
Queue Stats
32W - 35L
1,257 Elo+
Solo
Jormungandr
Jormungandr
SINImini0910
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,359 Elo+
Solo
Tiamat
Tiamat
ShotgunRaiden
Tiamat
Level 29
God Stats
7W - 6L
1,601 SR
Queue Stats
223W - 201L
1,537 Elo+
Solo
Olorun
Olorun
WierdGamer192939
Olorun
Level 14
God Stats
14W - 18L
1,522 SR
Queue Stats
165W - 163L
1,421 Elo+
Solo
Bellona
Bellona
b00mslang1982
Bellona
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 98L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
9,421
942
10,093
12,325
9,592
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Marchist
Fenrir
16
2 / 1 / 12
9,417
942
12,126
8,381
4,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
16
0 / 0 / 15
10,205
1,021
5,428
10,975
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
SOF1A
Neith
16
2 / 0 / 12
9,736
974
7,395
3,400
1,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
SaintLaurentDon
Persephone
17
13 / 2 / 5
12,684
1,268
33,150
11,583
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

313

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,040
904
7,377
15,262
16,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
SINImini0910
Jormungandr
15
1 / 3 / 2
8,943
894
6,583
14,685
7,981
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 3 / 3
9,798
980
14,321
14,181
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 3
8,753
875
6,566
15,813
5,298
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
15
1 / 6 / 2
8,811
881
7,569
15,602
7,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
18
19
Kills
5
5
Deaths
19
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
L
1
2
3
1.25
W
Fenrir
Marchist
Fenrir
2
1
12
8
W
Khepri
0
0
15
7.5
L
Jormungandr
SINImini0910
Jormungandr
1
3
2
0.67
W
Neith
SOF1A
Neith
2
0
12
8
W
Persephone
SaintLaurentDon
Persephone
13
2
5
7.75
L
2
3
3
1.17
L
0
5
3
0.3
L
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,192
Damage
42,416
46,664
Taken
75,543
36,922
Mitigated
43,661
10,170
Healing
6,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,093
459
0
2,296
12,325
9,592
0
9,660
2,665
22,170
0
L
7,377
539
0
0
15,262
16,107
0
9,031
6,231
20,976
0
W
Fenrir
Marchist
Fenrir
12,126
2,297
0
559
8,381
4,849
0
5,432
2,884
0
20,440
W
Khepri
5,428
488
0
780
10,975
15,236
0
7,556
3,261
12,396
0
L
Jormungandr
SINImini0910
Jormungandr
6,583
1,703
0
105
14,685
7,981
0
9,610
4,899
19,228
0
W
Neith
SOF1A
Neith
7,395
3,013
0
1,111
3,400
1,703
0
2,640
760
0
26,733
W
Persephone
SaintLaurentDon
Persephone
33,150
3,364
568
4,856
11,583
5,542
0
9,334
2,247
58,703
0
L
14,321
1,370
0
2,840
14,181
7,056
0
8,232
5,949
29,239
0
L
6,566
3,235
817
2,551
15,813
5,298
0
11,632
4,072
21,897
0
L
Bellona
7,569
2,244
0
658
15,602
7,219
0
9,514
5,721
0
18,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,463
Gold Earned
45,345
167
Minions Killed
137
5
Camps Cleared
4
968,872
Distance Traveled
965,818
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,421
942
17
2
2
198,871
1
L
Geb
9,040
904
21
2
0
213,901
2
W
Fenrir
9,417
942
11
1
1
224,968
0
W
Khepri
10,205
1,021
13
1
0
195,207
1
L
Jormungandr
8,943
894
36
4
1
191,077
0
W
Neith
9,736
974
56
6
0
158,692
0
W
Persephone
12,684
1,268
70
7
2
191,134
0
L
Tiamat
9,798
980
24
2
1
192,434
0
L
Olorun
8,753
875
31
3
0
194,454
1
L
Bellona
8,811
881
25
3
2
173,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role