Player Matchup

Nemesis
Nemesis
JAYSTARRRRRR
Nemesis
Level 16
God Stats
0W - 3L
1,118 SR
Queue Stats
22W - 38L
1,307 Elo+
Solo
Athena
Athena
SmilerVant
Athena
Level 14
God Stats
6W - 4L
1,448 SR
Queue Stats
11W - 10L
1,356 Elo+
Party 1
Anubis
Anubis
SweatieMeats
Anubis
Level 29
God Stats
88W - 106L
1,504 SR
Queue Stats
326W - 363L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
Witcherjpg
Sun Wukong
Level 29
God Stats
18W - 19L
1,534 SR
Queue Stats
127W - 120L
1,523 Elo+
Solo
Tiamat
Tiamat
not2goodatsmite
Tiamat
Level 33
God Stats
23W - 27L
1,551 SR
Queue Stats
261W - 289L
1,432 Elo+
Party 1
Team Averages
Level 24
1,431 SR
1,408 Elo+

VS

Team Averages
Level 18
1,580 SR
1,478 Elo+
Fafnir
Fafnir
Benox5234
Fafnir
Level 28
God Stats
4W - 2L
1,788 SR
Queue Stats
89W - 90L
1,469 Elo+
Party 2
Mercury
Mercury
MylesNotYards
Mercury
Level 28
God Stats
16W - 8L
1,727 SR
Queue Stats
126W - 139L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
OnlyTheBest124
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,785 Elo+
Party 2
King Arthur
King Arthur
SrryIFED
King Arthur
Level 8
God Stats
4W - 4L
1,379 SR
Queue Stats
10W - 9L
1,381 Elo+
Party 3
Neith
Neith
dheidaraaaa
Neith
Level 14
God Stats
3W - 2L
1,504 SR
Queue Stats
4W - 4L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JAYSTARRRRRR
Nemesis
13
1 / 13 / 1
9,017
347
3,438
17,938
6,249
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
SmilerVant
Athena
14
0 / 6 / 4
9,722
374
5,418
26,946
27,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
16
4 / 4 / 1
10,862
418
14,809
12,430
10,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Witcherjpg
Sun Wukong
14
0 / 2 / 2
9,181
353
13,578
27,125
14,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
1 / 5 / 1
10,988
423
15,034
18,416
10,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Benox5234
Fafnir
16
2 / 1 / 14
12,746
490
7,705
22,499
29,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
20
7 / 2 / 7
13,220
508
12,542
16,321
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
19
1 / 1 / 7
12,239
471
27,916
9,944
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SrryIFED
King Arthur
20
8 / 0 / 6
12,786
492
15,387
22,546
17,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 2 / 6
12,907
496
21,043
12,969
4,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
6
Kills
30
30
Deaths
6
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Benox5234
Fafnir
2
1
14
9
L
Nemesis
JAYSTARRRRRR
Nemesis
1
13
1
0.12
W
Mercury
7
2
7
5.25
W
Kukulkan
1
1
7
4.5
L
Athena
SmilerVant
Athena
0
6
4
0.33
W
King Arthur
SrryIFED
King Arthur
8
0
6
11
L
Anubis
4
4
1
1.13
L
Sun Wukong
Witcherjpg
Sun Wukong
0
2
2
0.5
W
12
2
6
7.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,277
Damage
84,593
102,855
Taken
84,279
68,893
Mitigated
62,895
21,362
Healing
19,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Benox5234
Fafnir
7,705
2,942
0
2,307
22,499
29,384
1,266
12,759
9,740
26,218
0
L
Nemesis
JAYSTARRRRRR
Nemesis
3,438
663
0
1,490
17,938
6,249
0
3,897
14,041
0
30,652
W
Mercury
12,542
7,803
0
400
16,321
7,333
3,371
4,313
12,008
0
111,392
W
Kukulkan
27,916
2,612
0
2,055
9,944
3,926
1,029
6,343
3,601
115,019
0
L
Athena
SmilerVant
Athena
5,418
1,454
327
4,329
26,946
27,514
151
9,466
17,480
33,572
0
W
King Arthur
SrryIFED
King Arthur
15,387
1,489
0
10,778
22,546
17,346
1,448
3,952
18,594
0
86,184
L
Anubis
14,809
414
365
3,368
12,430
10,624
451
3,275
9,155
62,819
0
L
Sun Wukong
Witcherjpg
Sun Wukong
13,578
2,379
0
6,881
27,125
14,442
0
10,114
17,011
0
60,183
W
21,043
9,220
0
4,402
12,969
4,906
2,205
7,894
5,075
0
88,085
L
15,034
1,450
360
4,242
18,416
10,064
40
8,869
9,547
77,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,770
Gold Earned
63,898
454
Minions Killed
712
0
Camps Cleared
0
2,271,079
Distance Traveled
2,429,897
30
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,746
490
33
1
0
494,379
4
L
Nemesis
9,017
347
70
3
0
389,569
1
W
Mercury
13,220
508
150
6
0
569,398
1
W
Kukulkan
12,239
471
216
8
0
445,843
0
L
Athena
9,722
374
48
2
0
532,939
4
W
King Arthur
12,786
492
157
6
0
492,099
0
L
Anubis
10,862
418
98
4
0
423,907
4
L
Sun Wukong
9,181
353
98
4
0
522,226
5
W
Neith
12,907
496
156
6
0
428,178
2
L
Tiamat
10,988
423
140
5
0
402,438
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role