Player Matchup

Artemis
Artemis
Boogle24
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Geebeegee
Danzaburou
Level 45
God Stats
16W - 35L
1,391 SR
Queue Stats
252W - 299L
1,351 Elo+
Party 1
Sol
Sol
QuiffMania
Sol
Level 109
God Stats
40W - 21L
1,628 SR
Queue Stats
336W - 345L
1,414 Elo+
Party 1
Team Averages
Level 53
1,506 SR
1,421 Elo+

VS

Team Averages
Level 37
1,497 SR
1,472 Elo+
Hel
Hel
Cheng22
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
KabashOfficial
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Mаксюта2233
Fenrir
Level 67
God Stats
8W - 11L
1,492 SR
Queue Stats
120W - 149L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boogle24
Artemis
11
1 / 7 / 12
8,578
715
4,019
7,934
2,423
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Geebeegee
Danzaburou
12
2 / 5 / 16
9,634
803
5,992
9,511
3,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
21 / 2 / 2
12,081
1,007
19,584
9,970
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
11
2 / 8 / 6
8,163
680
3,193
8,962
3,141
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 9 / 4
7,999
667
5,754
11,767
3,867
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
11 / 7 / 1
10,325
860
10,425
14,811
5,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
24
Kills
14
14
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
Boogle24
Artemis
1
7
12
1
L
Hel
2
8
6
0.63
W
Danzaburou
Geebeegee
Danzaburou
2
5
16
2
L
1
9
4
0.33
L
11
7
1
1.64
W
21
2
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,595
Damage
19,372
27,415
Taken
35,540
8,588
Mitigated
12,988
6,718
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Boogle24
Artemis
4,019
2,943
70
1,007
7,934
2,423
703
706
7,228
0
12,040
L
Hel
3,193
459
0
147
8,962
3,141
0
6,881
2,081
13,766
0
W
Danzaburou
Geebeegee
Danzaburou
5,992
2,898
0
1,396
9,511
3,054
446
1,762
7,749
0
25,728
L
5,754
1,193
0
264
11,767
3,867
0
6,107
5,660
0
23,175
L
10,425
1,697
82
1,676
14,811
5,980
0
6,596
8,215
0
24,499
W
19,584
7,365
0
4,245
9,970
3,111
823
725
9,245
48,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
26,487
124
Minions Killed
88
0
Camps Cleared
0
542,088
Distance Traveled
562,759
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,578
715
27
2
0
169,671
0
L
Hel
8,163
680
30
3
0
177,383
0
W
Danzaburou
9,634
803
34
3
0
161,066
2
L
Thor
7,999
667
33
3
0
162,413
0
L
Fenrir
10,325
860
25
2
0
222,963
3
W
Sol
12,081
1,007
63
5
0
211,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role