Player Matchup

Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DemonUsamaro
Xing Tian
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,601 Elo+
Solo
Bellona
Bellona
Firestine1998
Bellona
Level 96
God Stats
2W - 1L
1,310 SR
Queue Stats
264W - 268L
1,541 Elo+
Party 1
Tiamat
Tiamat
humzahumza
Tiamat
Level 128
God Stats
2W - 2L
1,540 SR
Queue Stats
236W - 224L
1,576 Elo+
Solo
Izanami
Izanami
oppar12
Izanami
Level 103
God Stats
1W - 1L
1,616 SR
Queue Stats
44W - 43L
1,566 Elo+
Party 1
Team Averages
Level 104
1,493 SR
1,557 Elo+

VS

Team Averages
Level 112
1,520 SR
1,552 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LeagueOfAncients
Fafnir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,702 Elo+
Solo
Chiron
Chiron
Vixanis
Chiron
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,452 Elo+
Solo
Sol
Sol
geranimo17
Sol
Level 143
God Stats
7W - 10L
1,599 SR
Queue Stats
450W - 515L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 2 / 16
8,777
1,097
4,205
11,639
14,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
DemonUsamaro
Xing Tian
13
1 / 2 / 15
7,767
971
4,608
11,366
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
14
5 / 3 / 12
8,215
1,027
6,809
8,185
6,881
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
humzahumza
Tiamat
13
2 / 2 / 16
7,826
978
11,257
6,612
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
oppar12
Izanami
15
10 / 3 / 10
9,314
1,164
15,308
7,721
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 5 / 5
7,023
878
9,481
7,383
2,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
 
Awilix
12
1 / 5 / 8
7,016
877
4,095
15,498
10,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 5
7,309
914
5,516
11,305
13,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Vixanis
Chiron
12
5 / 4 / 4
7,599
950
7,371
8,047
3,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 9
6,793
849
9,707
8,181
2,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
43
21
Kills
12
12
Deaths
21
69
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
16
5.5
L
Hachiman
 
Hachiman
3
5
5
1.1
L
Awilix
 
Awilix
1
5
8
1
W
Xing Tian
DemonUsamaro
Xing Tian
1
2
15
4.25
W
Bellona
5
3
12
3.67
L
3
3
5
1.83
L
Chiron
Vixanis
Chiron
5
4
4
1.75
L
0
4
9
1.13
W
Tiamat
humzahumza
Tiamat
2
2
16
5
W
Izanami
oppar12
Izanami
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,187
Damage
36,170
45,523
Taken
50,414
41,806
Mitigated
33,158
13,763
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,205
379
722
594
11,639
14,426
383
3,776
7,863
11,823
0
L
Hachiman
 
Hachiman
9,481
3,493
0
32
7,383
2,714
368
2,926
4,287
0
13,855
L
Awilix
 
Awilix
4,095
870
1,409
3,585
15,498
10,470
19
4,826
10,470
0
7,592
W
Xing Tian
DemonUsamaro
Xing Tian
4,608
464
607
1,642
11,366
11,941
425
2,906
8,460
8,726
0
W
Bellona
6,809
3,291
676
925
8,185
6,881
554
3,118
5,067
0
10,626
L
5,516
931
821
2,517
11,305
13,913
3
4,573
6,390
9,497
0
L
Chiron
Vixanis
Chiron
7,371
2,284
1,797
2,298
8,047
3,108
731
3,705
4,226
0
15,893
L
9,707
1,968
795
1,833
8,181
2,953
1,223
3,086
4,971
19,623
0
W
Tiamat
humzahumza
Tiamat
11,257
1,441
2,601
2,461
6,612
4,521
369
2,774
3,838
18,461
0
W
Izanami
oppar12
Izanami
15,308
9,623
2,461
1,074
7,721
4,037
3,910
2,649
5,072
0
34,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,899
Gold Earned
35,740
83
Minions Killed
72
0
Camps Cleared
0
763,210
Distance Traveled
730,705
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,777
1,097
19
2
0
144,715
0
L
Hachiman
7,023
878
6
1
0
148,593
1
L
Awilix
7,016
877
6
1
0
159,041
1
W
Xing Tian
7,767
971
5
1
0
150,189
2
W
Bellona
8,215
1,027
7
1
0
168,928
0
L
Fafnir
7,309
914
12
2
0
157,414
1
L
Chiron
7,599
950
17
2
0
133,988
3
L
Sol
6,793
849
31
4
0
131,669
1
W
Tiamat
7,826
978
21
3
0
149,236
2
W
Izanami
9,314
1,164
31
4
0
150,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role