Player Matchup

Skadi
Skadi
FML_hnter
Skadi
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,551 Elo+
Party 1
Ra
Ra
KRUMPLED-4-SKIN
Ra
Level 144
God Stats
1W - 6L
1,476 SR
Queue Stats
247W - 239L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
OtosanKoro
Sun Wukong
Level 15
God Stats
10W - 6L
1,740 SR
Queue Stats
13W - 10L
1,583 Elo+
Party 1
Hun Batz
Hun Batz
TheBussyReaper
Hun Batz
Level 148
God Stats
1W - 3L
1,286 SR
Queue Stats
87W - 89L
1,554 Elo+
Party 1
Cerberus
Cerberus
TheOneTrueMonke
Cerberus
Level 17
God Stats
13W - 4L
1,820 SR
Queue Stats
50W - 55L
1,431 Elo+
Party 1
Team Averages
Level 66
1,564 SR
1,518 Elo+

VS

Team Averages
Level 7
1,489 SR
1,316 Elo+
Loki
Loki
APULILI
Loki
Level 8
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
Ali_44_Ali
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,269 Elo+
Solo
Neith
Neith
Jetgee89
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,107 Elo+
Solo
Danzaburou
Danzaburou
Lebronsblunt
Danzaburou
Level 5
God Stats
3W - 2L
1,584 SR
Queue Stats
4W - 4L
1,360 Elo+
Solo
Erlang Shen
Erlang Shen
claudiu_serbann
Erlang Shen
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FML_hnter
Skadi
19
3 / 5 / 14
11,790
907
20,893
14,453
5,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

20
17 / 3 / 13
15,656
1,204
31,324
12,561
5,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
OtosanKoro
Sun Wukong
19
2 / 2 / 11
11,590
892
5,128
12,648
8,623
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
19
13 / 4 / 11
14,323
1,102
20,200
14,542
6,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
20
7 / 3 / 28
14,504
1,116
17,049
25,475
43,775
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
APULILI
Loki
18
1 / 11 / 8
11,116
855
5,439
16,419
6,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 7 / 11
12,962
997
13,619
18,569
7,195
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Jetgee89
Neith
19
1 / 9 / 13
12,185
937
15,798
22,658
8,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Lebronsblunt
Danzaburou
19
8 / 2 / 5
14,710
1,132
22,305
13,057
5,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
claudiu_serbann
Erlang Shen
19
3 / 13 / 8
12,400
954
15,700
29,700
21,386
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
62
42
Kills
17
17
Deaths
42
77
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Loki
APULILI
Loki
1
11
8
0.45
L
4
7
11
1.36
W
Skadi
FML_hnter
Skadi
3
5
14
2
L
Neith
Jetgee89
Neith
1
9
13
0.83
W
17
3
13
7.83
L
Danzaburou
Lebronsblunt
Danzaburou
8
2
5
5.25
W
Sun Wukong
OtosanKoro
Sun Wukong
2
2
11
3.75
W
Hun Batz
13
4
11
4.63
W
Cerberus
7
3
28
7
L
Erlang Shen
claudiu_serbann
Erlang Shen
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,594
Damage
72,861
79,679
Taken
100,403
70,139
Mitigated
48,158
12,523
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
APULILI
Loki
5,439
1,246
0
0
16,419
6,101
0
8,944
7,475
0
10,259
L
13,619
11,872
0
1,566
18,569
7,195
0
8,658
9,911
0
21,639
W
Skadi
FML_hnter
Skadi
20,893
9,260
0
1,212
14,453
5,078
0
0
14,453
0
35,762
L
Neith
Jetgee89
Neith
15,798
7,101
0
2,547
22,658
8,262
0
11,165
11,493
0
47,617
W
31,324
1,239
3,700
3,253
12,561
5,986
0
0
12,561
62,899
0
L
Danzaburou
Lebronsblunt
Danzaburou
22,305
10,177
0
1,942
13,057
5,214
0
4,052
9,005
0
67,165
W
Sun Wukong
OtosanKoro
Sun Wukong
5,128
1,204
0
174
12,648
8,623
0
0
12,648
0
15,466
W
Hun Batz
20,200
6,216
0
45
14,542
6,677
0
0
14,542
0
34,965
W
Cerberus
17,049
1,073
0
4,139
25,475
43,775
0
0
25,475
42,957
0
L
Erlang Shen
claudiu_serbann
Erlang Shen
15,700
9,519
0
2,995
29,700
21,386
0
15,554
14,146
0
27,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,863
Gold Earned
63,373
245
Minions Killed
195
4
Camps Cleared
5
1,102,657
Distance Traveled
1,122,783
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,116
855
10
1
0
197,521
0
L
Rama
12,962
997
14
1
0
210,611
2
W
Skadi
11,790
907
27
2
3
211,884
1
L
Neith
12,185
937
57
4
2
226,887
0
W
Ra
15,656
1,204
71
5
0
262,210
0
L
Danzaburou
14,710
1,132
97
7
3
237,778
1
W
Sun Wukong
11,590
892
21
2
0
167,313
0
W
Hun Batz
14,323
1,102
47
4
1
211,571
1
W
Cerberus
14,504
1,116
79
6
0
249,679
0
L
Erlang Shen
12,400
954
17
1
0
249,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role